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Three-dimensional scene flow

Vedula, S., Rander, P., Collins, R., Kanade, T.·2005·IEEE Transactions on Pattern Analysis and Machine Intelligence

Abstract

Just as optical flow is the two-dimensional motion of points in an image, scene flow is the three-dimensional motion of points in the world. The fundamental difficulty with optical flow is that only the normal flow can be computed directly from the image measurements, without some form of smoothing or regularization. In this paper, we begin by showing that the same fundamental limitation applies to scene flow; however, many cameras are used to image the scene. There are then two choices when computing scene flow: 1) perform the regularization in the images or 2) perform the regularization on the surface of the object in the scene. In this paper, we choose to compute scene flow using regularization in the images. We describe three algorithms, the first two for computing scene flow from optical flows and the third for constraining scene tructure from the inconsistencies in multiple optical flows.

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Metadata

Authors
Vedula, S., Rander, P., Collins, R., & Kanade, T.
Venue
IEEE Transactions on Pattern Analysis and Machine Intelligence
Published
2005-03
Volume
27
Issue
3
Pages
475-480
ISSN
0162-8828 (ISSN-L)
OpenAlex
W2129671742
Cited by
281
References
0
FWCI
15.96
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Three-dimensional scene flow. https://app.cochat.ai/papers/10.1109/tpami.2005.63
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Vedula, S., Rander, P., Collins, R., & Kanade, T. (2005). Three-dimensional scene flow. IEEE Transactions on Pattern Analysis and Machine Intelligence. https://doi.org/10.1109/tpami.2005.63

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