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Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition
Open accessAbstract
Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power and difficulties of generalization. In this work, we propose a novel model of dynamic skeletons called Spatial-Temporal Graph Convolutional Networks (ST-GCN), which moves beyond the limitations of previous methods by automatically learning both the spatial and temporal patterns from data. This formulation not only leads to greater expressive power but also stronger generalization capability. On two large datasets, Kinetics and NTU-RGBD, it achieves substantial improvements over mainstream methods.
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Cites
ImageNet classification with deep convolutional neural networks
Krizhevsky, A., Sutskever, I., & Hinton, G. E. (2017) · Communications of the ACM · doi:10.1145/3065386 · Cited by 112,155 · cited 1×
“In tasks such as image object recognition, the hierarchical representation and locality are usually achieved by the intrinsic properties of convolutional neural networks (Krizhevsky, Sutskever, and Hinton 2012), rather than manually assigning object parts.”
MethodSemi-supervised classification with graph convolutional networks
Kipf, T. N., & Welling, M. (2016) · arXiv · doi:10.48550/arxiv.1609.02907 · Cited by 24,853 · cited 8×
“In the single frame case, ST-GCN with the first partitioning strategy can be implemented with the following formula (Kipf and Welling 2017) where Here the weight vectors of multiple output channels are stacked to form the weight matrix W .”
BackgroundMethodInfluentialLearning Spatiotemporal Features with 3D Convolutional Networks
Tran, D., Bourdev, L., Fergus, R., Torresani, L., & Paluri, M. (2015) · 2015 IEEE International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2015.510 · Cited by 9,593 · cited 2×
“In general, human action can be recognized from multiple modalities(Simonyan and Zisserman 2014; Tran et al. 2015; Wang, Qiao, and Tang 2015; Wang et al. 2016; Zhao et al. 2017), such as appearance, depth, optical flows, and body skeletons (Du, Wang, and Wang 2015; Liu et al.”
BackgroundRealtime Multi-person 2D Pose Estimation Using Part Affinity Fields
Cao, Z., Simon, T., Wei, S.-E., & Sheikh, Y. (2017) · 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr.2017.143 · Cited by 7,539 · cited 3×
“Skeleton and joint trajectories of human bodies are robust to illumination change and scene variation, and they are easy to obtain owing to the highly accurate depth sensors or pose estimation algorithms (Shotton et al. 2011; Cao et al. 2017a).”
BackgroundMethodDeformable Convolutional Networks
Dai, J., Qi, H., Xiong, Y., Li, Y., Zhang, G., Hu, H., & Wei, Y. (2017) · 2017 IEEE International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2017.89 · Cited by 7,513 · cited 1×
“More detailed explanation and other applications of this formulation can be found in (Dai et al. 2017).”
BackgroundSelf-citationAdvances In Deep Learning On Graphs (Gsp'18 Workshop)Preprint
Defferrard, M., Bresson, X., & Vandergheynst, P. (2016) · arXiv (Cornell University) · doi:10.48550/arxiv.1606.09375 · Cited by 7,021 · cited 2×
“…graphs of arbitrary structures, have received increasing attention and successfully been adopted in a number of applications, such as image classification (Bruna et al. 2014), document classifi-cation (Defferrard, Bresson, and Vandergheynst 2016), and semi-supervised learning (Kipf and Welling 2017).”
BackgroundTwo-Stream Convolutional Networks for Action Recognition in Videos
Simonyan, K., & Zisserman, A. (2014) · arXiv · doi:10.48550/arxiv.1406.2199 · Cited by 6,756 · cited 1×
“In general, human action can be recognized from multiple modalities(Simonyan and Zisserman 2014; Tran et al. 2015; Wang, Qiao, and Tang 2015; Wang et al. 2016; Zhao et al. 2017), such as appearance, depth, optical flows, and body skeletons (Du, Wang, and Wang 2015; Liu et al. 2016).”
BackgroundThe Kinetics Human Action Video DatasetPreprint
Kay, W., Carreira, J., Simonyan, K., Zhang, B., Hillier, C., Vijayanarasimhan, S., Viola, F., Green, T., Back, T., Natsev, P., et al. (2017) · arXiv (Cornell University) · doi:10.48550/arxiv.1705.06950 · Cited by 5,004 · cited 13×
“Weevaluate the recognition performance by top-1 and top-5 classification accuracy as recommended by the dataset authors (Kay et al. 2017).”
BackgroundMethodInfluentialTemporal Segment Networks: Towards Good Practices for Deep Action Recognition
Wang, L., Xiong, Y., Wang, Z., Qiao, Y., Lin, D., Tang, X., & Gool, L. V. (2016) · Lecture notes in computer science · doi:10.1007/978-3-319-46484-8_2 · Cited by 4,232 · cited 4×
“We train the standard TSN (Wang et al. 2016) models from scratches on Kinetics with RGB and optical flow models.”
BackgroundMethodInfluentialSelf-citationSpectral Networks and Locally Connected Networks on Graphs
Bruna, J., Zaremba, W., Szlam, A., & LeCun, Y. (2013) · arXiv · doi:10.48550/arxiv.1312.6203 · Cited by 3,983
Flagged first, then by citations
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Research works printed but not linked: 4
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Items 201–300 of 1,007
Towards Unified Surgical Skill Assessment
Liu, D.-C., Li, Q.-Y., Jiang, T., Wang, Y.-Z., Miao, R.-L., Fei, S., & Li, Z.-Y. (2021) · Computer Vision and Pattern Recognition · doi:10.1109/cvpr46437.2021.00940 · Cited by 118
Transformer for Skeleton-based action recognition: A review of recent advances
Xin, W., Liu, R.-Y., Liu, Y., Chen, Y., Yu, W., & Miao, Q. (2023) · Neurocomputing · doi:10.1016/j.neucom.2023.03.001 · Cited by 117
Graph neural network for groundwater level forecasting
Bai, T., & Tahmasebi, P. (2022) · Journal of Hydrology · doi:10.1016/j.jhydrol.2022.128792 · Cited by 125
Graph-PCNN: Two Stage Human Pose Estimation with Graph Pose Refinement
Wang, J., Long, X., Gao, Y., Ding, E., & Wen, S. (2020) · Lecture notes in computer science · doi:10.1007/978-3-030-58621-8_29 · Cited by 113
“It is the basis of other related tasks and various downstream vision applications, including video pose estimation[43], tracking[10,42] and human action recognition [22,39,44].”
BackgroundGenerative Multi-View Human Action Recognition
Wang, L., Ding, Z., Tao, Z., Liu, Y., & Fu, Y. (2019) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2019.00631 · Cited by 140
“For instance, Kinect sensor [61, 33] provides high-quality RGB, depth, and skeleton sequences simultaneously, where both depth [1, 54] and skeleton [39, 44, 59] modalities have been demonstrated to provide effective and unique motion knowledge for action recognition.”
BackgroundConstruct Dynamic Graphs for Hand Gesture Recognition via Spatial-Temporal AttentionPreprint
Chen, Y., Zhao, L., Peng, X., Yuan, J., & Metaxas, D. (2019) · arXiv (Cornell University) · doi:10.48550/arxiv.1907.08871 · Cited by 106
“[1] 90.5 80.5 Res-TCN [13] 91.1 87.3 STA-Res-TCN [13] 93.6 90.7 ST-GCN [39] 92.7 87.7 DG-STA (Ours) 94.4 90.7 Results on SHREC’17 Track Dataset .”
BackgroundMethodInfluentialSemantics-Aware Adaptive Knowledge Distillation for Sensor-to-Vision Action Recognition
Liu, Y., Wang, K., Li, G., & Lin, L. (2020) · IEEE Transactions on Image Processing · doi:10.1109/tip.2021.3086590 · Cited by 116
Synthetic Humans for Action Recognition from Unseen Viewpoints
Varol, G., Laptev, I., Schmid, C., & Zisserman, A. (2021) · International Journal of Computer Vision · doi:10.1007/s11263-021-01467-7 · Cited by 98
“To explore the architectural capacity question, we study the pose-based action recognition model further and experiment with the recent ST-GCN model (Yan et al. 2018) that makes use of graph convolutions.”
MethodGenerative Action Description Prompts for Skeleton-based Action Recognition
Xiang, W., Li, C., Zhou, Y., Wang, B., & Zhang, L. (2023) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv51070.2023.00943 · Cited by 139
“For example, ST-GCN [38] applied spatial-temporal GCN to model human joints relations in both spatial and temporal dimension.”
BackgroundMethodHypergraph Transformer for Skeleton-based Action RecognitionPreprint
Zhou, Y., Cheng, Z.-Q., Li, C., Fang, Y., Geng, Y., Xie, X., & Keuper, M. (2022) · arXiv (Cornell University) · doi:10.48550/arxiv.2211.09590 · Cited by 108
“[47] first propose to treat joints and their natural connections as nodes and edges of a graph, and employ a Graph Convolutional Network (GCN) [20] on such a predefined graph to learn joint interactions.”
MethodFang, Y., Luo, B., Zhao, T., He, D., Jiang, B., & Liu, Q. (2022) · CAAI Transactions on Intelligence Technology · doi:10.1049/cit2.12145 · Cited by 122
TSA-Net: Tube Self-Attention Network for Action Quality Assessment
Wang, S., Yang, D., Zhai, P., Chen, C., & Zhang, L. (2021) · ACM International Conference on Multimedia (ACM MM) · doi:10.1145/3474085.3475438 · Cited by 101
“The proposed TSA-Net achieves significant improvement in AQA-7 and MTL-AQA compared to pose-based methods such as Pose+DCT [27] and ST-GCN [41] as shown in Table 1 and 4.”
MethodBhattacharya, U., Childs, E., Rewkowski, N., & Manocha, D. (2021) · ACM International Conference on Multimedia (ACM MM) · doi:10.1145/3474085.3475223 · Cited by 91
“We employ a hierarchical encoding strategy using spatial-temporal graph convolutions (STGCNs) [58].”
MethodVision HGNN: An Image is More than a Graph of Nodes
Han, Y., Wang, P., Kundu, S., Ding, Y., & Wang, Z. (2023) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv51070.2023.01820 · Cited by 97
“Moreover, GNNs prove useful in human action recognition through joint-connected graphs [31, 71].”
BackgroundActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation
Xu, L., Song, Z., Wang, D., Su, J., Fang, Z., Ding, C., Gan, W., Yan, Y., Jin, X., Yang, X., et al. (2023) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv51070.2023.00212 · Cited by 67
“We adopt ST-GCN [57], sharing a similar configuration to the discriminator in the ActFormer’s training.”
MethodInfluentialGraph-Based 3D Multi-Person Pose Estimation Using Multi-View Images
Wu, S., Jin, S., Liu, W., Bai, L., Qian, C., Liu, D., & Ouyang, W. (2021) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv48922.2021.01096 · Cited by 63
“action recognition [38] and tracking [14].”
Adaptive Graph Convolutional Network With Attention Graph Clustering for Co-Saliency Detection
Zhang, K., Li, T., Shen, S., Liu, B., Chen, J., & Liu, Q. (2020) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr42600.2020.00907 · Cited by 115
“Recently, GNN and GCN have demonstrated promising results in various computer vision tasks, including scene graph generation [67, 36, 19], point clouds classification and segmentation [30, 63], semantic segmentation [58, 48], action recognition [66] and visual reasoning and question answering [6, 44].”
BackgroundGPGait: Generalized Pose-based Gait Recognition
Fu, Y., Meng, S., Hou, S.-H., Hu, X., & Huang, Y.-Z. (2023) · IEEE International Conference on Computer Vision · doi:10.1109/iccv51070.2023.01795 · Cited by 110
“Benefiting from the rapid development in pose estimation [2, 7, 16, 28] and graph-based models (GCN [27, 35] and Transformer [23]), the pose-based methods have achieved fairly surprising results in some cases [30,31,37], e.”
ResultJOLO-GCN: Mining Joint-Centered Light-Weight Information for Skeleton-Based Action Recognition
Cai, J., Jiang, N.-J., Han, X., Jia, K., & Lu, J.-B. (2020) · IEEE Workshop/Winter Conference on Applications of Computer Vision · doi:10.1109/wacv48630.2021.00278 · Cited by 110
“Yan et al. proposed ST-GCN [36], a generic graph-based formulation for modeling dynamic skeletons, which can capture the patterns embedded in the spatial configuration of the joints as well as their temporal dynamics.”
BackgroundMethodInfluentialGraph Convolutional Networks with Motif-based Attention
Lee, J. B., Rossi, R. A., Kong, X., Kim, S., Koh, E., & Rao, A. B. (2019) · ACM International Conference on Information and Knowledge Management (CIKM) · doi:10.1145/3357384.3357880 · Cited by 98
“The model introduced by Kipf and Welling [20] has been shown to work well on a variety of graph-based tasks [20, 29, 45] and has spawned variants including [1, 42].”
BackgroundGraph-Guided Architecture Search for Real-Time Semantic Segmentation
Lin, P., Sun, P., Cheng, G., Xie, S., Li, X., & Shi, J. (2020) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr42600.2020.00426 · Cited by 108
“After that, Graph Convolution Networks (GCNs) [20] is widely used in many domains, such as video classification [41] and action recognition [46].”
MethodAmalgamating Knowledge from Heterogeneous Graph Neural Networks
Jing, Y., Yang, Y., Wang, X., Song, M., & Tao, D. (2021) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr46437.2021.01545 · Cited by 111
“Graph neural networks (GNNs) have achieved unprecedented advances in recent years, showing promising performance in handling graph data lying in the non-Euclidean domain [16, 37, 53, 44, 6, 41, 19, 23, 36, 13, 18, 25, 42].”
BackgroundVPN++: Rethinking Video-Pose Embeddings for Understanding Activities of Daily Living
Das, S., Dai, R., Yang, D., & Brémond, F. (2021) · IEEE Transactions on Pattern Analysis and Machine Intelligence · doi:10.1109/tpami.2021.3127885 · Cited by 96
“of Graph Convolutional Networks (GCNs) [18], [19], [20], [21].”
BackgroundMethodBayesian Graph Convolution LSTM for Skeleton Based Action Recognition
Zhao, R., Wang, K., Su, H., & Ji, Q. (2019) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2019.00698 · Cited by 126
“[73] is a graph convolution based approach.”
BackgroundInfluentialMasked Motion Predictors are Strong 3D Action Representation Learners
Mao, Y., Deng, J., Zhou, W., Yao, F., Ouyang, W., & Li, H. (2023) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv51070.2023.00934 · Cited by 71
“As Method Backbone NTU-120 X-sub X-set CPM [59] ST-GCN 78.4 78.9 CrosSCLR [23] 3s-ST-GCN 80.5 80.4 AimCLR [49] 3s-ST-GCN 80.1 80.9 CrosSCLR [23] STTFormer 75.0 77.9 AimCLR [49] STTFormer 74.6 77.2 SkeletonMAE [53] STTFormer 76.8 79.1 MCC [47] 2s-AGCN 81.3 83.3 ViA [56] 2s-UINK 85.0 86.5 Hi-TRS [6] 3s-Transformer 85. w…”
MethodInfluentialInternet Financial Fraud Detection Based on Graph Learning
Li, R., Liu, Z., Ma, Y., Yang, D., & Sun, S. (2023) · IEEE Transactions on Computational Social Systems · doi:10.1109/tcss.2022.3189368 · Cited by 106
“Among them, the literature based on RNN [30], [31] and the literature based on CNN [32]–[34].”
MethodVideo Captioning Using Global-Local Representation
Yan, L., Ma, S.-Q., Wang, Q., Chen, Y., Zhang, X., Savakis, A., & Liu, D. (2022) · IEEE transactions on circuits and systems for video technology (Print) · doi:10.1109/tcsvt.2022.3177320 · Cited by 106
“We first use a feature pool composed of linear layers ϕ to project each vocabulary feature into a same-size embedding and then aggregate them together to produce the fused feature F :”
HAMLET: A Hierarchical Multimodal Attention-based Human Activity Recognition Algorithm
Islam, M., & Iqbal, T. (2020) · IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) · doi:10.1109/iros45743.2020.9340987 · Cited by 92
Relation-Aware Pedestrian Attribute Recognition with Graph Convolutional Networks
Tan, Z., Yang, Y., Wan, J., Guo, G., & Li, S. Z. (2020) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v34i07.6883 · Cited by 94
“In recent years, some researchers have focused on GCN for image classification (Chen et al. 2019), human action recognition (Yan, Xiong, and Lin 2018), semantic segmentation (Li and Gupta 2018), pedestrian analysis (Li et al. 2019b; 2019a) and so on.”
BackgroundMethodSpatial temporal graph convolutional networks for skeleton-based dynamic hand gesture recognition
Li, Y., He, Z.-H., Ye, X., He, Z.-G., & Han, K. (2019) · EURASIP Journal on Image and Video Processing · doi:10.1186/s13640-019-0476-x · Cited by 106
DeGCN: Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition
Myung, W., Su, N., Xue, J.-H., & Wang, G.-J. (2024) · IEEE Transactions on Image Processing · doi:10.1109/tip.2024.3378886 · Cited by 105
“1 Compared with the ST-GCN [16] in Table I, which is the first GCN-based method and is currently the most popular backbone for skeleton-based action recognition, our model outperforms by around 10% and 20% in accuracy on both benchmarks of both datasets, respectively.”
BackgroundMethodInfluentialSMG: A Micro-gesture Dataset Towards Spontaneous Body Gestures for Emotional Stress State Analysis
Chen, H., Shi, H., Liu, X., Li, X., & Zhao, G. (2023) · International Journal of Computer Vision · doi:10.1007/s11263-023-01761-6 · Cited by 79
“Three state-of-the-art models for the skeleton-based action recognition task, ST-GCN (Yan et al. 2018), NAS-GCN (Peng et al. 2020) and MS-G3D (Liu et al. 2020) are provided as baselines that infer the emotional state based on the raw long instances.”
MethodFusing Higher-Order Features in Graph Neural Networks for Skeleton-Based Action Recognition
Qin, Z., Liu, Y., Ji, P., Kim, D., Wang, L., McKay, B., Anwar, S., & Gedeon, T. (2022) · IEEE Transactions on Neural Networks and Learning Systems · doi:10.1109/tnnls.2022.3201518 · Cited by 132
“…fusing angular information into the existing modern action recognition architectures, such as spatio-temporal graph convolutional network (STGCN) [39] and decoupling GCN [4], confusing action sequences can be classified more accurately, especially when the actions have very similar motion…”
BackgroundMethodInfluentialScene-aware Generative Network for Human Motion Synthesis
Wang, J., Yan, S., Dai, B., & Lin, D. (2021) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr46437.2021.01203 · Cited by 79
“Because explicit action labels are not available in both GTA-IM and PROX, we change the encoder model from ST-GCN [32] model, which is used to compute FID score in [31], to ERD [6], which is a wellknown LSTM based method for motion prediction.”
MethodSelf-citationA Benchmark Dataset and Comparison Study for Multi-modal Human Action Analytics
Liu, J., Song, S., Liu, C., Li, Y., & Hu, Y. (2020) · ACM Transactions on Multimedia Computing Communications and Applications · doi:10.1145/3365212 · Cited by 94
“Note that STA-LSTM [53], TPN [19], VA-LSTM [82], and ST-GCN [75] are only for skeletons.”
BackgroundMethodInfluentialAdaptive Graph Spatial-Temporal Transformer Network for Traffic Forecasting
Feng, A., & Tassiulas, L. (2022) · ACM International Conference on Information and Knowledge Management (CIKM) · doi:10.1145/3511808.3557540 · Cited by 104
“However, most previous works deal with spatial dimension and temporal dimension separately using different modules and mechanisms, and then fuse the results [18, 34].”
BackgroundResultAdversarial Self-supervised Learning for Semi-supervised 3D Action Recognition
Si, C., Nie, X., Wang, W., Wang, L., Tan, T., & Feng, J. (2020) · Lecture notes in computer science · doi:10.1007/978-3-030-58571-6_3 · Cited by 77
“Unlike the existing 3D action recognition method [7,47,18,12,44,29,30] learning the discriminative features through the designed effective networks, the goal of”
BackgroundMethodUni-Sign: Toward Unified Sign Language Understanding at Scale
Li, Z.-C., Zhou, W.-G., Zhao, W.-C., Wu, K., Hu, H.-Z., & Li, H.-Q. (2025) · International Conference on Learning Representations · doi:10.48550/arxiv.2501.15187 · Cited by 101
“After those processes, we employ a three-layer ST-GCN (Yan et al., 2018) to construct the short-term temporal encoder.”
Cadena, P. R. G., Qian, Y., Wang, C., & Yang, M. Z. (2022) · IEEE Transactions on Intelligent Transportation Systems · doi:10.1109/tits.2022.3173537 · Cited by 111
“The first work using a GCN for skeleton-based action recognition is ST-GCN [16].”
BackgroundMethodLearning rich features for gait recognition by integrating skeletons and silhouettes
Peng, Y., Ma, K., Zhang, Y., & He, Z. (2023) · Multimedia Tools and Applications · doi:10.1007/s11042-023-15483-x · Cited by 100
“The first 4 rows in Table 3 compare the performance of different node partition strategies, where three of them are directly taken from the ST-GCN [57].”
InfluentialContextual Heterogeneous Graph Network for Human-Object Interaction Detection
Wang, H., Zheng, W.-S., & Ling, Y. (2020) · European Conference on Computer Vision · doi:10.1007/978-3-030-58520-4_15 · Cited by 101
Learning to Cluster Faces via Confidence and Connectivity Estimation
Yang, L., Chen, D., Zhan, X., Zhao, R., Loy, C. C., & Lin, D. (2020) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr42600.2020.01338 · Cited by 97
Self-citationETRI-Activity3D: A Large-Scale RGB-D Dataset for Robots to Recognize Daily Activities of the Elderly
Jang, J., Kim, D., Park, C., Jang, M., Lee, J., & Kim, J. (2020) · IEEE/RJS International Conference on Intelligent RObots and Systems · doi:10.1109/iros45743.2020.9341160 · Cited by 101
Progressive Relation Learning for Group Activity Recognition
Hu, G., Cui, B., He, Y., & Yu, S. P. (2020) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr42600.2020.00106 · Cited by 110
“, point cloud classification [27], action recognition [37], and traffic forecasting [39].”
BackgroundSpatio-temporal fusion graph convolutional network for traffic flow forecasting
Ma, Y., Lou, H., Yan, M., Sun, F., & Li, G. (2023) · Information Fusion · doi:10.1016/j.inffus.2023.102196 · Cited by 104
Multimodal Motion Conditioned Diffusion Model for Skeleton-based Video Anomaly Detection
Flaborea, A., Collorone, L., di Melendugno, G. M. D., D’Arrigo, S., Prenkaj, B., & Galasso, F. (2023) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv51070.2023.00947 · Cited by 97
“Luo et al. [24] exploit stacked layers of ST-GCN [50] to accumulate joint information over the spatio-temporal dimensions of the frame and predict joints in the future.”
BackgroundMethodSpatial transformer network on skeleton‐based gait recognition
Zhang, C., Chen, X., Han, G., & Liu, X. (2022) · Expert Syst. J. Knowl. Eng. · doi:10.1111/exsy.13244 · Cited by 100
“While in Gait-D, the canonical polyadic decomposition algorithm is used to decompose features extracted from ST-GCN[26] blocks.”
MethodA Graph Attention Spatio-temporal Convolutional Network for 3D Human Pose Estimation in Video
Liu, J.-F., Rojas, J., Li, Y., Liang, Z.-J., Guan, Y.-S., Xi, N., & Zhu, H. (2021) · IEEE International Conference on Robotics and Automation · doi:10.1109/icra48506.2021.9561605 · Cited by 100
An Efficient PointLSTM for Point Clouds Based Gesture Recognition
Min, Y., Zhang, Y., Chai, X., & Chen, X. (2020) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr42600.2020.00580 · Cited by 137
“7 ST-GCN [39] skeleton 92.”
EdgeNets: Edge Varying Graph Neural Networks
Isufi, E., Gama, F., & Ribeiro, A. (2021) · IEEE Transactions on Pattern Analysis and Machine Intelligence · doi:10.1109/tpami.2021.3111054 · Cited by 102
“This increases its flexibility to process intermediate features and generalizes the masking aggregation rule in [37], which can be seen as an EdgeNet of order K 1⁄4 1.”
BackgroundUDE: A Unified Driving Engine for Human Motion Generation
Zhou, Z., & Wang, B. (2023) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr52729.2023.00545 · Cited by 69
“They use a CNN encoder to extract music features and use an ST-GCN [35] module to decode the dance motions.”
MethodHand-Model-Aware Sign Language Recognition
Hu, H., Zhou, W., & Li, H. (2021) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v35i2.16247 · Cited by 88
“Yan et al. (Yan, Xiong, and Lin 2018) make the first attempt to propose a spatial-temporal GCN for action recognition.”
BackgroundMethodInfluentialSpatio-Temporal Inception Graph Convolutional Networks for Skeleton-Based Action Recognition
Huang, Z., Shen, X., Tian, X.-M., Li, H.-Q., Huang, J.-Q., & Hua, X.-S. (2020) · ACM Multimedia · doi:10.1145/3394171.3413666 · Cited by 99
“usion. In the final merging stage, the outputs of spatial path, temporal path and residual path are aggregated by summation. 3.3 Network Architecture To maintain consistent with state-of-the-art GCNs [52][42][39], we introduce ten ST inception blocks into our STIGCN. The overall architecture is illustrated in Fig. 2 a…”
BackgroundMethodInfluentialAnomaly Detection in Dynamic Graphs: A Comprehensive Survey
Ekle, O. A., & Eberle, W. (2024) · ACM Transactions on Knowledge Discovery from Data · doi:10.1145/3669906 · Cited by 93
“Graph-based architectures, as exemplified by ST-GCN [156], excel in this regard.”
CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillation
Mao, Y.-Y., Zhou, W.-G., Lu, Z., Deng, J.-J., & Li, H.-Q. (2022) · European Conference on Computer Vision · doi:10.48550/arxiv.2208.12448 · Cited by 98
“Note that ISC and the proposed CMD share the same BiGRU encoder, which is different from the STGCN [60] encoder in CrosSCLR.”
Ferreira, J., Coutinho, T., Gomes, T. L., NETO, J. F. L., Azevedo, R., Martins, R., & Nascimento, E. R. (2020) · Computers & Graphics · doi:10.1016/j.cag.2020.09.009 · Cited by 101
“[56] applied GCNs to model human movements and classify actions.”
BackgroundMethodInfluentialInteraction Relational Network for Mutual Action Recognition
Perez, M., Liu, J., & Kot, A. (2019) · IEEE transactions on multimedia · doi:10.1109/tmm.2021.3050642 · Cited by 98
“Our method obtains competitive results to ST-GCN [45], being slightly inferior at the Cross-Subject protocol, but superior at Cross-Setup.”
MethodG-CASCADE: Efficient Cascaded Graph Convolutional Decoding for 2D Medical Image Segmentation
Rahman, M. M., & Mărculescu, R. (2024) · IEEE Winter Conference on Applications of Computer Vision · doi:10.1109/wacv57701.2024.00755 · Cited by 132
“Graph convolutional networks (GCNs) are developed primarily focusing on point clouds classification [17, 18], scene graph generation [37], and action recognition [38] in computer vision.”
BackgroundZhang, J., Lin, L., & Liu, J. (2022) · AAAI Conference on Artificial Intelligence · doi:10.48550/arxiv.2211.13466 · Cited by 97
“We adopt the ST-GCN and DSTA-Net (Shi et al. 2020) as backbones to evaluate our method.”
BackgroundMethodInfluentialTwo-Stream Spatial–Temporal Graph Convolutional Networks for Driver Drowsiness Detection
Bai, J., Yu, W., Xiao, Z., Havyarimana, V., Regan, A. C., Jiang, H.-B., & Jiao, L.-C. (2021) · IEEE Transactions on Cybernetics · doi:10.1109/tcyb.2021.3110813 · Cited by 97
“3) Graph Convolution: In [47], the spatial graph convolution on vertex v i is defined as where f represents the feature map, v represents the vertex in the spatial graph, S i represents the convolution area for v i , w represents the weighting function similar to the traditional convolution…”
BackgroundMethodInfluentialMoutik, O., Sekkat, H., Tigani, S., Chehri, A., Saadane, R., Tchakoucht, T. A., & Paul, A. (2023) · Sensors · doi:10.3390/s23020734 · Cited by 114
“[112] 2018 The authors developed the first strategy for collecting spatial and temporal data from skeleton data by encoding the skeleton data with GCN.”
MethodMultiscale Spatio-Temporal Graph Neural Networks for 3D Skeleton-Based Motion Prediction
Li, M., Chen, S., Zhao, Y., Zhang, Y., Wang, Y., & Tian, Q. (2021) · IEEE Transactions on Image Processing · doi:10.1109/tip.2021.3108708 · Cited by 86
Unsupervised Multi-Source Domain Adaptation for Person Re-Identification
Bai, Z., Wang, Z., Wang, J., Hu, D.-G., & Ding, E.-R. (2021) · Computer Vision and Pattern Recognition · doi:10.1109/cvpr46437.2021.01272 · Cited by 96
“action recognition [40], anomaly detection [50], recommendation system [26] and supervised person re-ID [32].”
Detecting and Mitigating DDoS Attacks in SDN Using Spatial-Temporal Graph Convolutional Network
Cao, Y., Jiang, H., Deng, Y., Wu, J., Zhou, P., & Luo, W. (2021) · IEEE Transactions on Dependable and Secure Computing · doi:10.1109/tdsc.2021.3108782 · Cited by 126
“For example, some researchers use the ST-GCN to predict traffic flow [26], [27], [28], [29], Yan et al. regarded a person as a graph to recognize actions, human joints are nodes in the graph and connections between joints are edges [59].”
Method3D Human Motion Prediction: A Survey
Lyu, K., Chen, H., Liu, Z., Zhang, B., & Wang, R. (2022) · Neurocomputing · doi:10.48550/arxiv.2203.01593 · Cited by 95
“Further, considering the connections between joints, Graph convolution networks (GCNs) [102], a generalization of CNNs, are utilized to model the correlation between joints for the human motion prediction.”
BackgroundMethodLearning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognition
Chen, T., Zhou, D., Wang, J., Wang, S.-D., Guan, Y., He, X., & Ding, E.-R. (2021) · ACM Multimedia · doi:10.1145/3474085.3475574 · Cited by 95
“In order to capture discriminative spatial structure and temporal motion patterns, existing methods [27, 31, 36] usually rely on a shared spatio-temporal representation for the skeleton data at the original frame rate of input sequences.”
BackgroundMethodResultInfluentialGraph Convolutional Module for Temporal Action Localization in Videos
Zeng, R., Huang, W., Tan, M., Rong, Y., Zhao, P., Huang, J., & Gan, C. (2021) · IEEE Transactions on Pattern Analysis and Machine Intelligence · doi:10.1109/tpami.2021.3090167 · Cited by 89
“to several research areas in computer vision, such as skeletonbased action recognition [50], object detection [48] and video classification [45].”
BackgroundMVAN: Multi-View Attention Networks for Fake News Detection on Social Media
Ni, S., Li, J., & Kao, H. (2021) · IEEE Access · doi:10.1109/access.2021.3100245 · Cited by 128
“While comparing the previous comparison models, we add ST-GCN [45] and DCRNN [46] models for comparison.”
Hu, F., Zhang, L., Yang, X., & Zhang, W. (2024) · IEEE Transactions on Intelligent Transportation Systems · doi:10.1109/tits.2023.3348517 · Cited by 106
“Several studies have demonstrated that GCNs possess a robust modeling capacity for spatial structural information [22], [26], yet they still lack sufficient ability to mine temporal information.”
BackgroundASL Citizen: A Community-Sourced Dataset for Advancing Isolated Sign Language Recognition
Desai, A., Berger, L., Minakov, F. O., Milan, V., Singh, C., Pumphrey, K., Ladner, R. E., Daumé, H., Lu, A. X., Caselli, N. K., et al. (2023) · Neural Information Processing Systems · doi:10.48550/arxiv.2304.05934 · Cited by 94
“We train two fundamentally di erent types of machine learning methods on the ASL Citizen dataset: an appearance-based approach, I3D, which is based on a 3D convolutional network applied directly to the frames of the video (Carreira and Zisserman, 2017); and a pose-based approach, ST-GCN, which preprocesses the video t…”
MethodHYperbolic Self-Paced Learning for Self-Supervised Skeleton-based Action Representations
Franco, L., Mandica, P., Munjal, B., & Galasso, F. (2023) · International Conference on Learning Representations · doi:10.48550/arxiv.2303.06242 · Cited by 95
“Most recent work in (supervised) skeleton-based action recognition (Chen et al., 2021a;b; Wang et al., 2020) adopts the ST-GCN model of Yan et al. (2018) for its simplicity and performance.”
BackgroundSkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-training
Yan, H., Liu, Y., Wei, Y., Li, Z., Li, G., & Lin, L. (2023) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv51070.2023.00516 · Cited by 76
“[88] proposed a spatial-temporal graph convolutional network to learn the spatial and temporal pattern from skeleton data.”
BackgroundInfluentialGraph-based Spatial Transformer with Memory Replay for Multi-future Pedestrian Trajectory Prediction
Li, L., Pagnucco, M., & Song, Y. (2022) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr52688.2022.00227 · Cited by 90
“Traditional GNN models such as Graph Convolutional Network (GCN) [16], GraphSAGE [13] and Graph Attention Network (GAT) [39] are widely used in computer vision tasks such as pose estimation [44, 51], panoptic segmentation [42], point cloud analysis [50], etc.”
MethodSpectral Temporal Graph Neural Network for Trajectory Prediction
Cao, D., Li, J., Ma, H., & Tomizuka, M. (2021) · Proceedings - IEEE International Conference on Robotics and Automation/Proceedings · doi:10.1109/icra48506.2021.9561461 · Cited by 85
“Many recent works attempt to model the interaction be-tween traffic participants by constructing a scene graph and utilizing graph neural networks to extract relational features [6].”
BackgroundIslam, M. M., & Iqbal, T. (2021) · IEEE Robotics and Automation Letters · doi:10.1109/lra.2021.3059624 · Cited by 93
“Here, RGB modality pays greater attention to visual modalities (RGB and Depth), whereas Skeleton modality pays greater attention to non-visual modalities (Physical Sensors) for extracting complementary multimodal features. such as visual [13]–[15], skeleton [16]–[18], and wearable sensors [5], [19].”
BackgroundSkeleton-based Human Action Recognition via Large-kernel Attention Graph Convolutional Network
Liu, Y., Zhang, H., Li, Y., He, K., & Xu, D. (2023) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2023.3247075 · Cited by 122
Self-supervised 3D Skeleton Action Representation Learning with Motion Consistency and Continuity
Su, Y., Lin, G., & Wu, Q. (2021) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv48922.2021.01308 · Cited by 78
“The response magnitude of all the joints (white dots) in a motion sequence in the last layer of ST-GCN [49] backbone.”
BackgroundMethodInfluentialPeeking into occluded joints: A novel framework for crowd pose estimation
Qiu, L.-T., Zhang, X., Li, Y., Li, G., Wu, X., Xiong, Z.-X., Han, X., & Cui, S. (2020) · European Conference on Computer Vision · doi:10.1007/978-3-030-58529-7_29 · Cited by 92
“The human body shows a natural graph structure, so that some advanced work constructed graph networks to address human pose related problems, such as action recognition [25], motion prediction [14], 3D pose regression [28,5].”
BackgroundPedestrian Behavior Prediction Using Deep Learning Methods for Urban Scenarios: A Review
Zhang, C., & Berger, C. (2023) · IEEE Transactions on Intelligent Transportation Systems · doi:10.1109/tits.2023.3281393 · Cited by 84
“GNNs have achieved significant success in human action recognition [115], [116], [117].”
BackgroundYang, D.-K., Huang, S., Xu, Z., Li, Z., Wang, S.-L., Li, M.-C., Wang, Y.-Z., Liu, Y., Yang, K., Chen, Z., et al. (2023) · IEEE International Conference on Computer Vision · doi:10.1109/iccv51070.2023.01871 · Cited by 91
Chen, X., Pang, A., Yang, W. H., Ma, Y., Xu, L., & Jingyi Yu, A. (2021) · International Journal of Computer Vision · doi:10.1007/s11263-021-01486-4 · Cited by 69
“For further motion understanding task, we predict the fine-grained semantic action attributes using a spatial-temporal Graph Convolutional Network(ST-GCN), based on both the original motion embedding stream and the recovered 3D detailed motion stream of the whole video clip.”
InfluentialModelling High-Order Social Relations for Item Recommendation
Liu, Y., Chen, L., He, X., Peng, J., Zheng, Z., & Tang, J. (2020) · IEEE Transactions on Knowledge and Data Engineering · doi:10.1109/tkde.2020.3039463 · Cited by 91
“GNN-based models have achieved the state-of-the-art performance on several tasks, such as social influence prediction [30], traf-fic forecasting [38], recommender system [19], [39], action recognition [40] and event detection [41].”
BackgroundSTIP-GCN: Space-time interest points graph convolutional network for action recognition
Yenduri, S., Chalavadi, V., & Mohan, C. K. (2022) · International Joint Conference on Neural Networks (IJCNN) · doi:10.1109/ijcnn55064.2022.9891959 · Cited by 98
“Yan et al [9] were first to propose a spatio-temporal graphical approach for skeleton-based action recognition.”
BackgroundUncertain Graph Neural Networks for Facial Action Unit Detection
Song, T., Chen, L., Zheng, W., & Ji, Q. (2021) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v35i7.16748 · Cited by 81
“Recently, GNN has been widely applied to many computer vision tasks, e.g., action detection (Yan, Xiong, and Lin 2018), image classification (Defferrard, Bresson, and Vandergheynst 2016) and objection tracking (Cui et al. 2018).”
Method3Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognition
Wang, L., & Koniusz, P. (2023) · Computer Vision and Pattern Recognition · doi:10.1109/cvpr52729.2023.00544 · Cited by 89
“Since Kinetics only provides raw videos without the skeletons, ST-GCN [64] uses the publicly available OpenPose toolbox [2] to estimate and extract the location of 18 human body joints on every frame in the clips.”
BackgroundMethodInfluentialAction Quality Assessment with Temporal Parsing Transformer
Bai, Y., Zhou, D., Zhang, S., Wang, J., Ding, E.-R., Guan, Y., Long, Y., & Wang, J.-D. (2022) · European Conference on Computer Vision · doi:10.48550/arxiv.2207.09270 · Cited by 89
“[30] 0.31 0.39 0.58 0.43 TSN[26] 0.34 0.23 0.72 0.46 JRG[16] 0.36 0.54 0.75 0.57 USDL[22] 0.64 0.63 0.61 0.63 MUSDL[22]”
InfluentialMoDi: Unconditional Motion Synthesis from Diverse Data
Raab, S., Leibovitch, I., Li, P., Aberman, K., Sorkine‐Hornung, O., & Cohen‐Or, D. (2023) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr52729.2023.01333 · Cited by 60
“With action classes at hand, we train an STGCN [Yan et al. 2018] action recognition model.”
MethodAll-optical graph representation learning using integrated diffractive photonic computing units
Yan, T., Yang, R., Zheng, Z., Lin, X., Xiong, H., & Dai, Q. (2022) · Science Advances · doi:10.1126/sciadv.abn7630 · Cited by 109
“It has been successfully applied in many graph-based applications, including molecule property prediction 31 , drug discovery 40 , skeleton-based human action recognition 41 , spatio-temporal forecasting 42 , etc.”
MethodHwang, H., Jang, C., Park, G., Cho, J., & Kim, I.-J. (2021) · IEEE Access · doi:10.1109/access.2021.3051842 · Cited by 73
Pixel-Level Remote Sensing Image Recognition Based on Bidirectional Word Vectors
You, H., Tian, S.-W., Yu, L., & Lv, Y. (2020) · IEEE Transactions on Geoscience and Remote Sensing · doi:10.1109/tgrs.2019.2945591 · Cited by 89
“However, the graph convolutional network (GCN) [43]–[46] algorithm mainly considers and constructs the relationships between nodes (nodes can represent a word in a sentence, a pixel in an image, a feature in a pixel, and so on).”
BackgroundSelf-Attention Network for Skeleton-based Human Action Recognition
Cho, S., Maqbool, M. H., Liu, F., & Foroosh, H. (2020) · IEEE Winter Conference on Applications of Computer Vision · doi:10.1109/wacv45572.2020.9093639 · Cited by 118
“Another method is to retrieve structure information of human body by constructing a graph with human joints as edges [40], which also based on CNNs.”
BackgroundMethodInfluentialMasked Contrastive Graph Representation Learning for Age Estimation
Shou, Y.-T., Cao, X., Liu, H., & Meng, D. (2023) · Pattern Recognition · doi:10.48550/arxiv.2306.17798 · Cited by 88
“In recent years, the modelling method based on graph structure has been applied in the 3D point cloud computing [22, 47], action recognition [25, 46] and other fields.”
MethodSkeleton-Parted Graph Scattering Networks for 3D Human Motion Prediction
Li, M., Chen, S.-H., Zhang, Z., Xie, L.-X., Tian, Q., & Zhang, Y. (2022) · European Conference on Computer Vision · doi:10.48550/arxiv.2208.00368 · Cited by 88
“Mathematically, let X ( t ) ∈ R M × 3 be a pose carrying the 3D coordinates of M body joints at time t , X = [ X (1) , . . . , X ( T ) ] ∈ R T × M × 3 be a three-mode tensor that concatenates moving poses within T timestamps.”
BackgroundOverview of behavior recognition based on deep learning
Hu, K., Jin, J., Zheng, F., Weng, L., & Ding, Y. (2022) · Artificial Intelligence Review · doi:10.1007/s10462-022-10210-8 · Cited by 106
“The ST-GCN model, which is based on the human skeleton, represents the general sequence of behavior recognition, overcoming the deficiency of the RGB-based model.”
MethodResultInfluentialHuman-Centered Collaborative Robots With Deep Reinforcement Learning
Ghadirzadeh, A., Chen, X., Yin, W.-J., Yi, Z., Björkman, M., & Kragic, D. (2020) · IEEE Robotics and Automation Letters · doi:10.1109/lra.2020.3047730 · Cited by 88
“skeleton based action recognition, especially when extended to spatial-temporal graph convolutional networks (ST-GCN) [8], networks that can learn both spatial and temporal patterns in”
BackgroundMethodInfluentialXu, B., Shu, X., Zhang, J., Dai, G., & Song, Y. (2023) · IEEE Transactions on Neural Networks and Learning Systems · doi:10.1109/tnnls.2023.3247103 · Cited by 106
“…existing skeleton-based methods can be grouped into four categories, namely, recurrent neural network (RNN)-based method, convolutional neural network (CNN)-based method, graph convolutional network (GCN)-based method, and transformer-based method [12], [16], [21], [22], [23], [24], [25], [26].”
BackgroundMethodInfluentialHuman-Object Interaction Detection via Disentangled Transformer
Zhou, D., Liu, Z., Wang, J., Wang, L., Hu, T., Ding, E.-R., & Wang, J.-D. (2022) · Computer Vision and Pattern Recognition · doi:10.1109/cvpr52688.2022.01896 · Cited by 87
“Our method also out-performs recent state-of-the-art two-stage method SCG [38] by 0.42% map.”
BackgroundMethodInfluentialAction recognition of construction workers under occlusion
Li, Z., & Li, D.-S. (2022) · Journal of Building Engineering · doi:10.1016/j.jobe.2021.103352 · Cited by 87
A Unified 3D Human Motion Synthesis Model via Conditional Variational Auto-Encoder∗
Cai, Y.-J., Wang, Y., Zhu, Y.-H., Cham, T.-J., Cai, J.-F., Yuan, J.-S., Liu, J., Zheng, C., Yan, S.-J., Ding, H., et al. (2021) · IEEE International Conference on Computer Vision · doi:10.1109/iccv48922.2021.01144 · Cited by 87
“To get the classification scores and intermediate features, we follow [56] in training a ST-GCN-based classifier [57] with the ground truth training data.”
MethodSelf-citationRGB-D Data-Based Action Recognition: A Review
Shaikh, M. B., & Chai, D. (2021) · Sensors · doi:10.3390/s21124246 · Cited by 99
Metadata
- Authors
- Yan, S., Xiong, Y., & Lin, D.
- Affiliations
- Chinese University of Hong Kong (HK)
- Venue
- Proceedings of the AAAI Conference on Artificial Intelligence
- Published
- 2018-04-27
- Volume
- 32
- Issue
- 1
- ISSN
- 2159-5399 (ISSN-L)
- 2374-3468
- OpenAlex
- W2963076818
- Cited by
- 5,410
- References
- 32
- Citations by year
- 2026: 552 · 2025: 895 · 2024: 915 · 2023: 915 · 2022: 755 · 2021: 742 · 2020: 414 · 2019: 193 · 2018: 29
- FWCI
- 103.84
- Type
- conference paper
- Language
- en
- Open access
- diamond
- doi.org
- Locations
- Proceedings of the AAAI Conference on Artificial Intelligence (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- AAAI Publications (The Association for the Advancement of Artificial Intelligence (AAAI)) (submittedVersion)
- arXiv (Cornell University)
- Funders
- Chinese University of Hong Kong
- SenseTime Group
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Human Pose and Action Recognition
- Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Human Motion and Animation
- Keywords
- skeleton-based action recognition, spatio-temporal graph convolutional network, graph convolutional networks, temporal modeling, spatial modeling, generalization
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