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Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition
Open accessAbstract
Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power and difficulties of generalization. In this work, we propose a novel model of dynamic skeletons called Spatial-Temporal Graph Convolutional Networks (ST-GCN), which moves beyond the limitations of previous methods by automatically learning both the spatial and temporal patterns from data. This formulation not only leads to greater expressive power but also stronger generalization capability. On two large datasets, Kinetics and NTU-RGBD, it achieves substantial improvements over mainstream methods.
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Citations
Cites
ImageNet classification with deep convolutional neural networks
Krizhevsky, A., Sutskever, I., & Hinton, G. E. (2017) · Communications of the ACM · doi:10.1145/3065386 · Cited by 112,155 · cited 1×
“In tasks such as image object recognition, the hierarchical representation and locality are usually achieved by the intrinsic properties of convolutional neural networks (Krizhevsky, Sutskever, and Hinton 2012), rather than manually assigning object parts.”
MethodSemi-supervised classification with graph convolutional networks
Kipf, T. N., & Welling, M. (2016) · arXiv · doi:10.48550/arxiv.1609.02907 · Cited by 24,853 · cited 8×
“In the single frame case, ST-GCN with the first partitioning strategy can be implemented with the following formula (Kipf and Welling 2017) where Here the weight vectors of multiple output channels are stacked to form the weight matrix W .”
BackgroundMethodInfluentialLearning Spatiotemporal Features with 3D Convolutional Networks
Tran, D., Bourdev, L., Fergus, R., Torresani, L., & Paluri, M. (2015) · 2015 IEEE International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2015.510 · Cited by 9,593 · cited 2×
“In general, human action can be recognized from multiple modalities(Simonyan and Zisserman 2014; Tran et al. 2015; Wang, Qiao, and Tang 2015; Wang et al. 2016; Zhao et al. 2017), such as appearance, depth, optical flows, and body skeletons (Du, Wang, and Wang 2015; Liu et al.”
BackgroundRealtime Multi-person 2D Pose Estimation Using Part Affinity Fields
Cao, Z., Simon, T., Wei, S.-E., & Sheikh, Y. (2017) · 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr.2017.143 · Cited by 7,539 · cited 3×
“Skeleton and joint trajectories of human bodies are robust to illumination change and scene variation, and they are easy to obtain owing to the highly accurate depth sensors or pose estimation algorithms (Shotton et al. 2011; Cao et al. 2017a).”
BackgroundMethodDeformable Convolutional Networks
Dai, J., Qi, H., Xiong, Y., Li, Y., Zhang, G., Hu, H., & Wei, Y. (2017) · 2017 IEEE International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2017.89 · Cited by 7,513 · cited 1×
“More detailed explanation and other applications of this formulation can be found in (Dai et al. 2017).”
BackgroundSelf-citationAdvances In Deep Learning On Graphs (Gsp'18 Workshop)Preprint
Defferrard, M., Bresson, X., & Vandergheynst, P. (2016) · arXiv (Cornell University) · doi:10.48550/arxiv.1606.09375 · Cited by 7,021 · cited 2×
“…graphs of arbitrary structures, have received increasing attention and successfully been adopted in a number of applications, such as image classification (Bruna et al. 2014), document classifi-cation (Defferrard, Bresson, and Vandergheynst 2016), and semi-supervised learning (Kipf and Welling 2017).”
BackgroundTwo-Stream Convolutional Networks for Action Recognition in Videos
Simonyan, K., & Zisserman, A. (2014) · arXiv · doi:10.48550/arxiv.1406.2199 · Cited by 6,756 · cited 1×
“In general, human action can be recognized from multiple modalities(Simonyan and Zisserman 2014; Tran et al. 2015; Wang, Qiao, and Tang 2015; Wang et al. 2016; Zhao et al. 2017), such as appearance, depth, optical flows, and body skeletons (Du, Wang, and Wang 2015; Liu et al. 2016).”
BackgroundThe Kinetics Human Action Video DatasetPreprint
Kay, W., Carreira, J., Simonyan, K., Zhang, B., Hillier, C., Vijayanarasimhan, S., Viola, F., Green, T., Back, T., Natsev, P., et al. (2017) · arXiv (Cornell University) · doi:10.48550/arxiv.1705.06950 · Cited by 5,004 · cited 13×
“Weevaluate the recognition performance by top-1 and top-5 classification accuracy as recommended by the dataset authors (Kay et al. 2017).”
BackgroundMethodInfluentialTemporal Segment Networks: Towards Good Practices for Deep Action Recognition
Wang, L., Xiong, Y., Wang, Z., Qiao, Y., Lin, D., Tang, X., & Gool, L. V. (2016) · Lecture notes in computer science · doi:10.1007/978-3-319-46484-8_2 · Cited by 4,232 · cited 4×
“We train the standard TSN (Wang et al. 2016) models from scratches on Kinetics with RGB and optical flow models.”
BackgroundMethodInfluentialSelf-citationSpectral Networks and Locally Connected Networks on Graphs
Bruna, J., Zaremba, W., Szlam, A., & LeCun, Y. (2013) · arXiv · doi:10.48550/arxiv.1312.6203 · Cited by 3,983
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Sorted by citations
Items 801–900 of 1,007
A Novel Spatial-Temporal Graph for Skeleton-based Driver Action Recognition
Li, P., Lu, M., Zhang, Z., Shan, D., & Yang, Y. (2019) · International Conference on Intelligent Transportation Systems · doi:10.1109/itsc.2019.8916929 · Cited by 34
“skeleton-based sequences contains compact joints positions information [17], which is robust to variations of viewpoints, body scales, and action speeds.”
BackgroundMethodInfluentialCo-embedding of edges and nodes with deep graph convolutional neural networks
Zhou, Y., Huo, H., Hou, Z., Bu, L., Mao, J., Wang, Y., Lv, X., & Bu, F. (2023) · Scientific Reports · doi:10.1038/s41598-023-44224-1 · Cited by 33
Vision-based human action quality assessment: A systematic review
Liu, J., Wang, H., Stawarz, K., Li, S., Fu, Y., & Liu, H. (2024) · Expert Systems with Applications · doi:10.1016/j.eswa.2024.125642 · Cited by 36
3D skeleton aware driver behavior recognition framework for autonomous driving system
Huo, R., Chen, J., Zhang, Y., & Gao, Q. H. (2024) · Neurocomputing · doi:10.1016/j.neucom.2024.128743 · Cited by 33
Li, S., Wei, Z., Chen, W.-J., Yu, Y., Yang, C.-Y., & Hsu, J. Y.-J. (2024) · European Conference on Computer Vision · doi:10.48550/arxiv.2407.13460 · Cited by 33
“We train a skeleton representation model (Shift-GCN [4] or ST-GCN [26], depending on experimental settings) on the seen classes using standard cross-entropy loss.”
MethodFrequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer
Wu, W., Zheng, C., Yang, Z., Chen, C., Das, S., & Lu, A. (2024) · ACM International Conference on Multimedia (ACM MM) · doi:10.1145/3664647.3681009 · Cited by 21
“Traditional pose-based methods aim to extract motion patterns directly from the poses for trajectory-prediction [27, 50], pose estimation [6, 74], action recognition [10, 66].”
Novel GCN Model Using Dense Connection and Attention Mechanism for Text Classification
Peng, Y., Wu, W., Ren, J., & Yu, X. (2024) · Neural Processing Letters · doi:10.1007/s11063-024-11599-9 · Cited by 34
“Recently, with the success of GNN in action recognition tasks [35], some text classification researchers have also turned their attention to GNN.”
RPMixer: Shaking Up Time Series Forecasting with Random Projections for Large Spatial-Temporal Data
Yeh, C.-C. M., Fan, Y., Dai, X., Saini, U. S., Lai, V., Aboagye, P. O., Wang, J.-P., Chen, H., Zheng, Y., Zhuang, Z., et al. (2024) · Knowledge Discovery and Data Mining · doi:10.1145/3637528.3671881 · Cited by 33
Qin, C., Cheng, J. S., Liu, Z., Ren, Z., & Liu, J. (2023) · Expert Systems with Applications · doi:10.1016/j.eswa.2023.123061 · Cited by 38
A Survey on Graph Classification and Link Prediction based on GNN
Liu, X., Chen, J., & Wen, Q. (2023) · arXiv.org · doi:10.48550/arxiv.2307.00865 · Cited by 33
“Yan et al.[24] presented a method for skeleton motion detection based on Spatio-Temporal graph convolutional neural networks.”
MethodMLST-Former: Multi-Level Spatial-Temporal Transformer for Group Activity Recognition
Zhu, X., Zhou, Y., Wang, D., Ouyang, W., & Su, R. (2022) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2022.3233069 · Cited by 36
“Spatial-temporal graph convolutional network (STGCN) [41] has been applied in action recognition and achieved good performance.”
MethodSpatio-Temporal Graph Convolutional Networks via View Fusion for Trajectory Data Analytics
Hu, W., Li, W., Zhou, X., Kawai, A., Fueda, K., Qian, Q., & Wang, J. (2022) · IEEE Transactions on Intelligent Transportation Systems · doi:10.1109/tits.2022.3210559 · Cited by 36
“In recent years, graph convolutional networks have also been applied to data containing time series, such as traffic prediction [15], [36], [37], [38], and action recognition [39], [40].”
MethodStepNet: Spatial-temporal Part-aware Network for Isolated Sign Language Recognition
Shen, X.-L., Zheng, Z., & Yang, Y. (2022) · ACM Trans. Multim. Comput. Commun. Appl. · doi:10.1145/3656046 · Cited by 33
Toward Complete-View and High-Level Pose-Based Gait Recognition
Pan, H., Chen, Y., Xu, T., He, Y., & He, Z. (2023) · IEEE Transactions on Information Forensics and Security · doi:10.1109/tifs.2023.3254449 · Cited by 39
“For the skeleton feature learning, STGCN [44] first applied GCN in the skeleton-based action recognition, which constructed the edge between spatial and temporal adjacent nodes; inspired by shift CNN, ShiftGCN [45] proposed an efficient GCN model for skeleton-based action recognition, which gained comparable results w…”
ResultSkeleton-based Action Recognition via Temporal-Channel Aggregation
Wang, S., Zhang, Y.-J., Zhao, M., Qi, H., Wang, K., Wei, F., & Jiang, Y. (2022) · arXiv.org · doi:10.48550/arxiv.2205.15936 · Cited by 33
Learning a discriminative SPD manifold neural network for image set classification
Wang, R., Wu, X.-J., Chen, Z.-H., Xu, T.-Y., & Kittler, J. (2022) · Neural Networks · doi:10.1016/j.neunet.2022.03.012 · Cited by 33
Multi-stream part-fused graph convolutional networks for skeleton-based gait recognition
Wang, L., Chen, J., Chen, Z., Liu, Y., & Yang, H. (2022) · Connection science · doi:10.1080/09540091.2022.2026294 · Cited by 33
“Following the work of ST-GCN (Yan et al., 2018), we construct a spatial-temporal graph, where nodesrepresenthumanjointsandedgesrepresentnaturalconnectionsalongboththespa-tial and temporal dimension.”
BackgroundMethodInfluentialUnsupervised Motion Representation Learning with Capsule Autoencoders
Xu, Z., Shen, X., Wong, Y.-K., & Kankanhalli, M. (2021) · Neural Information Processing Systems · doi:10.48550/arxiv.2110.00529 · Cited by 33
“Motion Representation A variety of methods have been proposed to learn (mostly human) motion representation from video frames [3, 23, 28, 53], depth maps [14, 22, 27, 37, 47], keypoints/skeletons [4, 21, 24, 26, 29, 33, 41, 52, 55, 58], or point clouds [6, 7].”
Deep Generative Models for Spatial Networks
Guo, X., Du, Y., & Zhao, L. (2021) · ACM SIGKDD Conference on Knowledge Discovery and Data Mining (KDD) · doi:10.1145/3447548.3467394 · Cited by 20
“Recently, to accommodate both graph constitution and graph geometry, there have been efforts to extend GNNs by incorporating 3D/2D node coordinates in graph convolutions [13, 25, 30, 44, 46].”
BackgroundMulti-Instrumentalist Net: Unsupervised Generation of Music from Body MovementsPreprint
Su, K., Liu, X., & Shlizerman, E. (2020) · arXiv.org · doi:10.48550/arxiv.2012.03478 · Cited by 33
“It is based on Spatio-temporal Graph Convolution Network (ST-GCN) [43] which encodes the body keypoints to pose features, which are then fed into the Transformer decoder where each block contains the self-attention, cross-attention, and feed-forward modules.”
MethodInfluentialAll About Knowledge Graphs for ActionsPreprint
Ghosh, P., Saini, N., Davis, L. S., & Shrivastava, A. (2020) · arXiv (Cornell University) · doi:10.48550/arxiv.2008.12432 · Cited by 25
“To process graphs using deep learning algorithms, graph convolution networks(GCN) have been used for a number of different applications including action recognition [Yan et al., 2018, Ghosh et al., 2020 , 2017].”
MethodRevisiting the Modifiable Areal Unit Problem in Deep Traffic Prediction with Visual Analytics
Zeng, W., Lin, C., Lin, J., Jiang, J., Xia, J.-Z., Turkay, C., & Chen, W. (2020) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2020.3030410 · Cited by 33
“We would like to employ GCN that can encapsulate both spatial and temporal attributes at the same time, e.g. , ST-GCN [48], to model traffic predictions.”
Exploiting Joint Robustness to Adversarial Perturbations
Dabouei, A., Soleymani, S., Taherkhani, F., Dawson, J. M., & Nasrabadi, N. M. (2020) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr42600.2020.00120 · Cited by 34
“Deep neural networks (DNNs) have played an astonishing role in the evolution of modern machine learning by achieving state-of-the-art performance on many challenging tasks [22, 41].”
BackgroundObject-difference drived graph convolutional networks for visual question answering
Zhu, X., Mao, Z.-D., Chen, Z., Li, Y., Wang, Z.-H., & Wang, B. (2020) · Multimedia tools and applications · doi:10.1007/s11042-020-08790-0 · Cited by 33
“Based on the question-specific object graph constructed in Section 3.2 and the attention mechanism mentioned above, we can learn object representations by spatial graph convolution networks [36].”
InfluentialEgoLM: Multi-Modal Language Model of Egocentric Motions
Hong, F., Guzov, V., Kim, H. J., Ye, Y., Newcombe, R., Liu, Z., & Ma, L. (2025) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr52734.2025.00503 · Cited by 22
“From the input side, human videos, either from third-person view [24, 50, 54, 55, 58] or first-person view [5–7, 59 ], are used for this task.”
MASA: Motion-Aware Masked Autoencoder With Semantic Alignment for Sign Language Recognition
Zhao, W., Hu, H., Zhou, W., Mao, Y., Wang, M., & Li, H. (2024) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2024.3409728 · Cited by 34
“II, previous supervised methods, i.e., ST-GCN [66] and PSLR [58] show inferior performance compared with RGB-based methods.”
Attention-Aware Social Graph Transformer Networks for Stochastic Trajectory Prediction
Liu, Y., Li, B., Wang, X., Sammut, C., & Yao, L. (2024) · IEEE Transactions on Knowledge and Data Engineering · doi:10.1109/tkde.2024.3390765 · Cited by 33
Holistic Representation Learning for Multitask Trajectory Anomaly Detection
Stergiou, A., Weerdt, B. D., & Deligiannis, N. (2024) · IEEE Winter Conference on Applications of Computer Vision · doi:10.1109/wacv57701.2024.00659 · Cited by 19
GaitPT: Skeletons are All You Need for Gait Recognition
Cǎtrunǎ, A., Cosma, A., & Rǎdoi, E. (2024) · International Conference on Automatic Face and Gesture Recognition · doi:10.1109/fg59268.2024.10581947 · Cited by 22
“They utilize the ST-GCN architecture [58] to capture the spatio-temporal features from sequences of skeletons.”
MethodInfluentialSee Your Emotion from Gait Using Unlabeled Skeleton Data
Lu, H., Hu, X., & Hu, B. (2023) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v37i2.25272 · Cited by 26
“(Bhattacharya et al. 2020a) propose a classifier network based on Spatial Temporal Graph Convolutional Network (ST-GCN) (Yan, Xiong, and Lin 2018) to detect human emotion from gait.”
Graph-based Multi-ODE Neural Networks for Spatio-Temporal Traffic ForecastingPreprint
Liu, Z., Shojaee, P., & Reddy, C. K. A. (2023) · arXiv (Cornell University) · doi:10.48550/arxiv.2305.18687 · Cited by 20
“STGCN uses GCN for the spatial domain and 1D dilated convolutional operations for the temporal domain, but may lose local information due to the dilation operation, while its absence of attention-based operations and limited capability of convolutional operations in modeling high-dimensional spatial, temporal, and spa…”
BackgroundInfluentialLong-Term Rhythmic Video Soundtracker
Yu, J., Wang, Y., Chen, X.-Y., Sun, X., & Qiao, Y. (2023) · International Conference on Machine Learning · doi:10.48550/arxiv.2305.01319 · Cited by 32
“…variants where ‘LORIS w/o V’ and ‘LORIS w/o R’ drop the visual and rhythm conditioning, respectively, and ‘LORIS w/ V m ’ denotes using a trainable ST-GCN (Yan et al., 2018) network to encode human poses and then con-Method catenate the extracted motion features with I3D features as the visual…”
MethodGrasping Living Objects With Adversarial Behaviors Using Inverse Reinforcement Learning
Hu, Z., Zheng, Y., & Pan, J. (2023) · IEEE Transactions on Robotics · doi:10.1109/tro.2022.3226108 · Cited by 33
“[23] presented a spatialtemporal GCN (ST-GCN) to recognize the human action from the dynamic data of human skeletons.”
BackgroundExploring High-Order Spatio–Temporal Correlations From Skeleton for Person Re-Identification
Lu, J., Wan, H., Li, P., Zhao, X., Ma, N., & Gao, Y. (2023) · IEEE Transactions on Image Processing · doi:10.1109/tip.2023.3236144 · Cited by 43
“In recent years, Graph Neural Networks (GNNs) [43] and the variants [9], [44], [45], [46] have been applied to a series of tasks, including image classification [47], document classification [44], and action recognition [48], [49] due to its robust performance in relation modeling.”
BackgroundQueryPose: Sparse Multi-Person Pose Regression via Spatial-Aware Part-Level Query
Xiao, Y., Su, K., Wang, X., Yu, D., Jin, L., He, M.-S., & Yuan, Z. (2022) · Neural Information Processing Systems · doi:10.48550/arxiv.2212.07855 · Cited by 32
“With the prevalence of deep learning techniques [1, 2, 3], MPPE has achieved remarkable progress and played an important role in many other vision tasks, such as activity recognition [4, 5, 6, 7] and pose tracking [8, 9].”
BackgroundPose-Aided Video-Based Person Re-Identification via Recurrent Graph Convolutional Network
Pan, H., Liu, Q., Chen, Y., He, Y., Zheng, Y., Zheng, F., & He, Z. (2023) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2023.3276996 · Cited by 37
“Compared to the GCN&RNN pipeline and STGCN [13], our RGCN has the following advantages: 1) the hidden state Ht of RGCN in Eq.”
BackgroundMethodInfluentialGraph-aware transformer for skeleton-based action recognition
Zhang, J., Xie, W. C., Wang, C., Tu, R., & Tu, Z. (2022) · The Visual Computer · doi:10.1007/s00371-022-02603-1 · Cited by 38
Chen, Z., Liu, H., Guo, T., Chen, Z., Song, P., & Tang, H. (2022) · arXiv (Cornell University) · doi:10.48550/arxiv.2207.03065 · Cited by 30
“We compare our method with other self-supervised methods and some supervised methods, such as ST-GCN, which has all the same structure and parameters as ours.”
MethodInfluentialFusion of RGB, optical flow and skeleton features for the detection of lameness in dairy cows
Li, Z., Zhang, Q., Lv, S., Han, M., Jiang, M., & Song, H.-B. (2022) · Biosystems Engineering · doi:10.1016/j.biosystemseng.2022.03.006 · Cited by 32
Flow-pose Net: an effective two-stream network for fall detection
Fei, K., Wang, C., Zhang, J., Liu, Y., Xie, X., & Tu, Z. (2022) · The Visual Computer · doi:10.1007/s00371-022-02416-2 · Cited by 34
“After rearranging the coordinates of the joints, we put the preliminary features into ST-GCN [4] and designed convolutional layers separately for refining and formatting, and the concatenation of the outputs of two-stream network is then fed into the classifier to obtain the final result.”
MethodInfluentialExploiting spatio-temporal representation for 3D human action recognition from depth map sequences
Ji, X., Zhao, Q., Cheng, J. S., & Ma, C. (2021) · Knowledge-Based Systems · doi:10.1016/j.knosys.2021.107040 · Cited by 41
A Quadruple Diffusion Convolutional Recurrent Network for Human Motion Prediction
Men, Q., Ho, E. S. L., Shum, H. P. H., & Leung, H. W. H. (2020) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2020.3038145 · Cited by 32
“In existing graph-centered networks [43], [45], [46], the topology structure of graph reflected by the node connectivity A is unweighted and artificially defined.”
BackgroundMulti-stream slowFast graph convolutional networks for skeleton-based action recognition
Sun, N., Leng, L., Liu, J., & Han, G. (2021) · Image and Vision Computing · doi:10.1016/j.imavis.2021.104141 · Cited by 31
Learning to Acquire the Quality of Human Pose Estimation
Zhao, L., Xu, J., Gong, C., Yang, J. J., Zuo, W., & Gao, X. (2020) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2020.3005522 · Cited by 34
“HUMAN poses or named as human skeletons convey significant information, they facilitate many high-level computer vision tasks: human action recognition [1], [2], video”
BackgroundUnsupervised Hyperbolic Representation Learning via Message Passing Auto-Encoders
Park, J., Cho, J., Chang, H. J., & Choi, J. Y. (2021) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr46437.2021.00547 · Cited by 38
“There are many supervised representation learning methods that achieve good performances for downstream tasks [25, 22, 30, 60] on several data domains such as images and graphs.”
BackgroundMC-LSTM: Real-Time 3D Human Action Detection System for Intelligent Healthcare Applications
Yin, J., Han, J. S., Xie, R., Wang, C., Duan, X., Rong, Y., Zeng, X., & Tao, J. (2021) · IEEE Transactions on Biomedical Circuits and Systems · doi:10.1109/tbcas.2021.3064841 · Cited by 43
“For the Cross-Subject accuracy, this work’s accuracy is lower than some research [16], [55].”
MethodA spatial–temporal graph neural network framework for automated software bug triaging
Wu, H., Ma, Y., Xiang, Z., Yang, C., & He, K. (2022) · Knowledge-Based Systems · doi:10.1016/j.knosys.2022.108308 · Cited by 35
“STGCN [51]: It designs multi-scale convolutional filters, each of which is composed of receptive field computation and signal mapping, to encode dynamic graphs.”
Human interaction recognition framework based on interacting body part attention
Lee, D.-G., & Lee, S. (2022) · Pattern Recognition · doi:10.1016/j.patcog.2022.108645 · Cited by 33
Recurrent Semantic Preserving Generation for Action Prediction
Chen, L., Lu, J.-W., Song, Z.-J., & Zhou, J. (2021) · IEEE transactions on circuits and systems for video technology (Print) · doi:10.1109/tcsvt.2020.2975065 · Cited by 32
“…methods, including AAC [11], MMAPM [18], IBOW [17], DBOW [17], DeepSCN [4], Lai et al. [5], MSSC [20], Lan et al. [21], Yuge et al. [24], Harshala et al. [25], MTSSVM [16] LieNet [60], ST-LSTM [61], AAPNet [62], PA-DRL [22], RGN-KF [63], I3D [64], LieNet [60], ST-GCN [65], and AS-GCN [66].”
IntegralAction: Pose-driven Feature Integration for Robust Human Action Recognition in Videos
Moon, G., Kwon, H., Lee, K. M., & Cho, M. (2020) · 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) · doi:10.1109/cvprw53098.2021.00372 · Cited by 32
“NTU-RGBD.”
BackgroundMethodInfluentialHiEve: A Large-Scale Benchmark for Human-Centric Video Analysis in Complex Events
Lin, W., Liu, H., Liu, S., Li, Y., Xiong, H., Qi, G.-J., & Sebe, N. (2023) · International Journal of Computer Vision · doi:10.1007/s11263-023-01842-6 · Cited by 141
“For ST-GCN, follow the [66], we utilize its official toolbox(1) to generate skeleton locations for frames using OpenPose.”
MethodContext-Aware Cross-Attention for Skeleton-Based Human Action Recognition
Fan, Y., Weng, S., Zhang, Y., Shi, B., & Zhang, Y. (2020) · IEEE Access · doi:10.1109/access.2020.2968054 · Cited by 38
“Many works have been proposed with different input modalities, including RGB video [1], [2], [9], [10], optical flow [4], [11] and human 2D/3D skeletons [8], [12], [13] (the optical flow and human skeletons can be estimated directly from the RGB video).”
BackgroundMethodInfluentialLi, X., Qian, B., Wei, J., Li, A., Liu, X., & Zheng, Q. (2019) · Proceedings · doi:10.1109/icdm.2019.00049 · Cited by 30
“Many remarkable papers are worthy to refer, such as graph attention network [24], In the graph neural network area, the most related work is spatio-temporal graph convolutional neural network [25]–[27].”
BackgroundSparse Coding of Shape Trajectories for Facial Expression and Action Recognition
Tanfous, A. B., Drira, H., & Amor, B. B. (2019) · IEEE Transactions on Pattern Analysis and Machine Intelligence · doi:10.1109/tpami.2019.2932979 · Cited by 46
“Both feed-forward neural networks such as CNNs [38], [41], [75] and several variants of recurrent neural networks”
Ling, Y.-C., Ma, Z.-L., Zhang, Q., Xie, B.-Q., & Weng, X.-X. (2024) · IEEE transactions on intelligent transportation systems (Print) · doi:10.1109/tits.2024.3398252 · Cited by 31
“Yan et al. [27] firstly proposed the spatial-temporal GCN model (ST-GCN) for the action recognition.”
BackgroundMethodMasked Video and Body-worn IMU Autoencoder for Egocentric Action Recognition
Zhang, M.-F., Huang, Y., Liu, R.-C., & Sato, Y. (2024) · European Conference on Computer Vision · doi:10.48550/arxiv.2407.06628 · Cited by 31
“Drawing inspiration from skeleton-based action recognition models [13, 60], we propose a graph-based IMU modeling technique, where we construct a graph with nodes as IMU features.”
MethodWang, Z., & Yan, J.-H. (2024) · Journal of manufacturing systems · doi:10.1016/j.jmsy.2024.04.019 · Cited by 31
Temporal cues enhanced multimodal learning for action recognition in RGB-D videos
Liu, D., Meng, F., Xia, Q., Ma, Z., Mi, J., Gan, Y., Ye, M., & Zhang, J. (2024) · Neurocomputing · doi:10.1016/j.neucom.2024.127882 · Cited by 31
Improving self-supervised action recognition from extremely augmented skeleton sequences
Guo, T., Liu, M., Liu, H., Wang, G., & Li, W. (2024) · Pattern Recognition · doi:10.1016/j.patcog.2024.110333 · Cited by 28
Zhang, S., Yin, J.-Q., Dang, Y.-H., & Fu, J. (2023) · IEEE transactions on circuits and systems for video technology (Print) · doi:10.1109/tcsvt.2024.3386553 · Cited by 31
Prime: Privacy-preserving video anomaly detection via Motion Exemplar guidance
Su, Y. R., Zhu, H., Tan, Y., An, S., & Xing, M. (2023) · Knowledge-Based Systems · doi:10.1016/j.knosys.2023.110872 · Cited by 32
MMASD: A Multimodal Dataset for Autism Intervention Analysis
Li, J., Chheang, V., Kullu, P., Brignac, E., Guo, Z., Bhat, A. N., Barner, K., & Barmaki, R. (2023) · International Conference on Multimodal Interaction · doi:10.1145/3577190.3614117 · Cited by 31
“2D skeleton data has been widely applied to tasks relating to human behavior understanding, such as action recognition [41, 42], action quality assessment [24, 25] and beyond.”
BackgroundDecoupled Graph Neural Networks for Large Dynamic Graphs
Zheng, Y., Wei, Z., & Liu, J. (2023) · Proceedings of the VLDB Endowment · doi:10.14778/3598581.3598595 · Cited by 27
“Some works apply Kalman ltering [13, 29] or stacked spatial-temporal graph convolution networks (STGCN) [41] to create dynamic graph embeddings, and then use simple MLPs as decoders to perform the prediction task.”
MethodATTACH Dataset: Annotated Two-Handed Assembly Actions for Human Action Understanding
Aganian, D., Stephan, B., Eisenbach, M., Stretz, C., & Gross, H. (2023) · IEEE International Conference on Robotics and Automation · doi:10.1109/icra48891.2023.10160633 · Cited by 31
“For the person split, VA-CNN and AGCN perform similarly well, with ST-GCN being slightly worse.”
MethodFocalized contrastive view-invariant learning for self-supervised skeleton-based action recognition
Men, Q., Ho, E. S. L., Shum, H. P. H., & Leung, H. W. H. (2023) · Neurocomputing · doi:10.1016/j.neucom.2023.03.070 · Cited by 28
“Compared to supervised models that heavily rely on action labels [1, 2, 3], recognition without manual labeling is considered more efficient and more comprehensive to learn representative features with large-scale data.”
BackgroundXiong, X., Min, W., Wang, Q., & Zha, C. (2022) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2022.3201186 · Cited by 39
“Yan et al. [43] provided a novel view to aggregate the spatial and temporal features of skeleton joints for action recognition.”
BackgroundMethodAdversarial Deep Learning for Indoor Localization With Channel State Information Tensors
Wang, X., Wang, X., Mao, S., Zhang, J., Periaswamy, S. C., & Patton, J. (2022) · IEEE Internet of Things Journal · doi:10.1109/jiot.2022.3155562 · Cited by 33
“DCNN for image classification, action recognition applications utilizing ST-GCN for processing the skeleton data obtained from RGB-D sensors [23], [24].”
MethodNguyen, T., Pham, D., Vu, H., & Le, T. (2022) · IET Computer Vision · doi:10.1049/cvi2.12119 · Cited by 37
Ren, P., Sun, H.-F., Hao, J.-C., Wang, J.-Y., Qi, Q., & Liao, J. (2022) · Computer Vision and Pattern Recognition · doi:10.1109/cvpr52688.2022.01990 · Cited by 31
“, action recognition [7,46,61], human pose estimation [6,28,65,68,71] and hand pose estimation [2, 9, 11, 14, 25].”
BackgroundEncoder-Decoder Architecture for Supervised Dynamic Graph Learning: A Survey
Zhu, Y., Lyu, F., Hu, C., Chen, X., & Liu, X. (2022) · arXiv.org · doi:10.48550/arxiv.2203.10480 · Cited by 31
“There are three partitioning strategies proposed in [21]:”
BackgroundMethodInfluentialWTAGRAPH: Web Tracking and Advertising Detection using Graph Neural Networks
Yang, Z., Pei, W., Chen, M.-C., & Yue, C. (2021) · IEEE Symposium on Security and Privacy · doi:10.5281/zenodo.5166790 · Cited by 31
“…achieved state-of-the-art performance for tasks in different domains such as point clouds classification and action recognition in computer vision [27]–[29], recommendation and spam detection in social networks [30]–[32], and molecular fingerprints and drug discovery in chemistry [24], [33], [34].”
BackgroundHAN: An Efficient Hierarchical Self-Attention Network for Skeleton-Based Gesture Recognition
Liu, J., Wang, Y., Xiang, S., & Pan, C.-H. (2021) · Pattern Recognition · doi:10.1016/j.patcog.2025.111343 · Cited by 31
“Params FLOPs Two-stream 3D CNN [37] 0.91M 1.53G SEM-MEM+WAL [38] 2.36M 1.35G ST-GCN [4] 1.73M 1.68G Liu et al. [5] 2.05M 1.46G HAN 0.53M 0.04G HAN-2S 0.94M 0.05G based on manifold learning with SVM classifier, our method is suboptimal.”
InfluentialSpatio-Temporal Graph Scattering Transform
Pan, C., Chen, S.-H., & Ortega, A. (2020) · International Conference on Learning Representations · doi:10.48550/arxiv.2012.03363 · Cited by 31
“For example, in skeleton-based human action recognition, we can model a sequence of 3D joint locations as data supported on skeleton graphs across time, which reflects both the human physical constraints and temporal consistency (Yan et al. (2018)).”
InfluentialCommunity enhanced graph convolutional networks
Liu, Y., Wang, Q., Wang, X., Zhang, F., Geng, L., Wu, J., & Xiao, Z. (2020) · Pattern Recognition Letters · doi:10.1016/j.patrec.2020.08.015 · Cited by 30
FALCONS: FAst Learner-grader for CONtorted poses in Sports
Nekoui, M., Cruz, F. O. T., & Li, C. (2020) · 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) · doi:10.1109/cvprw50498.2020.00458 · Cited by 31
“In order to regress the scores based on the extracted joint sequences (taken from the pose estimation module trained on our dataset), we develop the wellknown Spatial Temporal Graph Convolutional Networks (ST-GCN) [19] to also learn dependencies between unconnected joints.”
MethodInfluentialVisual-Semantic Graph Attention Networks for Human-Object Interaction Detection
Liang, Z.-J., Liu, J.-F., Guan, Y.-S., & Rojas, J. (2020) · IEEE International Conference on Robotics and Biomimetics · doi:10.1109/robio54168.2021.9739429 · Cited by 31
“redicate,object> triplet. Whilst computer vision has experienced extraordinary advances in object detection [6,21,29], human pose estimation [5,25], scene segmentation [13], and action recognition [17,38]; the harder problem of HOI has progressed less so, as it is a more a b Instance Detection Interaction Inference…”
BackgroundIntegration of UAVs in Urban Search and Rescue Missions
Surmann, H., Worst, R., Buschmann, T., Leinweber, A., Schmitz, A., Senkowski, G., & Goddemeier, N. (2019) · IEEE International Symposium on Safety, Security and Rescue Robotics · doi:10.1109/ssrr.2019.8848940 · Cited by 31
“A pre-trained graph convolutional network for skeleton-based action recognition [29] classified the scene as feeding birds because of the absence of training material”
BackgroundMethodAligning Subtitles in Sign Language Videos
Bull, H., Afouras, T., Varol, G., Albanie, S., Momeni, L., & Zisserman, A. (2021) · 2021 IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv48922.2021.01135 · Cited by 30
“The model consists of ST-GCN [60] and BiLSTM layers and segments sign language video into subtitle units.”
MethodA Survey of Video Action Recognition Based on Deep Learning
Gong, P., & Luo, X. (2025) · Knowledge-Based Systems · doi:10.1016/j.knosys.2025.113594 · Cited by 34
An effective skeleton-based approach for multilingual sign language recognition
Renjith, S., Suresh, M. S. S., & Rashmi, M. (2025) · Engineering Applications of Artificial Intelligence · doi:10.1016/j.engappai.2024.109995 · Cited by 35
Kamal, S., Alhasson, H. F., Alnusayri, M., Alatiyyah, M., Aljuaid, H., Jalal, A., & Liu, H. (2025) · Italian National Conference on Sensors · doi:10.3390/s25010200 · Cited by 30
“There are many techniques for spatio-temporal feature extraction, such as 3D Pose Estimation [3], 3D Convolutional Neural Networks [4], and Graph-Based Approaches [5].”
Understanding Emotional Body Expressions via Large Language Models
Lu, H., Chen, J., Liang, F., Tan, M.-K., Zeng, R.-H., & Hu, X.-P. (2024) · AAAI Conference on Artificial Intelligence · doi:10.48550/arxiv.2412.12581 · Cited by 30
“(Ghaleb et al. 2021) proposed a classifier network based on Spatial-Temporal Graph Convolutional Networks (Yan, Xiong, and Lin 2018) to recognize emotions from body movements.”
Multi-scale context-aware network for continuous sign language recognition
Xue, S., Gao, L., Wan, L., & Feng, W. (2024) · Virtual Reality & Intelligent Hardware · doi:10.1016/j.vrih.2023.06.011 · Cited by 35
Exploring Vision Transformers for 3D Human Motion-Language Models with Motion Patches
Yu, Q., Tanaka, M., & Fujiwara, K. (2024) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr52733.2024.00095 · Cited by 16
“The cross-modal analysis of 3D human motion and natu-ral language has opened up new avenues for tasks such as motion recognition [10, 38, 46, 49, 50, 52, 54, 60] and text-to-motion synthesis [3, 36, 37], which can benefit the applications like animating avatars or humans [18, 53].”
BackgroundFine-Grained Side Information Guided Dual-Prompts for Zero-Shot Skeleton Action Recognition
Chen, Y., Guo, J.-C., He, T., Lu, X.-C., & Wang, L. (2024) · ACM Multimedia · doi:10.1145/3664647.3681196 · Cited by 30
“Their common practice is extracting visual features from skeleton sequences with ST-GCN (Yan et al., 2018) or Shift-GCN (Cheng et al., 2020) and obtaining semantic embeddings from category names or action descriptions with Word2Vec (Mikolov et al., 2013b) or Sentence-Bert (Reimers & Gurevych, 2019).”
MethodLi, Y., Liu, K., Liu, S., Feng, L., & Qiao, H. (2023) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2023.3285416 · Cited by 29
“They have been successfully applied to many files like action recognition [26], [29], [33], [35], [41], [42], [43], [44], [45], [46], [47], [48], action localization [49] and motion prediction [50], [51], [52].”
BackgroundMethodInfluentialGeng, P., Lu, X., Hu, C., Liu, H., & Lyu, L. (2023) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2023.3248782 · Cited by 34
Pedestrian Crossing Action Recognition and Trajectory Prediction with 3D Human Keypoints
Li, J., Shi, X., Chen, F., Stroud, J., Zhang, Z., Lan, T., Mao, J., Kang, J., Refaat, K. S., Yang, W., et al. (2023) · Proceedings - IEEE International Conference on Robotics and Automation/Proceedings · doi:10.1109/icra48891.2023.10160273 · Cited by 23
WM–STGCN: A Novel Spatiotemporal Modeling Method for Parkinsonian Gait Recognition
Zhang, J., Lim, J., Kim, M., Hur, S., & Chung, T. (2023) · Italian National Conference on Sensors · doi:10.3390/s23104980 · Cited by 30
“Table 4 compares the performance with the other well-known machine learning models of LSTM, KNN, Decision Tree, AdaBoost, and ST–GCN.”
BackgroundMethodInfluentialHuman-Avatar Interaction in Metaverse
Lam, K. Y., Yang, L., Alhilal, A. Y., Lee, L., Gareth Tyson, A., & Hui, P. (2022) · ACM International Conference on Multimedia in Asia (MMAsia) · doi:10.1145/3551626.3564936 · Cited by 33
“Our framework takes the mask of an avatar pose as the input image for the full-body gesture recognition program [34] to compute the result.”
MethodSong, S.-Y., Song, Y., Luo, C., Song, Z., Kuzucu, S., Jia, X., Guo, Z., Xie, W.-C., Shen, L.-L., & Gunes, H. (2022) · arXiv.org · doi:10.48550/arxiv.2211.12482 · Cited by 30
“To encode a raw data sample as a graph, the majority of existing approaches [11], [13], [15], [16] manually define the vertices, the topology of the graph (i.e., edges’ presence) Manuscript received September 19, 2022. as well as each edge’s features based on pre-defined rules.”
BackgroundMethodInfluentialDynamic Graph Modeling for Weakly-Supervised Temporal Action Localization
Shi, H., Zhang, X., Li, C., Gong, L., Li, Y., & Bao, Y.-J. (2022) · ACM Multimedia · doi:10.1145/3503161.3548077 · Cited by 30
“Graph convolutional networks [10] arewidely used for non-Euclidean structures, which have recently become increasingly popular in computer vision, such as skeleton-based action recognition [35], person re-identification [25], and video classification [33].”
MethodSpatio-Temporal Player Relation Modeling for Tactic Recognition in Sports Videos
Kong, L., Pei, D., He, R., Huang, D., & Wang, Y.-H. (2022) · IEEE transactions on circuits and systems for video technology (Print) · doi:10.1109/tcsvt.2022.3156634 · Cited by 30
Versatile Multi-Modal Pre-Training for Human-Centric Perception
Hong, F., Pan, L., Cai, Z., & Liu, Z. (2022) · Computer Vision and Pattern Recognition · doi:10.1109/cvpr52688.2022.01568 · Cited by 30
“As a long-standing problem, human-centric perception has been studied for decades, ranging from sparse prediction tasks, such as human action recognition [8, 27, 42, 50], 2D keypoints detection [2, 26, 43, 48] and 3D pose estimation [22, 31, 40], to dense prediction tasks, such as human parsing [7, 11, 12, 25] and Den…”
BackgroundMSST-RT: Multi-Stream Spatial-Temporal Relative Transformer for Skeleton-Based Action Recognition
Sun, Y., Shen, Y., & Ma, L. (2021) · Sensors · doi:10.3390/s21165339 · Cited by 29
“In particular, the ST-GCN model proposed by Yan et al. [17] is the first construct, a spatial-temporal graph that offers a new partitioning strategy.”
BackgroundInfluentialZhou, L., Mao, Q., & Dong, M. (2025) · Tsinghua Science & Technology · doi:10.26599/tst.2024.9010095 · Cited by 24
Adaptive multi-view graph convolutional networks for skeleton-based action recognition
Liu, X., Li, Y., & Xia, R. (2020) · Neurocomputing · doi:10.1016/j.neucom.2020.03.126 · Cited by 30
Joint Spatial and Temporal Modeling for Hydrological Prediction
Zhao, Q., Zhu, Y., Shu, K., Wan, D., Yu, Y., Zhou, X., & Liu, H. (2020) · IEEE Access · doi:10.1109/access.2020.2990181 · Cited by 38
“[42] proposed the spatiotemporal convolution network model ST-GCN, it solves the problem of human motion recognition which is based on the key points of the human skeleton.”
Unified Spatial–Temporal Edge-Enhanced Graph Networks for Pedestrian Trajectory Prediction
Li, R., Qiao, T., Katsigiannis, S., Zhu, Z., & Shum, H. P. H. (2025) · IEEE Transactions on Circuits and Systems for Video Technology · doi:10.1109/tcsvt.2025.3539522 · Cited by 22
Text-Controlled Motion Mamba: Text-Instructed Temporal Grounding of Human Motion
Wang, X., Kang, Z., & Mu, Y. (2025) · IEEE Transactions on Image Processing · doi:10.1109/tip.2025.3624601 · Cited by 12
Metadata
- Authors
- Yan, S., Xiong, Y., & Lin, D.
- Affiliations
- Chinese University of Hong Kong (HK)
- Venue
- Proceedings of the AAAI Conference on Artificial Intelligence
- Published
- 2018-04-27
- Volume
- 32
- Issue
- 1
- ISSN
- 2159-5399 (ISSN-L)
- 2374-3468
- OpenAlex
- W2963076818
- Cited by
- 5,410
- References
- 32
- Citations by year
- 2026: 552 · 2025: 895 · 2024: 915 · 2023: 915 · 2022: 755 · 2021: 742 · 2020: 414 · 2019: 193 · 2018: 29
- FWCI
- 103.84
- Type
- conference paper
- Language
- en
- Open access
- diamond
- doi.org
- Locations
- Proceedings of the AAAI Conference on Artificial Intelligence (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- AAAI Publications (The Association for the Advancement of Artificial Intelligence (AAAI)) (submittedVersion)
- arXiv (Cornell University)
- Funders
- Chinese University of Hong Kong
- SenseTime Group
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Human Pose and Action Recognition
- Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Human Motion and Animation
- Keywords
- skeleton-based action recognition, spatio-temporal graph convolutional network, graph convolutional networks, temporal modeling, spatial modeling, generalization
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