The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.
Bounded biharmonic weights for real-time deformation
Abstract
Object deformation with linear blending dominates practical use as the fastest approach for transforming raster images, vector graphics, geometric models and animated characters. Unfortunately, linear blending schemes for skeletons or cages are not always easy to use because they may require manual weight painting or modeling closed polyhedral envelopes around objects. Our goal is to make the design and control of deformations simpler by allowing the user to work freely with the most convenient combination of handle types. We develop linear blending weights that produce smooth and intuitive deformations for points, bones and cages of arbitrary topology. Our weights, called bounded biharmonic weights, minimize the Laplacian energy subject to bound constraints. Doing so spreads the influences of the controls in a shape-aware and localized manner, even for objects with complex and concave boundaries. The variational weight optimization also makes it possible to customize the weights so that they preserve the shape of specified essential object features. We demonstrate successful use of our blending weights for real-time deformation of 2D and 3D shapes.
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Citations
Cites
Andersen, E. D., & Andersen, K. D. (2000) · Applied Optimization · doi:10.1007/978-1-4757-3216-0_8 · Cited by 766
Automatic rigging and animation of 3D characters
Baran, I., & Popović, J. (2007) · ACM Transactions on Graphics · doi:10.1145/1276377.1276467 · Cited by 455
Self-citationMixed Finite Elements for Variational Surface Modeling
Jacobson, A., Tosun, E., Sorkine, O., & Zorin, D. (2010) · Computer Graphics Forum · doi:10.1111/j.1467-8659.2010.01765.x · Cited by 63
Self-citation
Cited by
Xu, Z., Zhou, Y., Kalogerakis, E., Landreth, C., & Singh, K. (2020) · ACM Transactions on Graphics · doi:10.1145/3386569.3392379 · Cited by 126
Robust and accurate skeletal rigging from mesh sequences
Le, B. H., & Deng, Z. (2014) · ACM Transactions on Graphics · doi:10.1145/2601097.2601161 · Cited by 111
Approximate convex decomposition for 3D meshes with collision-aware concavity and tree search
Wei, X., Liu, M., Ling, Z., & Su, H. (2022) · ACM Transactions on Graphics · doi:10.1145/3528223.3530103 · Cited by 80
NeuroSkinning: automatic skin binding for production characters with deep graph networks
Liu, L., Zheng, Y., Tang, D., Yuan, Y., Fan, C., & Zhou, K. (2019) · ACM Transactions on Graphics · doi:10.1145/3306346.3322969 · Cited by 67
TARig: Adaptive template-aware neural rigging for humanoid characters
Ma, J., & Zhang, D. (2023) · doi:10.2139/ssrn.4326447 · Cited by 17
Metadata
- Authors
- Jacobson, A., Baran, I., Popović, J., & Sorkine, O.
- Venue
- ACM Transactions on Graphics
- Published
- 2011-07
- Volume
- 30
- Issue
- 4
- Pages
- 1-8
- ISSN
- 0730-0301 (ISSN-L)
- 1557-7368
- OpenAlex
- W3137158176
- Cited by
- 334
- References
- 3
- FWCI
- 19.36
- Type
- journal article
- Language
- en
- Open access
- closed
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- Jacobson, A., Baran, I., Popović, J., & Sorkine, O. (2011). Bounded biharmonic weights for real-time deformation. ACM Transactions on Graphics. https://doi.org/10.1145/2010324.1964973
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