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Image plane interaction techniques in 3D immersive environments
Open accessAbstract
This paper presents a set of interaction techniques for use in headtracked immersive virtual environments.With these techniques, the user interacts with the 2D projections that 3D objects in the scene make on his image plane.The desktop analog is the use of a mouse to interact with objects in a 3D scene based on their projections on the monitor screen.Participants in an immersive environment can use the techniques we discuss for object selection, object manipulation, and user navigation in virtual environments.
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Cited by
Moving objects in space: exploiting proprioception in virtual-environment interaction
Mine, M. R., Brooks, F. P., & Sequin, C. H. (1997) · Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH '97 · doi:10.1145/258734.258747 · Cited by 677
Self-citationPoupyrev, I., Ichikawa, T., Weghorst, S., & Billinghurst, M. (1998) · Computer Graphics Forum · doi:10.1111/1467-8659.00252 · Cited by 353
Gaze + pinch interaction in virtual reality
Pfeuffer, K., Mayer, B., Mardanbegi, D., & Gellersen, H. (2017) · Proceedings of the 5th Symposium on Spatial User Interaction · doi:10.1145/3131277.3132180 · Cited by 331
A Survey of 3D Interaction Techniques
Hand, C. (1997) · Computer Graphics Forum · doi:10.1111/1467-8659.00194 · Cited by 293
Lee, J. H., Jin, T., Lee, S.-H., Lee, S.-J., & Bae, S.-H. (2023) · Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology · doi:10.1145/3586183.3606809 · Cited by 8
Metadata
- Authors
- Pierce, J. S., Forsberg, A. S., Conway, M. J., Hong, S., Zeleznik, R. C., & Mine, M. R.
- Venue
- Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D '97
- Publisher
- ACM Press
- Published
- 1997
- Pages
- 39-ff.
- OpenAlex
- W2149167609
- Cited by
- 427
- References
- 0
- FWCI
- 9.60
- Type
- conference paper
- Language
- en
- Open access
- bronze
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- Pierce, J. S., Forsberg, A. S., Conway, M. J., Hong, S., Zeleznik, R. C., & Mine, M. R. (1997). Image plane interaction techniques in 3D immersive environments. Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D '97. https://doi.org/10.1145/253284.253303
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.