Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation
Open accessAbstract
Most existing works in vision-and-language navigation (VLN) focus on either discrete or continuous environments, training agents that cannot generalize across the two. Although learning to navigate in continuous spaces is closer to the real-world, training such an agent is significantly more difficult than training an agent in discrete spaces. However, recent advances in discrete VLN are challenging to translate to continuous VLN due to the domain gap. The fundamental difference between the two setups is that discrete navigation assumes prior knowledge of the connectivity graph of the environment, so that the agent can effectively transfer the problem of navigation with low-level controls to jumping from node to node with high-level actions by grounding to an image of a navigable direction. To bridge the discrete-to-continuous gap, we propose a predictor to generate a set of candidate waypoints during navigation, so that agents designed with high-level actions can be transferred to and trained in continuous environments. We refine the connectivity graph of Matterport3D to fit the continuous Habitat-Matterport3D, and train the waypoints predictor with the refined graphs to produce accessible waypoints at each time step. Moreover, we demonstrate that the predicted waypoints can be augmented during training to diversify the views and paths, and therefore enhance agent's generalization ability. Through extensive experiments we show that agents navigating in continuous environment…
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The augmented data helps boost VLN performance in continuous environments (R2R-CE) by 5% SR.
“it helps boost VLN performance in continuous environments (R2R-CE) [5, 30, 44], a much more realistic but difficult scenario, by 5% SR.”
From Scaling Data Generation in Vision-and-Language Navigation (2023) · cites this paper as [30]
The process toward large-scale training involves key sub-problems such as building navigation graphs, recovering corrupted rendered images, and generating navigational instructions, which significantly influence the quality of collected data.
“the process towards such large-scale training involves solving a series of key sub-problems such as how to build navigation graphs [10, 30, 37], how to recover corrupted rendered images [8, 43], and how to generate navigational instructions [23, 25, 78, 83], which significantly influence the quality of collected data”
From Scaling Data Generation in Vision-and-Language Navigation (2023) · cites this paper as [30]
Our augmented ScaleVLN data can benefit the agent's performance in continuous environments with the support of the candidate waypoint predictor.
“Although our augmented ScaleVLN data only contains discrete instruction-trajectory pairs, it can benefit the agent's performance in continuous environments with the support of the candidate waypoint predictor [30] (Table 11).”
From Scaling Data Generation in Vision-and-Language Navigation (2023) · cites this paper as [30]
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Visual Language Maps for Robot Navigation
Huang, C., Mees, O., Zeng, A., & Burgard, W. (2023) · 2023 IEEE International Conference on Robotics and Automation (ICRA) · doi:10.1109/icra48891.2023.10160969 · Cited by 376 · see citing works
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Self-citationGridMM: Grid Memory Map for Vision-and-Language Navigation
Wang, Z., Li, X., Yang, J., Liu, Y., & Jiang, S. (2023) · 2023 IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv51070.2023.01432 · Cited by 93 · see citing works
Self-citationScaling Data Generation in Vision-and-Language Navigation
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“Note that in this section, we only present our method to generate instruction-path pairs in R2R-style, which will be shared to address downstream R2R [10], CVDN [75] and R2R-CE [44] tasks.”
BackgroundMethodResultInfluentialSelf-citationEmbodied navigation with multi-modal information: A survey from tasks to methodology
Wu, Y., Zhang, P., Gu, M., Zheng, J., & Bai, X. (2024) · Information Fusion · doi:10.1016/j.inffus.2024.102532 · Cited by 34 · see citing works
- Authors
- Hong, Y., Wang, Z., Wu, Q., & Gould, S.
- Affiliations
- Australian National University (AU)
- The University of Adelaide (AU)
- Venue
- 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
- Publisher
- IEEE
- Published
- 2022-06
- Pages
- 15418-15428
- ISSN
- 1063-6919 (ISSN-L)
- OpenAlex
- W4312253995
- Cited by
- 94
- References
- 9
- Citations by year
- 2026: 30 · 2025: 34 · 2024: 15 · 2023: 13 · 2022: 2
- FWCI
- 5.66
- Type
- conference paper
- Language
- en
- Open access
- green
- zenodo.org
- Locations
- IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
- Zenodo (CERN European Organization for Nuclear Research) (submittedVersion, cc-by)
- Zenodo (CERN European Organization for Nuclear Research) (cc-by)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Multimodal Machine Learning Applications
- Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
- Physical Sciences › Engineering › Automotive Engineering › Spatial Cognition and Navigation
- Keywords
- vision-and-language navigation, waypoint prediction, Matterport3D, imitation learning, cross-modal matching, generalization across environments
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