The DOI matches its Crossref record; 4 of the 4 references it cites were found in a registry or an index.
inFORM: dynamic physical affordances and constraints through shape and object actuation
Abstract
Past research on shape displays has primarily focused on rendering content and user interface elements through shape output, with less emphasis on dynamically changing UIs. We propose utilizing shape displays in three different ways to mediate interaction: to facilitate by providing dynamic physical affordances through shape change, to restrict by guiding users with dynamic physical constraints, and to manipulate by actuating physical objects. We outline potential interaction techniques and introduce Dynamic Physical Affordances and Constraints with our inFORM system, built on top of a state-of-the-art shape display, which provides for variable stiffness rendering and real-time user input through direct touch and tangible interaction. A set of motivating examples demonstrates how dynamic affordances, constraints and object actuation can create novel interaction possibilities.
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Cites
The Ecological Approach to Visual Perception
Bornstein, M. H., & Gibson, J. J. (1980) · The Journal of Aesthetics and Art Criticism · doi:10.2307/429816 · Cited by 22,935
Tangible bits: towards seamless interfaces between people, bits and atoms
Ishii, H., & Ullmer, B. (1997) · Proceedings of the ACM SIGCHI Conference on Human factors in computing systems · doi:10.1145/258549.258715 · Cited by 3,853 · cited 7×
“This notion of perceived affordances has been long appropriated by the HCI field, particularly in the context of Graphical User Interfaces (GUI) and Tangible User Interfaces (TUI) [17].”
BackgroundInfluentialSelf-citationGaver, W. W. (1991) · Proceedings of the SIGCHI conference on Human factors in computing systems Reaching through technology - CHI '91 · doi:10.1145/108844.108856 · Cited by 1,536 · cited 3×
“As Gaver explains: “Affordances are not passively perceived, but explored” [9] and we must find a way for these new affordances to gracefully be explored, potentially by more tightly coupling their motion to the motion of the user.”
BackgroundInfluentialHow bodies matter: five themes for interaction design
Klemmer, S. R., Hartmann, B., & Takayama, L. (2006) · Proceedings of the 6th conference on Designing Interactive systems · doi:10.1145/1142405.1142429 · Cited by 645
Cited by
Zooids: Building Blocks for Swarm User Interfaces
Le Goc, M., Kim, L. H., Parsaei, A., Fekete, J.-D., Dragicevic, P., & Follmer, S. (2016) · Proceedings of the 29th Annual Symposium on User Interface Software and Technology · doi:10.1145/2984511.2984547 · Cited by 267
Self-citationSiu, A. F., Gonzalez, E. J., Yuan, S., Ginsberg, J. B., & Follmer, S. (2018) · Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173865 · Cited by 142
Self-citationAccessible Interactive Maps for Visually Impaired Users
Ducasse, J., Brock, A. M., & Jouffrais, C. (2018) · Mobility of Visually Impaired People · doi:10.1007/978-3-319-54446-5_17 · Cited by 111
Metadata
- Authors
- Follmer, S., Leithinger, D., Olwal, A., Hogge, A., & Ishii, H.
- Venue
- Proceedings of the 26th annual ACM symposium on User interface software and technology
- Publisher
- ACM
- Published
- 2013-10-08
- Pages
- 417-426
- OpenAlex
- W2143131345
- Cited by
- 644
- References
- 4
- FWCI
- 32.41
- Type
- conference paper
- Language
- en
- Open access
- closed
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- Follmer, S., Leithinger, D., Olwal, A., Hogge, A., & Ishii, H. (2013). inFORM: dynamic physical affordances and constraints through shape and object actuation. Proceedings of the 26th annual ACM symposium on User interface software and technology. https://doi.org/10.1145/2501988.2502032
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