The DOI matches its Crossref record; 15 of the 15 references it cites were found in a registry or an index.
Motion editing with spacetime constraints
Abstract
In this paper, we present a method for editing a pre-existing motion such that it meets new needs yet preserves as much of the original quality as possible. Our approach enables the user to interactively position characters using direct manipulation. A spacetime constraints solver finds these positions while considering the entire motion. This paper discusses the three central challenges of creating such an approach: defining a constraint formulation that is rich enough to be effective, yet simple enough to afford fast solution; providing a solver that is fast enough to solve the constraint problems at interactive rates; and creating an interface that allows users to specify and visualize changes to entire motions. We present examples with a prototype system that permits interactive motion editing for articulated 3D characters on personal computers. I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism – Animation; I.3.6 [Computer Graphics]: Methodology and Techniques Interaction Techniques; G.1.6 [Numerical Analysis]: Optimization. Spacetime Constraints, Motion Displacement Mapping.
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Templates for the Solution of Linear Systems: Building Blocks for Iterative Methods
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Efficient generation of motion transitions using spacetime constraints
Rose, C., Guenter, B., Bodenheimer, B., & Cohen, M. F. (1996) · Proceedings of the 23rd annual conference on Computer graphics and interactive techniques · doi:10.1145/237170.237229 · Cited by 321
Interactive spacetime control for animation
Cohen, M. F. (1992) · Proceedings of the 19th annual conference on Computer graphics and interactive techniques · doi:10.1145/133994.134083 · Cited by 257
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Cited by
Retargetting motion to new characters
Gleicher, M. (1998) · Proceedings of the 25th annual conference on Computer graphics and interactive techniques - SIGGRAPH '98 · doi:10.1145/280814.280820 · Cited by 854
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Metadata
- Authors
- Gleicher, M.
- Venue
- Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D '97
- Publisher
- ACM Press
- Published
- 1997
- Pages
- 139-ff.
- OpenAlex
- W2168933799
- Cited by
- 293
- References
- 15
- FWCI
- 28.65
- Type
- conference paper
- Language
- en
- Open access
- closed
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