A taxonomy of technology design features that promote potentially addictive online behaviours
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Smartphone applications are designed to keep users hooked.
“Smartphone applications are designed to keep users ' hooked. ' While engaging design features contribute to the product appeal, they also promote distraction and automaticity of use (Anderson & Wood, 2020; Flayelle et al., 2023).”
From Is life brighter when your phone is not? The efficacy of a grayscale smartphone intervention addressing digital well-being (2024) · cites this paper as Flayelle et al., 2023
The Social networking section says social networking services are designed to prolong use and describes features that encourage automatic checking and interfere with daily tasks. The Summary and future directions section says design features of online applications might promote addictive behaviour. These passages support the point for particular kinds of apps, but not the unqualified claim that smartphone applications generally are designed to keep users hooked. (LLM, conf=0.85)
Experimental — accuracy not yet measuredEngaging design features promote distraction and automaticity of use.
“Smartphone applications are designed to keep users ' hooked. ' While engaging design features contribute to the product appeal, they also promote distraction and automaticity of use (Anderson & Wood, 2020; Flayelle et al., 2023).”
From Is life brighter when your phone is not? The efficacy of a grayscale smartphone intervention addressing digital well-being (2024) · cites this paper as Flayelle et al., 2023
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- Authors
- Flayelle, M., Brevers, D., King, D. L., Maurage, P., Perales, J. C., & Billieux, J.
- Affiliations
- University of Lausanne (CH)
- University of Luxembourg (LU)
- Flinders University (AU)
- UCLouvain (BE)
- Universidad de Granada (ES)
- Centre Hospitalier Universitaire Vaudois (CH)
- Corresponding author
- Flayelle, Maèva
- Billieux, Joël
- Venue
- Nature Reviews Psychology
- Published
- 2023-02-14
- Volume
- 2
- Issue
- 3
- Pages
- 136-150
- ISSN
- 2731-0574 (ISSN-L)
- OpenAlex
- W4321370273
- Cited by
- 195
- References
- 252
- Citations by year
- 2026: 70 · 2025: 56 · 2024: 45 · 2023: 24
- FWCI
- 9.91
- Type
- journal article
- Language
- en
- Open access
- bronze
- doi.org
- Licence
- Locations
- Nature Reviews Psychology (publishedVersion)
- SERVAL (Université de Lausanne) (submittedVersion, other-oa)
- Digital Access to Libraries (submittedVersion, other-oa)
- IRIS (submittedVersion)
- Funders
- Fonds De La Recherche Scientifique - FNRS
- Topics
- Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
- Social Sciences › Psychology › Clinical Psychology › Gambling Behavior and Treatments
- Physical Sciences › Computer Science › Computer Science Applications › Digital Media and Philosophy
- Keywords
- gaming disorder, online gambling, cybersex, online shopping, social networking, loss of control, addictive behavior, reinforcement learning, design taxonomy
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