Cited by 845Gaze Tracking and Assistive TechnologyInteractive and Immersive DisplaysEEG and Brain-Computer Interfaces

The use of eye movements in human-computer interaction techniques: what you look at is what you get

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Jacob, Robert J. K.·1991·ACM Transactions on Information Systems

Abstract

In seeking hitherto-unused methods by which users and computers can comrnumcate, we investigate the usefulness of eye movements as a fast and convenient auxiliary user-to-computer H. 5,2 [Information Interfaces and presentation]:

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Crossref · 10.1145/123078.128728

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  • The most common gaze selection methods that intend to handle the Midas touch problem are screen button (Ohno, 1998) and dwell time (Jacob, 1991).

    “The most common gaze selection methods that intend to handle the Midas touch problem are: (i) screen button introduced by Ohno (1998) and (ii) Dwell time introduced by Jacob (1991).”

    From The EyeHarp: A Gaze-Controlled Digital Musical Instrument (2016) · cites this paper as Jacob (1991)

    In Object Selection (page unavailable), Jacob describes and tests dwell-time gaze selection, including its use to avoid inadvertent selections while looking around the display. The paper does not establish that Jacob introduced the method or that it is among the most common methods. (LLM, conf=0.84)

    Experimental — accuracy not yet measured
  • In the dwell time method, when a fixation lasts for more than a given time period (typically about 1 s), a selection is made.

    “In the case of the dwell time method, when a fixation lasts for more than a given time period (typically about 1 s), a selection is made.”

    From The EyeHarp: A Gaze-Controlled Digital Musical Instrument (2016) · cites this paper as Jacob (1991)

    The Object Selection section says dwell time selects an object after the user looks at it long enough. But it reports using 150–250 milliseconds and finding no useful case for a long dwell time (over approximately one second), so it does not support the claim that the period is typically about one second. Page numbers are not available in the supplied passages. (LLM, conf=0.90)

    Experimental — accuracy not yet measured

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Authors
Jacob, R. J. K.
Affiliations
Naval Research Loboratory
Corresponding author
Jacob, Robert J. K.
Venue
ACM Transactions on Information Systems
Published
1991-04
Volume
9
Issue
2
Pages
152-169
ISSN
  • 1046-8188 (ISSN-L)
  • 1558-2868
OpenAlex
W2110228188
Cited by
845
References
18
Citations by year
2026: 15 · 2025: 24 · 2024: 29 · 2023: 27 · 2022: 27 · 2021: 30 · 2020: 36 · 2019: 33 · 2018: 38 · 2017: 42 · 2016: 47 · 2015: 39 · 2014: 40 · 2013: 47 · 2012: 35
FWCI
5.21
Type
journal article
Language
en
Open access
Locations
ACM Transactions on Information Systems (publishedVersion)
Funders
Office of Naval Research
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Gaze Tracking and Assistive Technology
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
  • Life Sciences › Neuroscience › Cognitive Neuroscience › EEG and Brain-Computer Interfaces
Keywords
eye movements, eye tracking, human-computer interaction, alternative input methods, gaze-based interaction

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