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Cited by 1,151

The DOI matches its Crossref record; 5 of the 5 references it cites were found in a registry or an index.

Playing an Action Video Game Reduces Gender Differences in Spatial Cognition

Feng, Jing, Spence, Ian, Pratt, Jay·2007·Psychological Science

Abstract

We demonstrate a previously unknown gender difference in the distribution of spatial attention, a basic capacity that supports higher-level spatial cognition. More remarkably, we found that playing an action video game can virtually eliminate this gender difference in spatial attention and simultaneously decrease the gender disparity in mental rotation ability, a higher-level process in spatial cognition. After only 10 hr of training with an action video game, subjects realized substantial gains in both spatial attention and mental rotation, with women benefiting more than men. Control subjects who played a non-action game showed no improvement. Given that superior spatial skills are important in the mathematical and engineering sciences, these findings have practical implications for attracting men and women to these fields.

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Crossref · 10.1111/j.1467-9280.2007.01990.x

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Metadata

Authors
Feng, J., Spence, I., & Pratt, J.
Venue
Psychological Science
Published
2007-10
Volume
18
Issue
10
Pages
850-855
ISSN
  • 0956-7976 (ISSN-L)
  • 1467-9280
OpenAlex
W2150839204
Cited by
1,151
References
5
FWCI
99.34
Type
journal article
Language
en
Open access
closed

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

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