Exploring the effects of emotional design and emotional intelligence in multimedia-based learning: an engineering educational perspective
Abstract
Emotions are an important aspect in learning and with the current boom in instructional technology, researchers are exploring methods to investigate how emotions may be manipulated to positively influence online learning. One such method is by adapting the theory of emotional design through multimedia elements. This theory emphasises on individuality and metacognition in exploring these learning outcomes and by this we choose to explore the effects of emotional intelligence (EI). We replicated the methodology used in previous research studies in emotional design in multimedia learning by further exploring the gaps from those studies especially the effects of negative design, EI and a new sample that primarily focusses on engineering undergraduates in Malaysia. This study was designed as a quantitative quasi-experimental using a 3 × 2 factorial design. Based on the findings, it was found that emotional design is a better predictor of cognitive outcomes, whereas EI was a better predictor of emotional outcomes such as motivation and satisfaction for multimedia-based learning. It was also found that positive and negative designs have similar effects on students’ learning outcomes, while EI affected perceived satisfaction in each design.
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Students' perspectives on how various system features might influence their affective experiences and learning are particularly underexplored.
“Particularly underexplored are students' perspectives on how various system features might influence their affective experiences [78] and learning [27].”
From AI Sensing and Intervention in Higher Education: Student Perceptions of Learning Impacts, Affective Responses, and Ethical Priorities (2026) · cites this paper as [78]
AIEd designs that foster positive emotional experiences may enhance students' motivation and learning.
“AIEd designs that foster positive emotional experiences may therefore enhance students' motivation and learning [78].”
From AI Sensing and Intervention in Higher Education: Student Perceptions of Learning Impacts, Affective Responses, and Ethical Priorities (2026) · cites this paper as [78]
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Maity, A., Wang, A. W., Dreier, M. J., Wallace, V., Orchard, F., Schleider, J. L., Loades, M. E., & Hamilton, J. L. (2023) · Clinical Child Psychology and Psychiatry · doi:10.1177/13591045231205475 · Cited by 7 · see citing works
Kumar, J. A. (2024) · Computers & Education · doi:10.1016/j.compedu.2024.105150 · Cited by 8 · see citing works
Self-citationMadlipz dalam Pembelajaran Daring Mahārah Istimā’: Implementasi dan Analisis Persepsi Siswa
Audina, N. A., & Mubarak, M. R. (2021) · ALSUNIYAT Jurnal Penelitian Bahasa Sastra dan Budaya Arab · doi:10.17509/alsuniyat.v4i1.31279 · Cited by 7 · see citing works
Improving Emotional Intelligence in the New Normal Using Metaverse Applications for Digital Native
Wang, S.-M., Yaqin, M. A., & Hsu, F.-H. (2022) · Lecture notes in computer science · doi:10.1007/978-3-031-05311-5_37 · Cited by 7 · see citing works
Research trends on biology digital modules: A bibliometric analysis
Suwandi, T., Rahmat, A., Jamil, M. W., & Nurkhalishah, S. (2023) · Biosfer · doi:10.21009/biosferjpb.31361 · Cited by 7 · see citing works
Enhancing Multimedia Learning by Emotional Arousal
Özçelik, E., & Arslan‐Ari, I. (2023) · The Journal of Experimental Education · doi:10.1080/00220973.2023.2182263 · Cited by 6 · see citing works
Emotional Design for Educational Multimedia: A Mini-Review
Pang, W. M., Liew, T. W., & Leow, M. C. (2021) · Conference on Human System Interactions · doi:10.1109/hsi52170.2021.9538667 · Cited by 6 · see citing works
Nebel, S., Beege, M., Schneider, S., & Rey, G. D. (2024) · Learning and Individual Differences · doi:10.1016/j.lindif.2024.102425 · Cited by 5 · see citing works
Sarıkabak, M. (2020) · Revista Romaneasca pentru Educatie Multidimensionala · doi:10.18662/rrem/196 · Cited by 5 · see citing works
Han, B., Ma, Y., Coghlan, S., McKay, D., Buchanan, G., & Smith, W. (2026) · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3772318.3790360 · Cited by 3 · see citing works
“Particularly underexplored are students’ perspectives on how various system features might influence their affective experiences [78] and learning [27].”
Análisis del comportamiento emocional en alumnos de educación secundaria en el aprendizaje virtual
Saavedra, J. C., Chango, W. G., Loor, J. J. M., & Loor, M. A. T. (2022) · ConcienciaDigital · doi:10.33262/concienciadigital.v5i1.2063 · Cited by 3 · see citing works
Creativity and emotional intelligence development of future music teachers
Narikbayeva, L., Шиндаулова, Р. Б., Бекмухамедов, Б. М., Akhmetova, A., & Zhakaeva, S. A. (2023) · ARTSEDUCA Revista electrónica de educación en las Artes · doi:10.6035/artseduca.7002 · Cited by 3 · see citing works
Toward a User Emotional State Taxonomy for Human-Computer Interaction
Alkhomsan, M. N., Baslyman, M., & Alshayeb, M. (2025) · International Journal of Human-Computer Interaction · doi:10.1080/10447318.2025.2584728 · Cited by 2 · see citing works
Organisational performance and value (OPV) tool: an analytic autoethnographic study
Downes, J., & Weerakoon, C. (2026) · Management Decision · doi:10.1108/md-08-2025-2368 · Cited by 2 · see citing works
Asmaradhana, G. C., & Churiyah, M. (2021) · Jurnal Ekonomi Bisnis dan Pendidikan · doi:10.17977/um066v1i32021p251-262 · Cited by 2 · see citing works
Emotions in Engineering Education: A Systematic Review of the LiteraturePreprint
Lönngren, J., Bellocchi, A., Berge, M., Bøgelund, P., Direito, I., Rahman, N. F. B. A., Huff, J. L., Mohd‐Yusof, K., Murzi, H., & Tormey, R. (2023) · doi:10.35542/osf.io/w3zy4 · Cited by 2 · see citing works
Textual and Media-Based Self-Learning Modules
Kareem, J., Mathew, M. M., & David, D. (2021) · International Journal of Virtual and Personal Learning Environments · doi:10.4018/ijvple.285596 · Cited by 1 · see citing works
Crafting a Memorable Learning Experience: Reflections on the Aalto Manufacturing Game
Öhman, M., Tetik, M., Rajala, R., & Holmström, J. (2023) · IFIP advances in information and communication technology · doi:10.1007/978-3-031-43666-6_26 · Cited by 1 · see citing works
ЕМОЦІЙНИЙ ДИЗАЙН ЯК ЗАСІБ ПОКРАЩЕННЯ КОРИСТУВАЛЬНИЦЬКОГО ДОСВІДУ В ЦИФРОВИХ ПРОДУКТАХ УКРАЇНИ
OSADCHIY, V., Bilozub, L., & Maslak, V. (2025) · Ukrainian Art Discourse · doi:10.32782/uad.2024.6.17 · Cited by 1 · see citing works
EFFECTIVENESS OF INTERACTIVE MULTIMEDIA COURSEWARE IN TEACHING CARE MANAGEMENT
Cabaluna, J. C. (2022) · European Journal of Social Sciences Studies · doi:10.46827/ejsss.v7i3.1228 · Cited by 1 · see citing works
Murtisari, R., Widhyahrini, K., & Abbas, J. (2022) · MUDARRISA Jurnal Kajian Pendidikan Islam · doi:10.18326/mdr.v14i2.205-220
Ghalkhani, M., & Mehrtash, M. (2024) · Lecture notes in networks and systems · doi:10.1007/978-3-031-51979-6_56
Cognitive Computing and Emotional Intelligence in Content Personalization
Gupta, T. (2022) · Journal of Marketing & Supply Chain Management · doi:10.47363/jmscm/2022(1)135
Pembuatan Video Pembelajaran bagi Guru SMP di Salatiga
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Isrokatun, I., Syahid, A. A., Hanifah, N., Rohman, Y. A., & Rosmiati, R. (2026) · SSRN Electronic Journal · doi:10.2139/ssrn.6642056
The Role of Emotional Intelligence in Student Satisfaction with Digital Learning Tools
Alfraih, S. S. (2026) · Studies in systems, decision and control · doi:10.1007/978-3-032-15459-0_6
Early Digital Experiences and Neurocognitive Development: A Biopsychosocial Perspective
Wu, D., & Hou, W. K. (2026) · Springer international handbooks of education · doi:10.1007/978-981-96-3901-4_52-1
PELATIHAN PEMBUATAN VIDEO MATA PELAJARAN BAHASA INGGRIS MATERI POKOK PROSEDUR TEKS PADA SISWA SMP
Mustofa, M. I., Amaliah, K., & Kuspiyah, H. R. (2021) · JMM (Jurnal Masyarakat Mandiri) · doi:10.31764/jmm.v5i4.5024
- Authors
- Kumar, J. A., Muniandy, B., & Wan Yahaya, W. A. J.
- Affiliations
- Universiti Sains Malaysia (MY)
- Wawasan Open University (MY)
- Centre for Instructional Technology and Multimedia, Universiti Sains Malaysia
- Corresponding author
- Kumar, Jeya Amantha
- Venue
- New Review of Hypermedia and Multimedia
- Publisher
- Informa UK Limited
- Published
- 2019-03-26
- Volume
- 25
- Issue
- 1-2
- Pages
- 57-86
- ISSN
- 0955-8543 (ISSN-L)
- 1361-4568
- 1740-7842
- OpenAlex
- W2923209235
- Cited by
- 42
- References
- 114
- Citations by year
- 2026: 4 · 2025: 1 · 2024: 6 · 2023: 6 · 2022: 12 · 2021: 8 · 2020: 4 · 2019: 1
- FWCI
- 7.36
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- New Review of Hypermedia and Multimedia (publishedVersion)
- Topics
- Social Sciences › Psychology › Experimental and Cognitive Psychology › Visual and Cognitive Learning Processes
- Social Sciences › Education › Online and Blended Learning
- Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
- Keywords
- emotional design, emotional intelligence, multimedia learning, engineering education, online learning, negative design, positive design, metacognition, student motivation, student satisfaction, cognitive outcomes, emotional outcomes, undergraduate engineering students
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