Navigation methods for an augmented reality system
Open accessAbstract
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects in a virtual scene using real bricks. A plan view of the scene is projected onto the table, where object manipulation takes place. A perspective view is projected on the wall. The views are set by virtual cameras, having spatial attributes like shift, rotation and zoom. However, planar interaction with bricks provides only position and rotation information. This paper explores two alternative methods to bridge the gap between planar interaction and three-dimensional navigation.
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The current combination of implementation and computer graphics performance already permits satisfactory navigation.
“The current combination of these factors (Fjeld et al., 2000) already allows for satisfactory navigation.”
From Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware (2002) · cites this paper as Fjeld et al., 2000
The Introduction (page unavailable) says the two navigation methods were implemented in BUILD-IT. But Discussion and Future Work says user-performance evaluation is still planned; it does not establish satisfactory navigation or attribute it to computer-graphics performance. (LLM, conf=0.84)
Experimental — accuracy not yet measured
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Cites
Bricks: laying the foundations for graspable user interfaces
Fitzmaurice, G. W., Ishii, H., & Buxton, W. A. S. (1995) · Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '95 · doi:10.1145/223904.223964 · Cited by 991 · see citing works
Ullmer, B., & Ishii, H. (1997) · ACM Symposium on User Interface Software and Technology (UIST) · doi:10.1145/263407.263551 · Cited by 541 · see citing works
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Fjeld, M., Lauche, K., Bichsel, M., Voorhorst, F., Krueger, H., & Rauterberg, M. (2002) · Computer Supported Cooperative Work (CSCW) · doi:10.1023/a:1015269228596 · Cited by 168 · see citing works
Self-citationExploring bimanual camera control and object manipulation in 3D graphics interfaces
Balakrishnan, R., & Kurtenbach, G. (1999) · doi:10.1145/302979.302991 · Cited by 146 · see citing works
Rauterberg, M., Fjeld, M., Krueger, H. H. A., et al. (1998) · doi:10.1145/286498.286657 · Cited by 60 · see citing works
Self-citation(1997) · Cited by 16 · see citing works
Camera control in a planar, graspable interface
Fjeld, M., Ironmonger, N., Voorhorst, F. A., Bichsel, M., & Matthias Rauterberg, A. (1999) · Repository for Publications and Research Data (ETH Zurich) · doi:10.3929/ethz-a-010042243 · Cited by 9 · see citing works
Self-citation
Flagged first, then by citations
Research works printed but not linked: 1
- [6]6. Rauterberg, M., Fjeld, M., Krueger, H., Bichsel, M., Leonhardt, U. and Meier M.: BUILD-IT: A Planning Tool for Construction and Design. In Video program of ACMCHI'98, pp. 177-178, 1998.
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Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Fjeld, M., Lauche, K., Bichsel, M., Voorhorst, F., Krueger, H., & Rauterberg, M. (2002) · Computer Supported Cooperative Work (CSCW) · doi:10.1023/a:1015269228596 · Cited by 168 · see citing works
Self-citation
- Authors
- Fjeld, M., Voorhorst, F., Bichsel, M., Krueger, H., & Rauterberg, M.
- Affiliations
- ETH Zurich (CH)
- Technical University Eindhoven, Eindhoven, The Netherlands
- ORCID
- Fjeld, Morten
- Venue
- CHI '00 Extended Abstracts on Human Factors in Computing Systems
- Publisher
- ACM
- Published
- 2000-04
- Pages
- 8-9
- OpenAlex
- W2050014842
- Cited by
- 27
- References
- 7
- FWCI
- 4.32
- Type
- conference paper
- Language
- en
- Open access
- bronze
- doi.org
- Locations
- CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) (publishedVersion)
- TU/e Research Portal (publishedVersion)
- TU/e Research Portal (submittedVersion)
- Funders
- Norges Forskningsråd
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
- Physical Sciences › Engineering › Mechanical Engineering › Teleoperation and Haptic Systems
- Keywords
- augmented reality, navigation, virtual camera, computer vision, planning instruments, virtual objects, 3D navigation, object manipulation
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