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Cited by 284

The DOI matches its Crossref record; 63 of the 63 references it cites were found in a registry or an index.

Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers

Open access
Blasi, Maria Di, Giardina, Alessandro, Giordano, Cecilia, Coco, Gianluca Lo, Tosto, Crispino, Billieux, Joel, Schimmenti, Adriano·2019·Journal of Behavioral Addictions

Abstract

Background: A positive relationship between problematic gaming and escapism motivation to play video games has been well established, suggesting that problematic gaming may result from attempts to deal with negative emotions. However, to date, no study has examined how emotion dysregulation affects both escapism motives and problematic gaming patterns. Methods: Difficulties in emotion regulation, escapism, and problematic involvement with video games were assessed in a sample of 390 World of Warcraft players. A structural equation modeling framework was used to test the hypothesis that escapism mediates the relationship between emotion dysregulation and problematic gaming. Results: Statistical analyses showed that difficulties in emotion regulation predicted both escapism motives and problematic gaming, and that escapism partially mediated this relationship. Conclusion: Our findings support the view that problematic players are likely to escape in online games as a maladaptive coping strategy for dealing with adverse emotional experiences.

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Metadata

Authors
Blasi, M. D., Giardina, A., Giordano, C., Coco, G. L., Tosto, C., Billieux, J., & Schimmenti, A.
Venue
Journal of Behavioral Addictions
Published
2019-02-11
Volume
8
Issue
1
Pages
25-34
ISSN
  • 2062-5871 (ISSN-L)
  • 2063-5303
OpenAlex
W2914605668
Cited by
284
References
63
FWCI
69.68
Type
journal article
Language
en
Open access
gold

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CoChat. (2026). Citation check: Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers. https://app.cochat.ai/papers/10.1556/2006.8.2019.02
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Blasi, M. D., Giardina, A., Giordano, C., Coco, G. L., Tosto, C., Billieux, J., & Schimmenti, A. (2019). Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers. Journal of Behavioral Addictions. https://doi.org/10.1556/2006.8.2019.02

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