Cited by 21Digital Accessibility for DisabilitiesTeaching and Learning ProgrammingInformation Systems Education and Curriculum Development

Integrating Accessibility in a Mobile App Development Course

Open access
Bhatia, Jaskaran Singh, P D, Parthasarathy, Tiwari, Snigdha, Nagpal, Dhruv, Joshi, Swaroop·2023·Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1

Abstract

The growing interest in accessible software reflects in computing educators' and education researchers' efforts to include accessibility in core computing education. We integrated accessibility in a junior/senior-level Android app development course at a large private university in India. The course introduced three accessibility-related topics using various interventions: Accessibility Awareness (a guest lecture by a legal expert), Technical Knowledge (lectures on Android accessibility guidelines and testing practices and graded components for implementing accessibility in programming assignments), and Empathy (an activity that required students to blindfold themselves and interact with their phones using a screen-reader). We evaluated their impact on student learning using three instruments: (A) A pre/post-course questionnaire, (B) Reflective questions on each of the four programming assignments, and (C) Midterm and Final exam questions. Our findings demonstrate that: (A) significantly more (p <.05) students considered disabilities when designing an app after taking this course, (B) many students developed empathy towards the challenges persons with disabilities face while using inaccessible apps, and (C) all students could correctly identify at least one accessibility issue in the user interface of a real-world app given its screenshot and 90% of them could provide a correct solution to fix it.

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Crossref · 10.1145/3545945.3569825

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  • 8 interventions also sought to teach students general knowledge about AT. Four used demonstration and engagement with AT functionality, such as screen reader and text-to-speech, to support understanding of accessibility challenges.

    “Within this focus, 8 interventions also sought to teach students general knowledge about AT. Four used demonstration and engagement with AT functionality, such as screen reader and text-to-speech, to support understanding of accessibility challenges (e.g., [9, 13]).”

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  1. Johnny Saldaña. 2021. The Coding Manual for Qualitative Researchers (4e [fourth editiion] ed.). SAGE Publishing Ltd, London [England] ; Thousand Oaks.

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Authors
Bhatia, J. S., P D, P., Tiwari, S., Nagpal, D., & Joshi, S.
Affiliations
  • Birla Institute of Technology and Science, Pilani - Goa Campus (IN)
  • BITS Pilani, KK Birla Goa Campus, Zuarinagar, India
Venue
Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1
Publisher
ACM
Published
2023-03-02
Pages
1021-1027
OpenAlex
W4323036657
Cited by
21
References
30
Citations by year
2026: 7 · 2025: 6 · 2024: 7 · 2023: 1
FWCI
8.80
Type
conference paper
Language
en
Open access
Locations
  • ACM Technical Symposium on Computer Science Education (SIGCSE) (publishedVersion)
  • arXiv (Cornell University) (submittedVersion)
  • arXiv (Cornell University)
Funders
Birla Institute of Technology and Science, Pilani (BPGC/RIG/2020-21/04-2021/02)
Topics
  • Social Sciences › Human Factors and Ergonomics › Digital Accessibility for Disabilities
  • Physical Sciences › Computer Science › Computer Science Applications › Teaching and Learning Programming
  • Physical Sciences › Computer Science › Information Systems › Information Systems Education and Curriculum Development
Keywords
software accessibility, Android app development, accessibility awareness, empathy interventions, screen readers, people with disabilities, accessibility testing, programming exercises, computing education, inclusive design

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