Cited by 117Stroke Rehabilitation and RecoveryMotor Control and AdaptationVirtual Reality Applications and Impacts

Virtual Environment Training Improves Motor Performance in Two Patients with Stroke: Case Report

Holden, Maureen, Todorov, Emanuel, Callahan, Janet, Bizzi, Emilio·1999·Neurology Report

Abstract

Two subjects with hemiplegia were treated using a computer-generated virtual environment (VE) to train upper extremity reach in the impaired limb. Subjects were evaluated pre- and post-VE training using motor recovery and functional ability tests and a real-world test that required reaching to 9 locations in the workspace. During VE training, subjects practiced a virtual task similar to the real task, trying to imitate a virtual teacher's performance. Post-training, reaching errors during real-world performance were reduced by ˜50% (mean across all workspace locations). Both subjects improved in the trained task, indicating transfer of skill from VE to real world performance; reaching also improved in untrained parts of the workspace, indicating some generalization of transfer. Motor recovery and functional scores showed little to no change but one subject acquired the ability to perform several functional tasks (not on the formal test). Our results suggest that VE training holds future promise for stroke rehabilitation.

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Crossref · 10.1097/01253086-199923020-00013

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  • Virtual teachers have been successfully applied in rehabilitation focusing on limb and end-effector movements.

    “and others have successfully been applied in rehabilitation, focusing also on limb and endeffector movements (Duschau-Wicke, von Zitewitz, Caprez, Lunenburger, & Riener, 2010;Holden & Dyar, 2002;Holden, Todorov, Callahan, & Bizzi, 1999).”

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Authors
Holden, M., Todorov, E., Callahan, J., & Bizzi, E.
Venue
Neurology Report
Published
1999
Volume
23
Issue
2
Pages
57-67
ISSN
1085-049X (ISSN-L)
OpenAlex
W2203903748
Cited by
117
References
0
Citations by year
2023: 2 · 2022: 1 · 2021: 2 · 2020: 3 · 2019: 3 · 2018: 2 · 2017: 4 · 2016: 4 · 2015: 5 · 2014: 3 · 2013: 6 · 2012: 5
FWCI
2.79
Type
journal article
Language
en
Open access
closed
Locations
Neurology Report (publishedVersion)
Topics
  • Health Sciences › Medicine › Rehabilitation › Stroke Rehabilitation and Recovery
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Motor Control and Adaptation
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
Keywords
virtual reality, stroke rehabilitation, hemiplegia, motor recovery, motor skill transfer, motor learning, functional recovery

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