Cited by 94Multimodal Machine Learning ApplicationsReinforcement Learning in RoboticsSpatial Cognition and Navigation

Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation

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Hong, Yicong, Wang, Zun, Wu, Qi, Gould, Stephen·2022·2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)

Abstract

Most existing works in vision-and-language navigation (VLN) focus on either discrete or continuous environments, training agents that cannot generalize across the two. Although learning to navigate in continuous spaces is closer to the real-world, training such an agent is significantly more difficult than training an agent in discrete spaces. However, recent advances in discrete VLN are challenging to translate to continuous VLN due to the domain gap. The fundamental difference between the two setups is that discrete navigation assumes prior knowledge of the connectivity graph of the environment, so that the agent can effectively transfer the problem of navigation with low-level controls to jumping from node to node with high-level actions by grounding to an image of a navigable direction. To bridge the discrete-to-continuous gap, we propose a predictor to generate a set of candidate waypoints during navigation, so that agents designed with high-level actions can be transferred to and trained in continuous environments. We refine the connectivity graph of Matterport3D to fit the continuous Habitat-Matterport3D, and train the waypoints predictor with the refined graphs to produce accessible waypoints at each time step. Moreover, we demonstrate that the predicted waypoints can be augmented during training to diversify the views and paths, and therefore enhance agent's generalization ability. Through extensive experiments we show that agents navigating in continuous environment…

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Crossref · 10.1109/cvpr52688.2022.01500

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9 of 9 references verified0 citation errors · 0 not checkable

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  • The augmented data helps boost VLN performance in continuous environments (R2R-CE) by 5% SR.

    “it helps boost VLN performance in continuous environments (R2R-CE) [5, 30, 44], a much more realistic but difficult scenario, by 5% SR.”

    From Scaling Data Generation in Vision-and-Language Navigation (2023) · cites this paper as [30]

  • The process toward large-scale training involves key sub-problems such as building navigation graphs, recovering corrupted rendered images, and generating navigational instructions, which significantly influence the quality of collected data.

    “the process towards such large-scale training involves solving a series of key sub-problems such as how to build navigation graphs [10, 30, 37], how to recover corrupted rendered images [8, 43], and how to generate navigational instructions [23, 25, 78, 83], which significantly influence the quality of collected data”

    From Scaling Data Generation in Vision-and-Language Navigation (2023) · cites this paper as [30]

  • Our augmented ScaleVLN data can benefit the agent's performance in continuous environments with the support of the candidate waypoint predictor.

    “Although our augmented ScaleVLN data only contains discrete instruction-trajectory pairs, it can benefit the agent's performance in continuous environments with the support of the candidate waypoint predictor [30] (Table 11).”

    From Scaling Data Generation in Vision-and-Language Navigation (2023) · cites this paper as [30]

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Authors
Hong, Y., Wang, Z., Wu, Q., & Gould, S.
Affiliations
  • Australian National University (AU)
  • The University of Adelaide (AU)
Venue
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Publisher
IEEE
Published
2022-06
Pages
15418-15428
ISSN
1063-6919 (ISSN-L)
OpenAlex
W4312253995
Cited by
94
References
9
Citations by year
2026: 30 · 2025: 34 · 2024: 15 · 2023: 13 · 2022: 2
FWCI
5.66
Type
conference paper
Language
en
Open access
Locations
  • IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
  • Zenodo (CERN European Organization for Nuclear Research) (submittedVersion, cc-by)
  • Zenodo (CERN European Organization for Nuclear Research) (cc-by)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Multimodal Machine Learning Applications
  • Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
  • Physical Sciences › Engineering › Automotive Engineering › Spatial Cognition and Navigation
Keywords
vision-and-language navigation, waypoint prediction, Matterport3D, imitation learning, cross-modal matching, generalization across environments

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