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Cited by 266

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Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality

Open access
Choi, Inrak, Culbertson, Heather, Miller, Mark R., Olwal, Alex, Follmer, Sean·2017·Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology

Abstract

Ungrounded haptic devices for virtual reality (VR) applications lack the ability to convincingly render the sensations of a grasped virtual object's rigidity and weight. We present Grabity, a wearable haptic device designed to simulate kinesthetic pad opposition grip forces and weight for grasping virtual objects in VR. The device is mounted on the index finger and thumb and enables precision grasps with a wide range of motion. A unidirectional brake creates rigid grasping force feedback. Two voice coil actuators create virtual force tangential to each finger pad through asymmetric skin deformation. These forces can be perceived as gravitational and inertial forces of virtual objects. The rotational orientation of the voice coil actuators is passively aligned with the real direction of gravity through a revolute joint, causing the virtual forces to always point downward. This paper evaluates the performance of Grabity through two user studies, finding promising ability to simulate different levels of weight with convincing object rigidity. The first user study shows that Grabity can convey various magnitudes of weight and force sensations to users by manipulating the amplitude of the asymmetric vibration. The second user study shows that users can differentiate different weights in a virtual environment using Grabity.

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Metadata

Authors
Choi, I., Culbertson, H., Miller, M. R., Olwal, A., & Follmer, S.
Venue
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology
Publisher
ACM
Published
2017-10-20
Pages
119-130
OpenAlex
W2766544714
Cited by
266
References
36
FWCI
51.54
Type
conference paper
Language
en
Open access
bronze

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CoChat. (2026). Citation check: Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality. https://app.cochat.ai/papers/10.1145/3126594.3126599
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Choi, I., Culbertson, H., Miller, M. R., Olwal, A., & Follmer, S. (2017). Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality. Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology. https://doi.org/10.1145/3126594.3126599

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