The DOI matches its Crossref record; 2 of the 2 references it cites were found in a registry or an index.
The impact of tutorials on games of varying complexity
Abstract
One of the key challenges of video game design is teaching new players how to play. Although game developers frequently use tutorials to teach game mechanics, little is known about how tutorials affect game learnability and player engagement. Seeking to estimate this value, we implemented eight tutorial designs in three video games of varying complexity and evaluated their effects on player engagement and retention. The results of our multivariate study of over 45,000 players show that the usefulness of tutorials depends greatly on game complexity. Although tutorials increased play time by as much as 29% in the most complex game, they did not significantly improve player engagement in the two simpler games. Our results suggest that investment in tutorials may not be justified for games with mechanics that can be discovered through experimentation.
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Cites
Situated Learning: Legitimate Peripheral Participation
Lave, J., & Wenger, E. (1991) · Cambridge University Press eBooks · doi:10.1017/cbo9780511815355 · Cited by 35,324
Predicting protein structures with a multiplayer online game
Cooper, S., Khatib, F., Treuille, A., Barbero, J., Lee, J., Beenen, M., Leaver-Fay, A., Baker, D., Popović, Z., & players, F. (2010) · Nature · doi:10.1038/nature09304 · Cited by 1,368
Self-citation
Cited by
Should Computers Be Easy To Use? Questioning the Doctrine of Simplicity in User Interface Design
Sarkar, A. (2023) · Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3544549.3582741 · Cited by 19
Metadata
- Authors
- Andersen, E., O'Rourke, E., Liu, Y.-E., Snider, R., Lowdermilk, J., Truong, D., Cooper, S., & Popovic, Z.
- Venue
- Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
- Publisher
- ACM
- Published
- 2012-05-05
- Pages
- 59-68
- OpenAlex
- W2137693710
- Cited by
- 171
- References
- 2
- FWCI
- 28.92
- Type
- conference paper
- Language
- en
- Open access
- closed
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- Andersen, E., O'Rourke, E., Liu, Y.-E., Snider, R., Lowdermilk, J., Truong, D., Cooper, S., & Popovic, Z. (2012). The impact of tutorials on games of varying complexity. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/2207676.2207687
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Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.