The DOI matches its Crossref record; 5 of the 5 references it cites were found in a registry or an index.
DIVE A multi-user virtual reality system
Abstract
The Distributed Interactive Virtual Environment (DIVE) is a heterogeneous distributed virtual reality system based on UNIX and Internet networking protocols. Each participating process has a copy of a replicated database and changes are propagated to the other processes with reliable multicast protocols. DIVE provides a dynamic virtual environment where applications and users can enter and leave the environment on demand. Several user-related abstractions have been introduced to ease the task of application and user interface construction.>
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Cites
A Spatial Model of Interaction in Large Virtual Environments
Benford, S., & Fahlén, L. (1993) · Proceedings of the Third European Conference on Computer-Supported Cooperative Work 13–17 September 1993, Milan, Italy ECSCW ’93 · doi:10.1007/978-94-011-2094-4_8 · Cited by 437
Rapid controlled movement through a virtual 3D workspace
Mackinlay, J. D., Card, S. K., & Robertson, G. G. (1990) · Proceedings of the 17th annual conference on Computer graphics and interactive techniques · doi:10.1145/97879.97898 · Cited by 316
DIVE—A platform for multi-user virtual environments
Carlsson, C., & Hagsand, O. (1993) · Computers & Graphics · doi:10.1016/0097-8493(93)90115-p · Cited by 310
Self-citationReality built for two: a virtual reality tool
Blanchard, C., Burgess, S., Harvill, Y., Lanier, J., Lasko-Harvill, A., Oberman, M., & Teitel, M. (1990) · ACM Symposium on Interactive 3D Graphics (I3D) · doi:10.1145/91385.91409 · Cited by 143
Reality built for two: a virtual reality tool
Blanchard, C., Burgess, S., Harvill, Y., Lanier, J., Lasko-Harvill, A., Oberman, M., & Teitel, M. (1990) · ACM SIGGRAPH Computer Graphics · doi:10.1145/91394.91409 · Cited by 78
Cited by
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study
Slater, M., Sadagic, A., Usoh, M., & Schroeder, R. (2000) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474600566600 · Cited by 431
Development and evaluation of a virtual campus on Second Life: The case of SecondDMI
De Lucia, A., Francese, R., Passero, I., & Tortora, G. (2009) · Computers & Education · doi:10.1016/j.compedu.2008.08.001 · Cited by 422
A Survey of 3D Interaction Techniques
Hand, C. (1997) · Computer Graphics Forum · doi:10.1111/1467-8659.00194 · Cited by 293
Virtual and Augmented Reality on the 5G Highway
Orlosky, J., Kiyokawa, K., & Takemura, H. (2017) · Journal of Information Processing · doi:10.2197/ipsjjip.25.133 · Cited by 107
Metadata
- Authors
- Carlsson, C., & Hagsand, O.
- Venue
- Proceedings of IEEE Virtual Reality Annual International Symposium
- Publisher
- IEEE
- Published
- 2002-12-30
- Pages
- 394-400
- OpenAlex
- W2155883373
- Cited by
- 320
- References
- 5
- FWCI
- 36.27
- Type
- conference paper
- Language
- en
- Open access
- closed
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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