Cited by 486Interactive and Immersive DisplaysUsability and User Interface DesignTactile and Sensory Interactions

Shift: a technique for operating pen- based interfaces using touch

Vogel, Daniel, Baudisch, Patrick·2007·Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Abstract

Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fingers. Although convenient, this increases targeting times and error rates. We argue that the main reasons are the occlusion of the target by the user's finger and ambiguity about which part of the finger defines the selection point. We propose a pointing technique we call Shift that is designed to address these issues. When the user touches the screen, Shift creates a callout showing a copy of the occluded screen area and places it in a non-occluded location. The callout also shows a pointer representing the selection point of the finger. Using this visual feedback, users guide the pointer into the target by moving their finger on the screen surface and commit the target acquisition by lifting the finger. Unlike existing techniques, Shift is only invoked when necessary--over large targets no callout is created and users enjoy the full performance of an unaltered touch screen. We report the results of a user study showing that with Shift participants can select small targets with much lower error rates than an unaided touch screen and that Shift is faster than Offset Cursor for larger targets.

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Crossref · 10.1145/1240624.1240727

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Authors
Vogel, D., & Baudisch, P.
Affiliations
  • University of Toronto (CA)
  • Microsoft (United States) (US)
Venue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher
ACM
Published
2007-04-29
Pages
657-666
OpenAlex
W2108518773
Cited by
486
References
0
Citations by year
2026: 7 · 2025: 63 · 2024: 13 · 2023: 17 · 2022: 13 · 2021: 25 · 2020: 15 · 2019: 20 · 2018: 16 · 2017: 21 · 2016: 21 · 2015: 36 · 2014: 35 · 2013: 35 · 2012: 32
FWCI
23.57
Type
conference paper
Language
en
Open access
closed
Locations
CHI Conference on Human Factors in Computing Systems (publishedVersion)
Funders
Microsoft Research
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
Keywords
touchscreen interaction, occlusion, target acquisition, visual feedback

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