The DOI matches its Crossref record; 5 of the 5 references it cites were found in a registry or an index.
The role of exergaming in Parkinson’s disease rehabilitation: a systematic review of the evidence
Open accessAbstract
Evidence for exercise based computer games (exergaming) as a rehabilitation tool for people with Parkinson’s disease (PD) is only now emerging and is yet to be synthesised. To this end, we conducted a systematic review of the exergaming literature to establish what is known about the safety, feasibility and effectiveness of exergaming for rehabilitation of motor symptoms experienced by people with PD. Seven electronic databases were searched for key terms surrounding exergaming and PD. Data were extracted by two reviewers independently. From an initial yield of 1217 articles, seven were included in the review. Six studies used commercial games with the Nintendo Wii fit platform. The scientific quality of reporting was generally good, however the overall methodological design of studies was weak, with only one randomised controlled trial being reported. Safety: Participant safety was not measured in any of the studies. Feasibility: People with PD were able to play exergames, improve their performance of gameplay and enjoyed playing. However, one study observed that people with PD had difficulty with fast and complex games. Effectiveness: Six studies showed that exergaming elicited improvements in a range of clinical balance measures or reduction in the severity of motor symptoms. Results from the only randomised controlled trial showed that exergaming was as effective as traditional balance training for people with PD to improve the UPDRS II, standing balance and cognition, with improvements in both groups retained 60 days after the training ended. In conclusion, exergaming is an emerging tool to help rehabilitate motor skills in people with PD. Although we were able to establish that exergaming is feasible in people with PD, more research is needed to establish its safety and clinical effectiveness, particularly in the home. The use of commercial games may be too difficult for some people with PD and exergames tailored specifically to the rehabilitation needs and capabilities of people with PD are required for optimal efficacy, adherence and safety.
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Cites
Parkinsonism: onset, progression, and mortality
Hoehn, M. M., & Yahr, M. D. (1967) · Neurology · doi:10.1212/wnl.17.5.427 · Cited by 12,107
Goodwin, V. A., Richards, S. H., Taylor, R. S., Taylor, A. H., & Campbell, J. L. (2008) · Movement Disorders · doi:10.1002/mds.21922 · Cited by 922 · cited 1×
“Exercise is emerging as an efficacious therapy to compliment the rehabilitation of problematic motor symptoms in Parkinson's disease (PD) such as gait and balance which contribute to reduced mobility and increased risk of falls [1,2].”
BackgroundPompeu, J. E., Mendes, F. A. D. S., Silva, K. G. D., Lobo, A. M., Oliveira, T. D. P., Zomignani, A. P., & Piemonte, M. E. P. (2012) · Physiotherapy · doi:10.1016/j.physio.2012.06.004 · Cited by 354
The effect of virtual reality gaming on dynamic balance in older adults
Rendon, A. A., Lohman, E. B., Thorpe, D., Johnson, E. G., Medina, E., & Bradley, B. (2012) · Age and Ageing · doi:10.1093/ageing/afs053 · Cited by 302
The potential of virtual reality and gaming to assist successful aging with disability
Lange, B. S., Requejo, P., Flynn, S. M., Rizzo, A. A., Valero-Cuevas, F. J., Baker, L., & Winstein, C. (2010) · Physical Medicine and Rehabilitation Clinics of North America · doi:10.1016/j.pmr.2009.12.007 · Cited by 208
Cited by
Inclusion of older adults in the research and design of digital technology
Mannheim, I., Schwartz, E., Xi, W., Buttigieg, S. C., McDonnell-Naughton, M., Wouters, E. J. M., & van Zaalen, Y. (2019) · International Journal of Environmental Research and Public Health · doi:10.3390/ijerph16193718 · Cited by 291
Fernández-González, P., Carratalá-Tejada, M., Monge-Pereira, E., Collado-Vázquez, S., Sánchez-Herrera Baeza, P., Cuesta-Gómez, A., Oña-Simbaña, E. D., Jardón-Huete, A., Molina-Rueda, F., Balaguer-Bernaldo de Quirós, C., et al. (2019) · Journal of NeuroEngineering and Rehabilitation · doi:10.1186/s12984-019-0593-x · Cited by 116
Metadata
- Authors
- Barry, G., Galna, B., & Rochester, L.
- Venue
- Journal of NeuroEngineering and Rehabilitation
- Published
- 2014-03-07
- Volume
- 11
- Issue
- 1
- Pages
- 33-33
- ISSN
- 1743-0003 (ISSN-L)
- OpenAlex
- W2161663931
- Cited by
- 313
- References
- 5
- FWCI
- 6.15
- Type
- journal article
- Language
- en
- Open access
- gold
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