Iteratively-Refined Interactive 3D Medical Image Segmentation With Multi-Agent Reinforcement Learning
Open accessAbstract
Existing automatic 3D image segmentation methods usually fail to meet the clinic use. Many studies have explored an interactive strategy to improve the image segmentation performance by iteratively incorporating user hints. However, the dynamic process for successive interactions is largely ignored. We here propose to model the dynamic process of iterative interactive image segmentation as a Markov decision process (MDP) and solve it with reinforcement learning (RL). Unfortunately, it is intractable to use single-agent RL for voxel-wise prediction due to the large exploration space. To reduce the exploration space to a tractable size, we treat each voxel as an agent with a shared voxel-level behavior strategy so that it can be solved with multi-agent reinforcement learning. An additional advantage of this multi-agent model is to capture the dependency among voxels for segmentation task. Meanwhile, to enrich the information of previous segmentations, we reserve the prediction uncertainty in the state space of MDP and derive an adjustment action space leading to a more precise and finer segmentation. In addition, to improve the efficiency of exploration, we design a relative cross-entropy gain-based reward to update the policy in a constrained direction. Experimental results on various medical datasets have shown that our method significantly outperforms existing state-of-the-art methods, with the advantage of less interactions and a faster convergence.
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Existing interactive segmentation approaches, including foundation-model-based ones, still require the user to manually provide explicit and spatially precise inputs.
“Despite these advancements, existing interactive approaches, including those based on foundation models, still require the user to manually provide explicit and spatially precise inputs.”
From Beyond Manual Annotation: A Human-AI Collaborative Framework for Medical Image Segmentation Using Only "Better or Worse" Expert Feedback (2025) · cites this paper as [12]
The Introduction (page unavailable) describes interactive segmentation using user-provided points, scribbles, or bounding boxes, and the State section describes clicks placed on error regions. These passages support the claim about explicit, spatially located inputs for the methods discussed, but the paper does not address foundation-model-based approaches, so it cannot support that extension. (LLM, conf=0.88)
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Cites
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Cited by
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Self-citation
- Authors
- Liao, X., Li, W., Xu, Q., Wang, X., Jin, B., Zhang, X., Wang, Y., & Zhang, Y.
- Affiliations
- Shanghai Jiao Tong University (CN)
- East China Normal University (CN)
- Venue
- 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
- Publisher
- IEEE
- Published
- 2020-06
- Pages
- 9391-9399
- ISSN
- 1063-6919 (ISSN-L)
- OpenAlex
- W3035127651
- Cited by
- 113
- References
- 3
- Citations by year
- 2026: 9 · 2025: 14 · 2024: 25 · 2023: 30 · 2022: 18 · 2021: 15 · 2020: 2
- FWCI
- 4.94
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Licence
- Locations
- IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Medical Image Segmentation Techniques
- Physical Sciences › Engineering › Biomedical Engineering › Medical Imaging and Analysis
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Advanced Neural Network Applications
- Keywords
- 3D medical image segmentation, interactive segmentation, multi-agent reinforcement learning, Markov decision process, user feedback, forecast uncertainty, exploration efficiency
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