Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification

Hamari, Juho, Koivisto, Jonna, Sarsa, Harri·2014·2014 47th Hawaii International Conference on System Sciences

Cited by (1,015)

Items 801–900 of 1,015

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  9. Influential Factors in the Design and Development of a Sustainable Web3/Metaverse and Its Applications
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  10. Applying gamification in the context of knowledge management
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  15. Exploring the influence of gamification-enabled customer experience on continuance intention towards digital platforms for e-government: An empirical investigation
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    Silvia Patricia Jara Chiriboga, Jorge Humberto Valverde Alvarez, David Alejandro Moreira Pozo, Jeremin Adrián Toscano Caisalitin, María Bertha Yaule Chingo, Cecilia Verónica Catota Quinaucho, Augusto Paolo Bernal Párraga · 2025 · Revista Científica de Salud y Desarrollo Humano
  17. Understanding the Importance of Context: A Qualitative Study of a Location-Based Exergame to Enhance School Childrens Physical Activity
    Judy Robertson, Ruth Gillian Jepson, Andrew Macvean, Stuart Iain Gray · 2016 · PLoS ONE
  18. Extending a Gamified Mobile App with a Public Display to Encourage Walking
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  19. Gamification in Software Engineering: A Tertiary Study
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  20. Exploring Content Game Elements to Support Gamification Design in Educational Systems: Narrative and Storytelling
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  21. Goldilocks conditions for workplace gamification: how narrative persuasion helps manufacturing workers create self-directed behaviors
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  29. Exploring the Motivational Affordances of Danmaku Video Sharing Websites: Evidence from Gamification Design
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    2014
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  39. The Use of Gamification at Different Levels of E-Recruitment
    Jacek Woźniak · 2015 · RePEc: Research Papers in Economics
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  42. Climate change gamification : a literature review
    Dorina Rajanen, Mikko Rajanen · 2019
  43. Global Sustainability Crossroads: A Participatory Simulation Game to Educate in the Energy and Sustainability Challenges of the 21st Century
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    Ana Paula Lopes, Mariano Soler-Porta, Rocío Caña Palma, Luis Cortés, María Bentabol, Amparo Bentabol, María M. Muñoz, Ana Esteban, Maria Luna · 2019 · EDULEARN proceedings
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    Miguel Trigo-De la Cuadra, Natalia Vila López, Asunción Hernández Fernández · 2019 · International Journal of Tourism Cities
  46. Gamification and SQL
    Miguel Ehécatl Morales-Trujillo, Gabriel Alberto García‐Mireles · 2020 · ACM Transactions on Computing Education
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  48. Student, parent, and teacher perceptions towards digital educational games: How they differ and influence each other
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  54. Can gamification enhance online learning? Evidence from a meta-analysis
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  58. Tools for Gamification Analytics: A Survey
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