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Cited by 445

The DOI matches its Crossref record; 7 of the 7 references it cites were found in a registry or an index.

Real-time markerless tracking for augmented reality: the virtual visual servoing framework

Comport, A.I., Marchand, E., Pressigout, M., Chaumette, F.·2006·IEEE Transactions on Visualization and Computer Graphics

Abstract

Tracking is a very important research subject in a real-time augmented reality context. The main requirements for trackers are high accuracy and little latency at a reasonable cost. In order to address these issues, a real-time, robust, and efficient 3D model-based tracking algorithm is proposed for a "video see through" monocular vision system. The tracking of objects in the scene amounts to calculating the pose between the camera and the objects. Virtual objects can then be projected into the scene using the pose. Here, nonlinear pose estimation is formulated by means of a virtual visual servoing approach. In this context, the derivation of point-to-curves interaction matrices are given for different 3D geometrical primitives including straight lines, circles, cylinders, and spheres. A local moving edges tracker is used in order to provide real-time tracking of points normal to the object contours. Robustness is obtained by integrating an M-estimator into the visual control law via an iteratively reweighted least squares implementation. This approach is then extended to address the 3D model-free augmented reality problem. The method presented in this paper has been validated on several complex image sequences including outdoor environments. Results show the method to be robust to occlusion, changes in illumination, and mistracking.

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Metadata

Authors
Comport, A. I., Marchand, E., Pressigout, M., & Chaumette, F.
Venue
IEEE Transactions on Visualization and Computer Graphics
Published
2006-07
Volume
12
Issue
4
Pages
615-628
ISSN
1077-2626 (ISSN-L)
OpenAlex
W2108598000
Cited by
445
References
7
FWCI
25.09
Type
journal article
Language
en
Open access
closed

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