Cited by 67

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Cracking the code: Co-coding with AI in creative programming education

Jonsson, Martin, Tholander, Jakob·2022·Creativity and Cognition

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Crossref · 10.1145/3527927.3532801

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Figure 1 Participants engaged in co-creating computational graphics with the help of generative machine learning
Figure 1 Participants engaged in co-creating computational graphics with the help of generative machine learningCC-BY · From the PDF
Figure 3 Image artworks generated by the participants in the workshop. A majority of the sketches were animated and some of them were also interactive, reacting to mouse movements. P2 is omitted since the project did not contain any working programming code
Figure 3 Image artworks generated by the participants in the workshop. A majority of the sketches were animated and some of them were also interactive, reacting to mouse movements. P2 is omitted since the project did not contain any working programming codeCC-BY · From the PDF
Figure 4 An early attempt at creating an expression by asking the system to create a 'mountain using lines', resulting in a triangular shape resembling a mountain, but also a set of (not asked for) animated vertical lines
Figure 4 An early attempt at creating an expression by asking the system to create a 'mountain using lines', resulting in a triangular shape resembling a mountain, but also a set of (not asked for) animated vertical linesCC-BY · From the PDF

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Metadata

Authors
Jonsson, M., & Tholander, J.
Affiliations
  • School of Natural Sciences, Technology and Environmental Studies, Södertörn University, Sweden
  • Department of Computer Systems and Sciences, Stockholm University, Sweden
Venue
Creativity and Cognition
Publisher
ACM
Published
2022-06-20
Pages
5-14
Cited by
67
References
4

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