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Computing and rendering point set surfaces

Alexa, M., Behr, J., Cohen-Or, D., Fleishman, S., Levin, D., Silva, C.T.·2003·IEEE Transactions on Visualization and Computer Graphics

Abstract

We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold surface from a set of points close to the original surface. The definition is based on local maps from differential geometry, which are approximated by the method of moving least squares (MLS). The computation of points on the surface is local, which results in an out-of-core technique that can handle any point set. We show that the approximation error is bounded and present tools to increase or decrease the density of the points, thus allowing an adjustment of the spacing among the points to control the error. To display the point set surface, we introduce a novel point rendering technique. The idea is to evaluate the local maps according to the image resolution. This results in high quality shading effects and smooth silhouettes at interactive frame rates.

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Metadata

Authors
Alexa, M., Behr, J., Cohen-Or, D., Fleishman, S., Levin, D., & Silva, C. T.
Venue
IEEE Transactions on Visualization and Computer Graphics
Published
2003-01
Volume
9
Issue
1
Pages
3-15
ISSN
1077-2626 (ISSN-L)
OpenAlex
W2137531922
Cited by
1,089
References
0
FWCI
63.14
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Computing and rendering point set surfaces. https://app.cochat.ai/papers/10.1109/tvcg.2003.1175093
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Alexa, M., Behr, J., Cohen-Or, D., Fleishman, S., Levin, D., & Silva, C. T. (2003). Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/tvcg.2003.1175093

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.