The DOI matches its Crossref record; 69 of the 71 references it cites were found in a registry or an index.
Immersive interactive virtual walking reduces neuropathic pain in spinal cord injury: findings from a preliminary investigation of feasibility and clinical efficacy
Abstract
Chronic neuropathic pain (NP) is a common and often debilitating secondary condition for persons with spinal cord injury (SCI) and is minimally responsive to existing pharmacological and nonpharmacological treatments. The current preliminary investigation describes the feasibility and initial comparative efficacy of an interactive virtual reality walking intervention, which is a novel extension of visual feedback/illusory walking therapies shown to reduce SCI NP. Virtual reality walking intervention builds on previous research by, for the first time, allowing individuals with SCI NP to volitionally control virtual gait to interact with a fully immersive virtual environment. The current pilot study compared this interactive, virtual walking intervention to a passive, noninteractive virtual walking condition (analogous to previous illusory walking interventions) in 27 individuals with complete paraplegia (interactive condition, n = 17; passive condition, n = 10; nonrandomized design). The intervention was delivered over 2 weeks in individuals' homes. Participants in the interactive condition endorsed significantly greater reductions in NP intensity and NP-related activity interference preintervention to postintervention. Notable improvements in mood and affect were also observed both within individual sessions and in response to the full intervention. These results, although preliminary, highlight the potentially potent effects of an interactive virtual walking intervention for SCI NP. The current study results require replication in a larger, randomized clinical trial and may form a valuable basis for future inquiry regarding the mechanisms and clinical applications of virtual walking therapies.
Overview
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
In the citing paper
“In some studies, a mirror was used with a video projection of walking legs [7, 15–17], in others the walking stimuli consisted of a video of an actor, in first-person view, walking along a path [18, 19] and in the last one participants viewed their virtual arms and legs in first person view in a virtual world through a head-mounted display [20].”
From Virtual walking therapy in neuropathic spinal cord injury pain: a feasibility study (2024) · cites this paper as [20]
In the citing paper
“A decline in depression was reported [20], however, this is the only study which examined depressive symptomatology.”
From Virtual walking therapy in neuropathic spinal cord injury pain: a feasibility study (2024) · cites this paper as [20]
In the citing paper
“The different studies regarding VW did not discuss therapy adherence [7, 15–20].”
From Virtual walking therapy in neuropathic spinal cord injury pain: a feasibility study (2024) · cites this paper as [20]
In the citing paper
“Similar results have been reported [20].”
From Virtual walking therapy in neuropathic spinal cord injury pain: a feasibility study (2024) · cites this paper as [20]
In the citing paper
“Third-person perspective has already been described [7], [15–17], while first-person perspective was also applied [18–20].”
From Virtual walking therapy in neuropathic spinal cord injury pain: a feasibility study (2024) · cites this paper as [20]
Citations
Cites
The PHQ-9: Validity of a brief depression severity measure
Kroenke, K., Spitzer, R. L., & Williams, J. B. W. (2001) · Journal of General Internal Medicine · doi:10.1046/j.1525-1497.2001.016009606.x · Cited by 44,910
Rizzolatti, G., & Craighero, L. (2004) · Annual Review of Neuroscience · doi:10.1146/annurev.neuro.27.070203.144230 · Cited by 7,433
Farrar, J. T., Young, J. P., LaMoreaux, L., Werth, J. L., & Poole, M. R. (2001) · Pain · doi:10.1016/s0304-3959(01)00349-9 · Cited by 5,808
Hawker, G. A., Mian, S., Kendzerska, T., & French, M. (2011) · Arthritis Care & Research · doi:10.1002/acr.20543 · Cited by 4,924
Rubber hands ‘feel’ touch that eyes see
Botvinick, M., & Cohen, J. (1998) · Nature · doi:10.1038/35784 · Cited by 4,410
Core outcome measures for chronic pain clinical trials: IMMPACT recommendations
Dworkin, R. H., Turk, D. C., Farrar, J. T., Haythornthwaite, J. A., Jensen, M. P., Katz, N. P., Kerns, R. D., Stucki, G., Allen, R. R., Bellamy, N., et al. (2005) · Pain · doi:10.1016/j.pain.2004.09.012 · Cited by 3,732
Sample size of 12 per group rule of thumb for a pilot study
Julious, S. A. (2005) · Pharmaceutical Statistics · doi:10.1002/pst.185 · Cited by 3,068
Crawford, J. R., & Henry, J. D. (2004) · British Journal of Clinical Psychology · doi:10.1348/0144665031752934 · Cited by 2,957
Pharmacologic management of neuropathic pain: Evidence-based recommendations
Dworkin, R. H., O’Connor, A. B., Backonja, M., Farrar, J. T., Finnerup, N. B., Jensen, T. S., Kalso, E. A., Loeser, J. D., Miaskowski, C., Nurmikko, T. J., et al. (2007) · Pain · doi:10.1016/j.pain.2007.08.033 · Cited by 2,126
The Sense of Embodiment in Virtual Reality
Kilteni, K., Groten, R., & Slater, M. (2012) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres_a_00124 · Cited by 1,901
Research works printed but not linked: 1
- Dijkers, 2009, Prevalence of chronic pain after traumatic spinal cord injury: a systematic review, J Rehabil Res Dev, 46, 13, 10.1682/JRRD.2008.04.0053 · DOI
Cited by
Sorted by citations
Rösner, J., de Andrade, D. C., Davis, K. D., Gustin, S. M., Kramer, J. L. K., Seal, R. P., & Finnerup, N. B. (2023) · Nature Reviews Disease Primers · doi:10.1038/s41572-023-00484-9 · Cited by 160
Self-citationTelehealth and Virtual Reality Technologies in Chronic Pain Management: A Narrative Review
Cerda, I. H., Thérond, A., Moreau, S., Studer, K., Donjow, A. R., Crowther, J. E., Mazzolenis, M. E., Lang, M., Tolba, R., Gilligan, C. J., et al. (2024) · Current Pain and Headache Reports · doi:10.1007/s11916-023-01205-3 · Cited by 48
Virtual Reality in Acute and Chronic Pain Medicine: An Updated Review
Moreau, S., Thérond, A., Cerda, I. H., Studer, K., Pan, A., Tharpe, J., Crowther, J. E., Abd-Elsayed, A. A., Gilligan, C. J., Tolba, R., et al. (2024) · Current Pain and Headache Reports · doi:10.1007/s11916-024-01246-2 · Cited by 51
Matthie, N., Giordano, N. A., Jenerette, C. M., Magwood, G., Leslie, S., Northey, E. E., Webster, C., & Sil, S. (2022) · Pain Management · doi:10.2217/pmt-2022-0030 · Cited by 47
Potential novel therapeutic strategies for neuropathic pain
Du, Z., Zhang, J., Han, X., Yu, W., & Gu, X. (2023) · Frontiers in Molecular Neuroscience · doi:10.3389/fnmol.2023.1138798 · Cited by 31
Metadata
- Authors
- Trost, Z., Anam, M., Seward, J., Shum, C., Rumble, D., Sturgeon, J., Mark, V., Chen, Y., Mitchell, L., Cowan, R., Perera, R., Richardson, E., Richards, S., & Gustin, S.
- Affiliations
- Virginia Commonwealth University (US)
- University of Alabama at Birmingham (US)
- Immersive Experience Labs, Birmingham, AL, United States
- University of Washington (US)
- University of Montevallo (US)
- UNSW Sydney (AU)
- Corresponding author
- Trost, Zina
- ORCID
- Venue
- Pain
- Published
- 2021-05-20
- Volume
- 163
- Issue
- 2
- Pages
- 350-361
- ISSN
- 0304-3959 (ISSN-L)
- 1872-6623
- OpenAlex
- W3165794242
- Cited by
- 37
- References
- 71
- Citations by year
- 2026: 10 · 2025: 7 · 2024: 12 · 2023: 5 · 2022: 2 · 2021: 1
- FWCI
- 5.73
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Pain (publishedVersion)
- PubMed (publishedVersion)
- Topics
- Health Sciences › Medicine › Anesthesiology and Pain Medicine › Pain Management and Treatment
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Health Sciences › Medicine › Clinical Neurology › Spinal Cord Injury Research
- Keywords
- neuropathic pain, spinal cord injury, virtual reality walking, immersive virtual environments, complete paraplegia, home-based intervention, pain intensity, mood and affect, feasibility
- MeSH terms
- Feasibility Studies, Humans, Neuralgia, Pilot Projects, Spinal Cord Injuries, Walking, Treatment Outcome, Virtual Reality Exposure Therapy
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review