Cited by 269Teaching and Learning ProgrammingEducational Robotics and EngineeringArtificial Intelligence in Education

PopBots: Designing an Artificial Intelligence Curriculum for Early Childhood Education

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Williams, Randi, Park, Hae Won, Oh, Lauren, Breazeal, Cynthia·2019·Proceedings of the AAAI Conference on Artificial Intelligence

Abstract

PopBots is a hands-on toolkit and curriculum designed to help young children learn about artificial intelligence (AI) by building, programming, training, and interacting with a social robot. Today’s children encounter AI in the forms of smart toys and computationally curated educational and entertainment content. However, children have not yet been empowered to understand or create with this technology. Existing computational thinking platforms have made ideas like sequencing and conditionals accessible to young learners. Going beyond this, we seek to make AI concepts accessible. We designed PopBots to address the specific learning needs of children ages four to seven by adapting constructionist ideas into an AI curriculum. This paper describes how we designed the curriculum and evaluated its effectiveness with 80 Pre-K and Kindergarten children. We found that the use of a social robot as a learning companion and programmable artifact was effective in helping young children grasp AI concepts. We also identified teaching approaches that had the greatest impact on student’s learning. Based on these, we make recommendations for future modules and iterations for the PopBots platform.

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Research works printed but not linked: 10

  1. Druga, S.; Williams, R.; Breazeal, C.; and Resnick, M. 2017. Hey google is it ok if i eat you?: Initial explorations in childagent interaction. In Proceedings of the 2017 Conference on Interaction Design and Children , 595-600. ACM.
  2. Druga, S.; Williams, R.; Park, H. W.; and Breazeal, C. 2018. How smart are the smart toys?: children and parents' agent interaction and intelligence attribution. In Proceedings of the 17th ACM Conference on Interaction Design and Children , 231-240. ACM.
  3. Flannery, L. P.; Silverman, B.; Kazakoff, E. R.; Bers, M. U.; Bont´ a, P.; and Resnick, M. 2013. Designing scratchjr: support for early childhood learning through computer programming. In Proceedings of the 12th International Conference on Interaction Design and Children , 1-10. ACM.
  4. Kumar, A. N. 2004. Three years of using robots in an artificial intelligence course: lessons learned. Journal on Educational Resources in Computing (JERIC) 4(3):2.
  5. Leidl, K. D.; Bers, M. U.; and Mihm, C. 2017. Programming with scratchjr: a review of the first year of user analytics. Siu-cheung KONG The Education University of Hong Kong, Hong Kong 116.
  6. McReynolds, E.; Hubbard, S.; Lau, T.; Saraf, A.; Cakmak, M.; and Roesner, F. 2017. Toys that listen: A study of parents, children, and internet-connected toys. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems , 5197-5207. ACM.
  7. Sullivan, A.; Elkin, M.; and Bers, M. U. 2015. Kibo robot demo: engaging young children in programming and engineering. In Proceedings of the 14th international conference on interaction design and children , 418-421. ACM.
  8. Sullivan, A. A. 2016. Breaking the STEM Stereotype: Investigating the Use of Robotics to Change Young Childrens Gender Stereotypes About Technology and Engineering . Ph.D. Dissertation. Tufts University.
  9. Talaga, P., and Oh, J. C. 2009. Combining aima and lego mindstorms in an artificial intelligence course to build real world robots. Journal of Computing Sciences in Colleges 24(3):56-64.
  10. Williams, R.; Machado, C. V.; Druga, S.; Breazeal, C.; and Maes, P. 2018. My doll says it's ok: a study of children's conformity to a talking doll. In Proceedings of the 17th ACM Conference on Interaction Design and Children , 625-631. ACM.

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Authors
Williams, R., Park, H. W., Oh, L., & Breazeal, C.
Affiliations
Massachusetts Institute of Technology (US)
Venue
Proceedings of the AAAI Conference on Artificial Intelligence
Published
2019-07-17
Volume
33
Issue
01
Pages
9729-9736
ISSN
  • 2159-5399 (ISSN-L)
  • 2374-3468
OpenAlex
W2964603799
Cited by
269
References
22
Citations by year
2026: 40 · 2025: 52 · 2024: 50 · 2023: 38 · 2022: 46 · 2021: 31 · 2020: 6 · 2019: 6
FWCI
25.77
Type
conference paper
Language
en
Open access
Locations
  • Proceedings of the AAAI Conference on Artificial Intelligence (publishedVersion)
  • AAAI Publications (The Association for the Advancement of Artificial Intelligence (AAAI)) (submittedVersion)
  • DSpace@MIT (Massachusetts Institute of Technology) (submittedVersion, cc-by-nc-sa)
Funders
  • National Science Foundation (1138986, 1745302)
  • Samsung
Topics
  • Physical Sciences › Computer Science › Computer Science Applications › Teaching and Learning Programming
  • Physical Sciences › Computer Science › Artificial Intelligence › Educational Robotics and Engineering
  • Physical Sciences › Computer Science › Information Systems › Artificial Intelligence in Education
Keywords
artificial intelligence in education, early childhood education, social robots, AI curriculum design, constructionism, learning companions, pre-kindergarten children, computational thinking

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