Look What I Can Do: Acquisition of Programming Skills in the Context of Living Labs
Abstract
There is scientific knowledge about how to teach software programming, and the necessity to foster young learners' interest in computer science is broadly addressed. However, there is a lack of research on how to teach programming skills in a way that increases the learners' interest in the topic. We present a training session for young students, in order to support the acquisition of programming skills and, at the same time, a positive view towards computer science. The programming environment is based on a visual block-based application within a living lab. Thus, the abstract concept of software programming is presented within a real context and tightly connected to real experiences. In this training, the learners were introduced to a living lab and to programming concepts in order to acquire basics of programming. Two user studies with 44 7th and 8th grade students were conducted, specifically, the students' interest in computer science and their acquisition of programming skills were assessed. Two instructional interventions to support knowledge acquisition, namely worked examples and instructional procedures, were compared. The results did not strongly support one of these instructional interventions, thus, both seem to be appropriate in order to help learners to acquire basic programming skills. In sum, the results show that the tight connection of the training session to a real-world scenario can foster programming skills. This paper contributes by showing the potentia…
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There is a lack of research on how to teach programming skills in a practical way that raises students' interest.
“In addition, it is indicated that there is a lack of research on how to teach programming skills in a practical way that raises students ' interest (Seraj et al., 2019).”
From The effects of online peer-facilitated learning and distributed pair programming on students’ learning (2023) · cites this paper as Seraj et al., 2019
Cites
Wittwer, J., & Renkl, A. (2008) · Educational Psychologist · doi:10.1080/00461520701756420 · Cited by 277 · see citing works
Exploring the Assistance Dilemma: Comparing Instructional Support in Examples and Problems
McLaren, B. M., van Gog, T., Ganoe, C., Yaron, D., & Karabinos, M. (2014) · Lecture Notes in Computer Science · doi:10.1007/978-3-319-07221-0_44 · Cited by 34 · see citing works
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Tsai, C.-W., Lin, M. Y.-C., Cheng, Y.-P., Lee, L.-Y., Chyr, W.-L., Lin, C.-H., Lin, J.-W., & Tsai, M.-C. (2023) · Computers & Education · doi:10.1016/j.compedu.2023.104849 · Cited by 25 · see citing works
- Authors
- Seraj, M., Grosse, C. S., Autexier, S., & Drechsler, R.
- Affiliations
- University of Bremen (DE)
- German Research Centre for Artificial Intelligence (DE)
- Venue
- 2019 IEEE/ACM 41st International Conference on Software Engineering: Software Engineering Education and Training (ICSE-SEET)
- Publisher
- IEEE
- Published
- 2019-05
- Pages
- 197-207
- OpenAlex
- W2954384504
- Cited by
- 9
- References
- 2
- Citations by year
- 2026: 1 · 2024: 2 · 2023: 1 · 2022: 1 · 2021: 1 · 2020: 2 · 2019: 1
- FWCI
- 1.43
- Type
- conference paper
- Language
- en
- Open access
- closed
- Licence
- Locations
- IEEE/ACM International Conference on Software Engineering: Software Engineering Education and Training (ICSE-SEET) (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Computer Science Applications › Teaching and Learning Programming
- Physical Sciences › Computer Science › Artificial Intelligence › Educational Robotics and Engineering
- Physical Sciences › Computer Science › Software › Spreadsheets and End-User Computing
- Keywords
- living labs, introductory programming, worked examples, instructional procedures, junior high school students, real-life context, programming education
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