The DOI matches its Crossref record.
Simulator Sickness in Virtual Environments.
Abstract
Abstract : Virtual Reality (also known as Virtual Environment or VE) technology shows many promising applications in areas of training, medicine, architecture, astronomy, data handling, teleoperation, and entertainment. A potential threat to using this - technology is the mild to severe discomfort that some users experience during or after a VE session. Similar effects have been observed with flight and driving simulators. The simulator sickness literature forms a solid background for the study of sickness in virtual environments and many of the findings may be directly applicable. This report reviews literature concerning simulator sickness, motion sickness, and virtual environments. Forty factors that may be associated with simulator sickness in virtual environments are identified. These factors form three global categories: subject, simulator, and task. The known and predicted effects of these factors on sickness in VEs are discussed. A table summarizes the information presented in this report. The information can be used as a guide for future research concerning simulator sickness in virtual environments.
Overview
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
The self-check needs the paper’s full text.
Citations
Cited by
A discussion of cybersickness in virtual environments
LaViola, J. J. (2000) · ACM SIGCHI Bulletin · doi:10.1145/333329.333344 · Cited by 1,426
Review on cybersickness in applications and visual displays
Rebenitsch, L., & Owen, C. (2016) · Virtual Reality · doi:10.1007/s10055-016-0285-9 · Cited by 971
Presence and Cybersickness in Virtual Reality Are Negatively Related: A Review
Weech, S., Kenny, S., & Barnett-Cowan, M. (2019) · Frontiers in Psychology · doi:10.3389/fpsyg.2019.00158 · Cited by 913
A SWOT Analysis of the Field of Virtual Reality Rehabilitation and Therapy
Rizzo, A. “., & Kim, G. J. (2005) · Presence: Teleoperators and Virtual Environments · doi:10.1162/1054746053967094 · Cited by 877
Human Performance Issues and User Interface Design for Teleoperated Robots
Chen, J. Y. C., Haas, E. C., & Barnes, M. J. (2007) · IEEE Transactions on Systems, Man and Cybernetics, Part C (Applications and Reviews) · doi:10.1109/tsmcc.2007.905819 · Cited by 646
Metadata
- Authors
- Kolasinski, E. M.
- Publisher
- Defense Technical Information Center
- Published
- 1995-05-01
- OpenAlex
- W2101004019
- Cited by
- 538
- References
- 0
- Type
- report
- Language
- en
- Open access
- closed
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review
How to cite
Cite CoChat for the checks on this page, and the paper for its own findings.
- This page
- CoChat. (2026). Citation check: Simulator Sickness in Virtual Environments. https://app.cochat.ai/papers/10.21236/ada295861
- The paper
- Kolasinski, E. M. (1995). Simulator Sickness in Virtual Environments. https://doi.org/10.21236/ada295861
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.