Cited by 95Mobile Crowdsensing and CrowdsourcingUsability and User Interface DesignOpen Source Software Innovations

Twitch crowdsourcing: crowd contributions in short bursts of time

Vaish, Rajan, Wyngarden, Keith, Chen, Jingshu, Cheung, Brandon, Bernstein, Michael S.·2014·Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Abstract

To lower the threshold to participation in crowdsourcing, we present twitch crowdsourcing: crowdsourcing via quick contributions that can be completed in one or two seconds. We introduce Twitch, a mobile phone application that asks users to make a micro-contribution each time they unlock their phone. Twitch takes advantage of the common habit of turning to the mobile phone in spare moments. Twitch crowdsourcing activities span goals such as authoring a census of local human activity, rating stock photos, and extracting structured data from Wikipedia pages. We report a field deployment of Twitch where 82 users made 11,240 crowdsourcing contributions as they used their phone in the course of everyday life. The median Twitch activity took just 1.6 seconds, incurring no statistically distinguishable costs to unlock speed or cognitive load compared to a standard slide-to-unlock interface.

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Crossref · 10.1145/2556288.2556996

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Authors
Vaish, R., Wyngarden, K., Chen, J., Cheung, B., & Bernstein, M. S.
Affiliations
  • University of California, Santa Cruz (US)
  • Stanford University (US)
Venue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher
ACM
Published
2014-04-26
Pages
3645-3654
OpenAlex
W2140225336
Cited by
95
References
33
Citations by year
2026: 1 · 2025: 1 · 2024: 4 · 2023: 1 · 2022: 3 · 2021: 5 · 2020: 6 · 2019: 15 · 2018: 12 · 2017: 14 · 2016: 17 · 2015: 9 · 2014: 7
FWCI
9.94
Type
conference paper
Language
en
Open access
closed
Locations
CHI Conference on Human Factors in Computing Systems (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Computer Science Applications › Mobile Crowdsensing and Crowdsourcing
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Physical Sciences › Computer Science › Computer Science Applications › Open Source Software Innovations
Keywords
mobile crowdsourcing, field deployment

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