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OmniTouch: wearable multitouch interaction everywhere

Harrison, Chris, Benko, Hrvoje, Wilson, Andrew D.·2011·Proceedings of the 24th annual ACM symposium on User interface software and technology

Abstract

OmniTouch is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, the system allows the wearer to use their hands, arms and legs as graphical, interactive surfaces. Users can also transiently appropriate surfaces from the environment to expand the interactive area (e.g., books, walls, tables). On such surfaces - without any calibration - OmniTouch provides capabilities similar to that of a mouse or touchscreen: X and Y location in 2D interfaces and whether fingers are "clicked" or hovering, enabling a wide variety of interactions. Reliable operation on the hands, for example, requires buttons to be 2.3cm in diameter. Thus, it is now conceivable that anything one can do on today's mobile devices, they could do in the palm of their hand.

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Metadata

Authors
Harrison, C., Benko, H., & Wilson, A. D.
Venue
Proceedings of the 24th annual ACM symposium on User interface software and technology
Publisher
ACM
Published
2011-10-16
Pages
441-450
OpenAlex
W2131740967
Cited by
562
References
0
FWCI
43.72
Type
conference paper
Language
en
Open access
closed

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CoChat. (2026). Citation check: OmniTouch: wearable multitouch interaction everywhere. https://app.cochat.ai/papers/10.1145/2047196.2047255
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Harrison, C., Benko, H., & Wilson, A. D. (2011). OmniTouch: wearable multitouch interaction everywhere. Proceedings of the 24th annual ACM symposium on User interface software and technology. https://doi.org/10.1145/2047196.2047255

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