The DOI matches its Crossref record; 12 of the 12 references it cites were found in a registry or an index.
Good vibrations: modal dynamics for graphics and animation
Open accessAbstract
Many of the problems of simulating and rendering complex systems of non-rigid objects can be minimized by describing the geometry and dynamics separately, using representations optimized for either one or the other, and then coupling these representations together.We describe a system which uses polynomial deformation mappings to couple a vibration-mode ("modal") representation of object dynamics together with volumetric models of object geometry.By use of such a hybrid representation we have been able to gain up to two orders of magnitude in efficiency, control temporal aliasing, and obtain simple, closed-form solutions to common (non-rigid) inverse dynamics problems.Further, this approach to dynamic simulation naturally lends itself to the emphasis and exaggeration techniques used in traditional animation.
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Terzopoulos, D., Platt, J., Barr, A., & Fleischer, K. (1987) · Proceedings of the 14th annual conference on Computer graphics and interactive techniques · doi:10.1145/37401.37427 · Cited by 1,693
Terzopoulos, D., Platt, J., Barr, A., & Fleischer, K. (1987) · ACM SIGGRAPH Computer Graphics · doi:10.1145/37402.37427 · Cited by 1,110
Superquadrics and Angle-Preserving Transformations
Barr (1981) · IEEE Computer Graphics and Applications · doi:10.1109/mcg.1981.1673799 · Cited by 1,100
Global and local deformations of solid primitives
Barr, A. H. (1984) · ACM SIGGRAPH Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH) · doi:10.1145/800031.808573 · Cited by 731
Witkin, A., & Kass, M. (1988) · ACM SIGGRAPH Computer Graphics · doi:10.1145/378456.378507 · Cited by 712
Collision Detection and Response for Computer Animation
Moore, M., & Wilhelms, J. (1988) · ACM SIGGRAPH Computer Graphics · doi:10.1145/378456.378528 · Cited by 678
Principles of traditional animation applied to 3D computer animation
Lasseter, J. (1987) · Proceedings of the 14th annual conference on Computer graphics and interactive techniques · doi:10.1145/37401.37407 · Cited by 620
Perceptual organization and the representation of natural form
Pentland, A. P. (1986) · Artificial Intelligence · doi:10.1016/0004-3702(86)90052-4 · Cited by 561
Self-citationGlobal and local deformations of solid primitives
Barr, A. H. (1984) · ACM SIGGRAPH Computer Graphics · doi:10.1145/964965.808573 · Cited by 480
Principles of traditional animation applied to 3D computer animation
Lasseter, J. (1987) · ACM SIGGRAPH Computer Graphics · doi:10.1145/37402.37407 · Cited by 325
Cited by
Modeling of deformable objects for robotic manipulation: A tutorial and review
Arriola-Rios, V. E., Guler, P., Ficuciello, F., Kragic, D., Siciliano, B., & Wyatt, J. L. (2020) · Frontiers in Robotics and AI · doi:10.3389/frobt.2020.00082 · Cited by 126
NNWarp: Neural Network-based Nonlinear Deformation
Luo, R., Shao, T., Wang, H., Xu, W., Chen, X., Zhou, K., & Yang, Y. (2018) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2018.2881451 · Cited by 50
Interference Detection Between Curved Objects for Computer Animation
Lin, M. C., & Manocha, D. (1993) · Models and Techniques in Computer Animation · doi:10.1007/978-4-431-66911-1_4 · Cited by 16
Metadata
- Authors
- Pentland, A., & Williams, J.
- Venue
- Proceedings of the 16th annual conference on Computer graphics and interactive techniques
- Publisher
- ACM
- Published
- 1989-07
- Pages
- 215-222
- OpenAlex
- W2248463013
- Cited by
- 389
- References
- 12
- FWCI
- 8.63
- Type
- conference paper
- Language
- en
- Open access
- bronze
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