The DOI matches its Crossref record; 2 of the 2 references it cites were found in a registry or an index.
Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality
Open accessAbstract
We define the concept of Dynamic Passive Haptic Feedback (DPHF) for virtual reality by introducing the weight-shifting physical DPHF proxy object Shifty. This concept combines actuators known from active haptics and physical proxies known from passive haptics to construct proxies that automatically adapt their passive haptic feedback. We describe the concept behind our ungrounded weight-shifting DPHF proxy Shifty and the implementation of our prototype. We then investigate how Shifty can, by automatically changing its internal weight distribution, enhance the user's perception of virtual objects interacted with in two experiments. In a first experiment, we show that Shifty can enhance the perception of virtual objects changing in shape, especially in length and thickness. Here, Shifty was shown to increase the user's fun and perceived realism significantly, compared to an equivalent passive haptic proxy. In a second experiment, Shifty is used to pick up virtual objects of different virtual weights. The results show that Shifty enhances the perception of weight and thus the perceived realism by adapting its kinesthetic feedback to the picked-up virtual object. In the same experiment, we additionally show that specific combinations of haptic, visual and auditory feedback during the pick-up interaction help to compensate for visual-haptic mismatch perceived during the shifting process.
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Cites
A Taxonomy of Real and Virtual World Display Integration
Milgram, P., & Colquhoun, H. (1999) · Mixed Reality · doi:10.1007/978-3-642-87512-0_1 · Cited by 390
TorqueBAR: an ungrounded haptic feedback device
Swindells, C., Unden, A., & Sang, T. (2003) · Proceedings of the 5th international conference on Multimodal interfaces · doi:10.1145/958432.958445 · Cited by 67
Cited by
Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality
Choi, I., Culbertson, H., Miller, M. R., Olwal, A., & Follmer, S. (2017) · Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology · doi:10.1145/3126594.3126599 · Cited by 266
Whitmire, E., Benko, H., Holz, C., Ofek, E., & Sinclair, M. (2018) · Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173660 · Cited by 264
CapstanCrunch: A Haptic VR Controller with User-supplied Force Feedback
Sinclair, M., Ofek, E., Gonzalez-Franco, M., & Holz, C. (2019) · Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology · doi:10.1145/3332165.3347891 · Cited by 95
Metadata
- Authors
- Zenner, A., & Kruger, A.
- Venue
- IEEE Transactions on Visualization and Computer Graphics
- Published
- 2017-04
- Volume
- 23
- Issue
- 4
- Pages
- 1285-1294
- ISSN
- 1077-2626 (ISSN-L)
- 1941-0506
- 2160-9306
- OpenAlex
- W2581455624
- Cited by
- 272
- References
- 2
- FWCI
- 20.89
- Type
- journal article
- Language
- en
- Open access
- green
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- Zenner, A., & Kruger, A. (2017). Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/tvcg.2017.2656978
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