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Cited by 118Gaze Tracking and Assistive TechnologyUsability and User Interface DesignHuman-Automation Interaction and Safety

The DOI matches its Crossref record; 50 of the 51 references it cites were found in a registry or an index; none of the 21 sources its claims cite is checked for support yet.

Gaze Path Stimulation in Retrospective Think-Aloud

Open access

Abstract

For a long time, eye tracking has been thought of as a promising method for usability testing. During the last couple of years, eye tracking has finally started to live up to these expectations, at least in terms of its use in usability laboratories. We know that the user’s gaze path can reveal usability issues that would otherwise go unnoticed, but a common understanding of how best to make use of eye movement data has not been reached. Many usability practitioners seem to have intuitively started to use gaze path replays to stimulate recall for retrospective walk through of the usability test. We review the research on thinkaloud protocols in usability testing and the use of eye tracking in the context of usability evaluation. We also report our own experiment in which we compared the standard, concurrent think-aloud method with the gaze path stimulated retrospective think-aloud method. Our results suggest that the gaze path stimulated retrospective think-aloud method produces more verbal data, and that the data are more informative and of better quality as the drawbacks of concurrent think-aloud have been avoided.

Overview

CoChat Summary

TL;DR

In a usability test of Autotalli.com with eight participants, gaze path stimulated retrospective think-aloud produced significantly more verbal data and more cognitive comments than concurrent think-aloud. RTA also revealed 11 new usability problems not found in observation and CTA, though the authors call the results preliminary due to small sample size.

Key findings

  • Gaze path stimulated RTA produced significantly more verbal data than CTA: CTA yielded 1,148 words / 66 comments, RTA after CTA yielded 3,309 words / 214 comments, and RTA without preceding CTA yielded 4,136 words / 267 comments; the Stage effect on average number of words was significant, F(1,6) = 29.6, p < .0001.
  • Comment quality shifted toward cognitive operations: CTA comments were 82% manipulative, 14% visual, and 4% cognitive; RTA without preceding CTA was 42% manipulative, 15% visual, and 43% cognitive; Comment Category effect F(2,6) = 20.2, p < .0001, and Stage × Category interaction F(2,6) = 14.1, p < .0001.
  • Of 44 usability problems encountered, 31 were present in both retrospective and concurrent think-aloud protocols; only two problems observed in videotaped sessions were not talked about in RTA, while RTA revealed 11 new problems not found in observation and CTA.
  • Three out of four users found retrospective verbalization more pleasant than concurrent thinking aloud, and all users reported it was easy to follow the gaze paths.

Methods

  • Traditional usability test of a Finnish car brokerage web site (Autotalli.com) with eight participants (24–33 years, average 30; three male, five female) and eight tasks; half were instructed to think aloud concurrently, half performed tasks without verbalizing, and all had gaze recorded with a Tobii 1750 eye tracker at 50 Hz.
  • All participants then gave retrospective verbalizations while viewing a video replay with their gaze path overlaid, shown at half speed; the experimenter prompted think-aloud if participants fell silent.
  • Qualitative analysis categorized usability problems from CTA and RTA; quantitative analysis coded verbalizations using Hansen’s (1991) categories—manipulative, visual, cognitive—and used a 2 × 2 × 3 ANOVA with CTA as between-subjects, Stage as within-subjects, and Comment Category as within-subjects.

Limitations

  • Stated in the paper: results are preliminary due to small sample size; the increase in verbalizations might be due to more talkative participants in the RTA condition rather than retrospection itself; instructions and probes in RTA need further research.
  • Stated in the paper: eye tracking lost data from nearly one third of participants (one recording problem, two calibration failures), calibration and mobility restrictions remain demanding, and RTA lengthens testing—the retrospective walkthrough likely takes at least twice or three times the original task execution, with their retrospective verbalization taking about 20 minutes.
  • Evident from the text: the sample was not representative of the site’s real end-user group because the site is dominated by male users, but three originally recruited male participants were omitted; also, no audio was played during playback, and the experimenter had trouble keeping pace with tasks because tasks were read aloud and not shown on screen.

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Integrity signals

Registry

Crossref · 10.16910/jemr.2.4.5

Cites

50 of 50 references verified0 citation errors · 0 not checkable

Statistics

3 tests recomputed · 0 with the reported and recomputed p on opposite sides of .05

Figures

Figure 1 A screen capture of the recorded video.
Figure 1 A screen capture of the recorded video.CC-BY · From the PDF
Figure. 2 The main search page with an overlay of the gaze path indicating a problematic area.
Figure. 2 The main search page with an overlay of the gaze path indicating a problematic area.CC-BY · From the PDF

Verification

Claims the paper makes

0 Valid · 0 Not valid · 18 Not checked · 31 Own results and interpretations

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Statistics that don’t add up

Each reported p-value recomputed from its test statistic and degrees of freedom.

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Statistics recomputed

Every reported test result, recomputed from its test statistic and degrees of freedom. A result shows as not adding up only once an independent check has confirmed it.

  • Doesn’t add upF(1, 6) = 29.6reported p < .0001 · recomputed p = .002

    “F(1,6) = 29.6,p < .0001”

  • Doesn’t add upF(2, 6) = 20.2reported p < .0001 · recomputed p = .002

    “F(2,6) = 20.2,p < .0001”

  • Doesn’t add upF(2, 6) = 14.1reported p < .0001 · recomputed p = .005

    “F(2,6) = 14.1, p < .0001”

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Self-check

Percentages, sums and reported differences re-computed from the paper’s own numbers.

Each contradiction between two passages listed here was confirmed by an independent check.

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Citations

Cites

Show all 51 references

Research works printed but not linked: 6

  1. Aaltonen, A. (1999). Eye tracking in usability testing: Is it worthwhile? 'Usability & eye tracking' workshop at CHI'99, ACM Press.
  2. Duchowski, A.T. (2006). High-level eye movement me- trics in the usability context. Position paper, CHI2006 Workshop Getting a Measure of Satisfaction from Eyetracking in Practice, April 23, 2006. Retrieved September 24, 2008, from http://www.amber- light.co.uk/CHI2006/pos_papr_duchowski.pdf
  3. Lehtinen, M., Hyrskykari, A., & Räihä, K.-J. (2006). Gaze path playback supporting retrospective think- aloud in usability tests. In Proceedings of the 2nd Conference on Communication by Gaze Interaction - COGAIN 2006, Turin, Italy, 88-91. Retrieved Sep- tember 24, 2008, from http://www.cogain.org/cogain2006/COGAIN2006_Pr oceedings.pdf
  4. Maughan, L., Dodd, J., & Walters, R. (2007). Video rep- lay as a cue in retrospective protocol …Don't make me think aloud! Poster presented at the Second Scan- dinavian Workshop on Applied Eye-Tracking (SWAET 2007), Lund.
  5. Norman, K.L. & Murphy, E. (2004). Usability testing of an Internet form for the 2004 overseas enumeration test: A comparison of think-aloud and retrospective reports. In Proceedings of the Human Factors Society 48th Annual Meeting, Human Factors Society, New Orleans, LA. Retrieved September 24, 2008, from http://lap.umd.edu/lap/Papers/Tech_Reports/LAP200 4TR04/LAP2004TR04.pdf
  6. Poole, A. & Ball, L.J. (2006). Eye tracking in human- computer interaction and usability research: Current status and future prospects. In Ghaoui, C. (Ed.). En- cyclopedia of Human Computer Interaction. Idea Group Publishing. Retrieved September 24, 2008 from http://www.alexpoole.info/academic/Poole&Ball%20 EyeTracking.pdf

Cited by

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Metadata

Authors
Hyrskykari, A., Ovaska, S., Majaranta, P., Räihä, K.-J., & Lehtinen, M.
Affiliations
University of Tampere (FI)
Venue
Journal of Eye Movement Research
Publisher
MDPI AG
Published
2008-11-26
Volume
2
Issue
4
ISSN
1995-8692 (ISSN-L)
OpenAlex
W2469474566
Cited by
118
References
51
Citations by year
2026: 9 · 2025: 4 · 2024: 6 · 2023: 8 · 2022: 5 · 2021: 11 · 2020: 24 · 2019: 3 · 2018: 5 · 2017: 6 · 2016: 6 · 2015: 5 · 2014: 7 · 2013: 6 · 2012: 6
FWCI
3.23
Type
journal article
Language
en
Open access
Licence
cc-by
Locations
  • Journal of Eye Movement Research (publishedVersion, cc-by)
  • Journal of Eye Movement Research (SwissUniversities) (submittedVersion, cc-by)
  • DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Gaze Tracking and Assistive Technology
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Social Sciences › Human Factors and Ergonomics › Human-Automation Interaction and Safety
Keywords
retrospective think-aloud, think-aloud, eye tracking, usability evaluation, concurrent think-aloud, usability testing

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CoChat. (2026). Citation check: Gaze Path Stimulation in Retrospective Think-Aloud. https://app.cochat.ai/papers/10.16910/jemr.2.4.5
The paper
Hyrskykari, A., Ovaska, S., Majaranta, P., Räihä, K.-J., & Lehtinen, M. (2008). Gaze Path Stimulation in Retrospective Think-Aloud. Journal of Eye Movement Research. https://doi.org/10.16910/jemr.2.4.5

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