The DOI matches its Crossref record.
Human-computer interaction using eye-gaze input
Abstract
A description is given of Erica, a computer workstation with a unique user interface. The workstation is equipped with imaging hardware and software, which automatically record a digital portrait of the user's eye. From the features of the current portrait, the interface calculates the approximate location of the user's eye-gaze on the computer screen. The computer then executes commands associated with the menu option currently displayed at this screen location. In this way, the user can interact with the computer, run applications software, and manage peripheral devices-all simply by looking at an appropriate sequence of menu options displayed on the screen. The eye-gaze interface technology, its implementation in Erica, and its application as a prosthetic device are described.>
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Citations
Cited by
The use of eye movements in human-computer interaction techniques: what you look at is what you get
Jacob, R. J. K. (1991) · ACM Transactions on Information Systems · doi:10.1145/123078.128728 · Cited by 845
(2007) · Cited by 192
Communication via eye blinks and eyebrow raises: video-based human-computer interfaces
Grauman, K., Betke, M., Lombardi, J., Gips, J., & Bradski, G. R. (2003) · Universal Access in the Information Society · doi:10.1007/s10209-003-0062-x · Cited by 185
Eye, Head and Torso Coordination During Gaze Shifts in Virtual Reality
Sidenmark, L., & Gellersen, H. (2020) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3361218 · Cited by 163
Text Entry by Gaze: Utilizing Eye Tracking
Majaranta, P., & Räihä, K.-J. (2007) · Text Entry Systems · doi:10.1016/b978-012373591-1/50009-7 · Cited by 96
Your Eyes Tell: Leveraging Smooth Pursuit for Assessing Cognitive Workload
Kosch, T., Hassib, M., Woźniak, P. W., Buschek, D., & Alt, F. (2018) · Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3174010 · Cited by 79
Eye-controlled human/computer interface using the line-of-sight and the intentional blink
Park, K. S., & Lee, K. T. (1996) · Computers & Industrial Engineering · doi:10.1016/0360-8352(96)00018-6 · Cited by 70
Wobbrock, J. O. (2014) · Advances in Medical Technologies and Clinical Practice · doi:10.4018/978-1-4666-4438-0.ch008 · Cited by 12
Metadata
- Authors
- Hutchinson, T. E., White, K. P., Martin, W. N., Reichert, K. C., & Frey, L. A.
- Venue
- IEEE Transactions on Systems, Man, and Cybernetics
- Published
- 1989
- Volume
- 19
- Issue
- 6
- Pages
- 1527-1534
- ISSN
- 0018-9472 (ISSN-L)
- OpenAlex
- W1968080309
- Cited by
- 540
- References
- 0
- FWCI
- 1.95
- Type
- journal article
- Language
- en
- Open access
- closed
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.