Creativity support tools
Cited by (280)
Items 201–280 of 280
- Rola technologii informatycznej we wspomaganiu twórczości organizacyjnejKatarzyna Bratnicka · 2015 · e-mentor
- Computerunterstütztes kreatives Problemlösen in GruppenAngela Carell, Alexandra Frerichs, Isabel Schaller · 2011 · Qucosa (Saxon State and University Library Dresden)
- An Emerging Computational Model of Flow Spaces in Social Creativity and Learning.Shiona Webster, Konstantinos Zachos, Neil Maiden · 2013 · ICCC
- Interactive Learning for Creativity Support in Music ProductionMark Cartwright, Bryan Pardo · 2011 · Compiler Construction
- Cartographic Information Off-Line and First NationsFrancisco V. Cipolla-Ficarra · 2017 · Advances in human and social aspects of technology book series
- Harnessing Innovative Solutions for Achieving Continuous Quality Improvement Requirements in Water Treatment Plants: A Case Study of Continuous Quality Improvement in Baghdad Water AuthoritySalah Al-Din Al-Kubaisy, حسين خضر احمد · 2016 · Journal of Economics and Administrative Sciences
- Exploring design alternatives in game development engines using visual programmingEric Chu · 2019 · e-scholar@UOIT (University of Ontario Institute of Technology)
- The Engagement Design Model and Applied CasesNelson Zagalo · 2020 · Human-computer interaction series
- Designing Individual Creativity Support SystemsKai Wang, Jeffrey V. Nickerson · 2017 · SSRN Electronic Journal
- E-creativity: investigating computer-supported creativityR. T. Jim Eales, Sophie Nichol, Dharani Perera · 2006
- Background Characteristics and Design Innovation PerformanceShan Wang, Gang Fang · 2021 · International Conference on E-Business and E-commerce Engineering (EBEE)
- Unterstützung Kreativer Arbeit mit CrowdsourcingJonas Oppenlaender · 2020
- Building creativity support tools for dungeon design in tabletop gamesJosh Kosof · 2021
- Human-Computer Interaction for Knowledge Discovery for ManagementFaiq Mahmood, Khairia Mehmood, Wasim Bari, Mohsin Bashir · 2023 · Advances in computational intelligence and robotics book series
- A STUDY TO DETERMINE THE SUPPORTING TOOLS OF INFORMATION AND COMMUNICATION TECHNOLOGY (ICT) IN CREATIVITY AMONG STUDENT TEACHERS OF A PUBLIC UNIVERSITY IN SABAH, MALAYSIAChristty Joseph · 2022 · International Journal on E-Learning Practices (IJELP)
- A Creativity Tool for Coursework Feedback: Towards a Framework for Timely, Consistent, and Balanced Written Feedback with Wide Syllabus Coverage in Large ClassesFrode Eika Sandnes · 2023 · Experiment@International Conference
- Semantic Navigation for AI-assisted IdeationThomas E. Sandholm, Sarah Dong, Sayandev Mukherjee, John Feland, Bernardo A. Huberman · 2025 · SSRN Electronic Journal
- Enhancing a Creative Support Tool with the TRIZ Method: A Textile Design Prototype Utilizing Projection MappingChanathinat Chaiyapoo, Jakraphan Chaopreecha, Chutima Changpum, Nicha Tovankasame · 2025 · International Conference on Engineering, Applied Sciences, and Technology (ICEAST)
- CognitionKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Unobtrusive researchKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Input devicesKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Tool useKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Design practiceKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Field evaluationsKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Analytical evaluation methodsKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Representations of user researchKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Computational representations and modelsKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Introduction to engineeringKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Survey researchKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- PracticeKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Commands and navigationKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- CommunicationKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- SystemsKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Design engineeringKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Introduction to evaluationKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Design cognitionKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Reality-based interactionKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Growing into the HCI disciplineKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Introduction to user researchKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Introduction to interactionKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- ExperienceKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Interaction techniquesKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- SoftwareKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Copyright PageKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Think-aloud studiesKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- ExperimentsKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- InterviewsKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- CollaborationKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- AutomationKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Needs and motivationsKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Graphical user interfacesKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Motor controlKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Introduction to designKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Design processesKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Introduction to understanding peopleKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- DisplaysKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- Field researchKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- RationalityKasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta · 2025 · Oxford University Press eBooks
- ImoGenXR: Investigating the Impact on Creativity Support in a Generative-AI Assisted Immersive Authoring WorkflowGeorge Limbert, Abhijit Karnik · 2025 · International Conference on Virtual Reality
- CGAI: How generative AI is reshaping digital media and artists practicesRafael Drelich Valentim · 2025 · SIGGRAPH Asia Courses
- The implementation of integrated software for training and measuring creativityChoon Keong Tan, Baharuddin Aris, Jamaluddin Harun · 2008
- Unterstützung Kreativer Geschäftsprozesse durch Workflow Management und Groupware: Evaluation einer integrierten Software-LösungMichael Beysiegel, Oleksiy V. Vasylyev, Dominic Breuker · 2011 · Springer eBooks
- Treesta: a system for supporting statistical analysis using ANOVAPeyvand Mohseni · 2008 · Summit (Simon Fraser University)
- Enhancing innovation in software development using business process excellenceRayno Jacob. Hattingh · 2011 · Boloka Institutional Repository (North-west University)
- Don't Stop Me Now: Investigating the Information Interactions Involved in Overcoming Creative BlocksPatricia Sanchez, Stephann Makri, George Robert Buchanan, Dana McKay · 2025 · Proceedings of the Association for Information Science and Technology
- Human-AI and Social Robots Creative CollaborationSudapa Chompunuch, Florent Vinchon, Todd Lubart · 2026 · Springer eBooks
- A Multimodal Embodied Co-Creation Framework for Creative Semantic Construction in Child–AI InteractionXiaowen Liu, Zijie Zhong, Wanqing Zhang, Yueyi Su, Yihao Luo, Xupeng Wang, Xiaowen Liu · 2026 · SSRN Electronic Journal
- Exploring Collaborative Podcast Creation: Practices, Challenges, and Future Technology Roles in Creative WorkflowsYe Yuan, Ruotong Wang, Jan Cao, Lu Xian, Jiaqi Yang, Svetlana Yarosh · 2026 · Proceedings of the ACM on Human-Computer Interaction
- 3DInkGen: Extending Traditional Ink-Painting Artistry with Generative 3D Creation for NovicesJiesi Zhang, Ying Zhang, Zejian Li, Changle Xie, Huanghuang Deng, Lingyun Sun · 2026 · CHI Conference on Human Factors in Computing Systems
- Deconstructing Open-World Game Mission Design Formula: A Thematic Analysis Using an Action-Block FrameworkKaijie Xu, Yiwei Zhang, Brian Yang, Clark Verbrugge · 2026 · CHI Conference on Human Factors in Computing Systems
- Human-AI Co-Creation: A New Interaction Paradigm for Human-AI InteractionNicholas Davis, Michael Paul Clemens, Jeba Rezwana, Eric Browne · 2026 · Springer eBooks
- Using Generative AI to Design a Recreational Service in a Japanese Aging CommunityJianrui Zhao, Shengtian Li, Ximing Shen, Seray Şenyer, Giulia Barbareschi, Chihiro Sato · 2026 · Designing Interactive Systems Conference
- To Creativity, and Beyond: Empirical Studies for Learning Designs of Divergent and Critical Thinking with Text-to-Image Generative AISunok Lee, Haedong Jeong · 2026 · International Journal of Human-Computer Interaction
- Generative AI as a cognitive support tool in early-stage design ideation: A human–AI co-ideation experimentYu–Ju Lin · 2026 · PLoS ONE
- Exploring the Impact of AI-powered Creativity Support Tools on Professional Creative WorkflowsCaterina Moruzzi, Charlotte Bird, Laura Mariah Herman · 2026 · Proceedings of the ACM on Human-Computer Interaction
- Professional Creative Writers’ Perspectives on Writing in the Age of GenAI: Emerging Practices and TensionsMatilda Kalving, Kaisa Väänänen, Thomas Olsson · 2026 · Nordic Conference on Human-Computer Interaction
- Understanding how expertise shapes human-AI collaboration in graphic design with PatternPursuitJoana Rovira Martins, Pedro Martins, Ana Boavida · 2026 · Design Science
- Impression, Sunrise: What Monet Teaches Game Design Teams About Feeling Before KnowingHang Yuan, Zhenhua Yang · 2026 · ACM Conference on Computer Supported Cooperative Work (CSCW)
- Towards Requirements for Mixed-Initiative Content Orchestration Tools for Game DevelopmentTyago Yuji Teoi, Leonardo Tórtoro Pereira, Claudio Fabiano Motta Toledo · 2026 · Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames)
- Wild networks: the articulation of feedback and evaluation in a creative inter-disciplinary design studioSian Joel · 2011 · Research Output (Edinburgh Napier University)