Cited by 192Usability and User Interface DesignInnovative Human-Technology InteractionInteractive and Immersive Displays

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

Breaking the fidelity barrier: an examination of our current characterization of prototypes and an example of a mixed-fidelity success

McCurdy, Michael, Connors, Christopher, Pyrzak, Guy, Kanefsky, Bob, Vera, Alonso·2006·Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Abstract

This paper presents a summary of the space of commonly-used HCI prototyping methods (low-fidelity to high-fidelity) and asserts that with a better understanding of this space, HCI practitioners will be better equipped to direct scarce prototyping resources toward an effort likely to yield specific results. It presents a set of five dimensions along which prototypes can be planned and characterized. The paper then describes an analysis of this space performed by members of the NASA Ames Human-Computer Interaction Group when considering prototyping approaches for a new set of tools for Mars mission planning and scheduling tools. A description is presented of a prototype that demonstrates design solutions that would have been particularly difficult to test given conventional low- or mid- fidelity prototyping methods. The prototype created was "mixed-fidelity," that is, high-fidelity on some dimensions and low-fidelity on others. The prototype is compared to a preexisting tool being redesigned and to a tool that has been developed using the prototype. Experimental data are presented that show the prototype to be a good predictor of eventual user performance with the final application. Given the relative cost of developing prototypes, it is critical to better characterize the space of fidelity in order to more precisely allocate design and development resources.

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Research works printed but not linked: 16

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Metadata

Authors
McCurdy, M., Connors, C., Pyrzak, G., Kanefsky, B., & Vera, A.
Affiliations
  • Ames Research Center (US)
  • Apple (United States) (US)
  • San Jose State University (US)
  • University of California, Santa Cruz (US)
  • Carnegie Mellon University (US)
Venue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher
ACM
Published
2006-04-22
Pages
1233-1242
OpenAlex
W2054263556
Cited by
192
References
1
Citations by year
2026: 13 · 2025: 8 · 2024: 13 · 2023: 11 · 2022: 7 · 2021: 15 · 2020: 5 · 2019: 11 · 2018: 15 · 2017: 11 · 2016: 3 · 2015: 5 · 2014: 10 · 2013: 17 · 2012: 8
FWCI
5.37
Type
conference paper
Language
en
Open access
closed
Locations
CHI Conference on Human Factors in Computing Systems (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
Keywords
low-fidelity prototyping, high-fidelity prototyping, user performance prediction

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