Cited by 62News Media Framing and Political CommunicationJournalism and Media StudiesVirtual Reality Applications and Impacts

The DOI matches its Crossref record, with a small difference in title or year; 7 of the 7 references it cites were found in a registry or an index.

Virtual hype meets reality: Users’ perception of immersive journalism

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Abstract

This study responds to recent calls to investigate how media users perceive virtual reality technology in journalism. Within a uses and gratifications framework, focus group participants were asked to experience recent immersive journalistic productions and discuss their reactions. Six distinct gratifications were identified, which cluster into gratifications related to experience, affect, and action. Despite clear reservations about the technology, users see great potential for journalistic use. If employed responsibly, users think virtual reality can add considerable value to mainstream journalistic productions, potentially boosting engagement and trust. Researchers and practitioners can benefit from this initial study of users’ impressions of and reactions to immersive journalism.

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Metadata

Authors
Nielsen, S. L., & Sheets, P.
Affiliations
University of Amsterdam (NL)
Corresponding author
Nielsen, Søren Lund
Venue
Journalism
Published
2019-08-20
Volume
22
Issue
10
Pages
2637-2653
ISSN
  • 1464-8849 (ISSN-L)
  • 1741-3001
OpenAlex
W2969446580
Cited by
62
References
7
Citations by year
2026: 4 · 2025: 6 · 2024: 12 · 2023: 15 · 2022: 15 · 2021: 4 · 2020: 6
FWCI
13.25
Type
journal article
Language
en
Open access
Locations
  • Journalism (publishedVersion, cc-by-nc)
  • UvA-DARE (University of Amsterdam) (submittedVersion, cc-by-nc)
  • Data Archiving and Networked Services (DANS) (submittedVersion, other-oa)
Topics
  • Social Sciences › Communication › News Media Framing and Political Communication
  • Social Sciences › Communication › Journalism and Media Studies
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
Keywords
immersive journalism, virtual reality, user perception, uses and gratifications theory, media users, audience engagement, trust in journalism

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CoChat. (2026). Citation check: Virtual hype meets reality: Users’ perception of immersive journalism. https://app.cochat.ai/papers/10.1177/1464884919869399
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Nielsen, S. L., & Sheets, P. (2021). Virtual hype meets reality: Users’ perception of immersive journalism. Journalism. https://doi.org/10.1177/1464884919869399