The Study of Games
Georges, Robert A., Avedon, Elliott M., Sutton-Smith, Brian·1975·Western Folklore
DOI 10.2307/1499097
Cited by (246)
Items 201–246 of 246
- Gamification Service Framework and Transformative Services: Applications for Environmental, Social and Organizational ChangesSol Klapztein, Carla Cipolla · 2021 · Springer eBooks
- Education of non-studentsEric Blanchot, Noam Ebner, Christopher Honeyman, Sanda Kaufman, Rachel Parish · 2012 · SSRN Electronic Journal
- 'I want to be a Game Maker' : experiences of digital game making with eleven year oldsLeonard Busuttil · 2014
- Traditional children’s games in the Mediterranean: analogiesEliseo Andréu Cabrera · 2009 · Journal of Human Sport and Exercise
- SANCTUARY : asymmetric interfaces for game-based tablet learningJason Haas · 2013
- Roguelife : digital death in videogames and its design consequencesJames Bowie. Wilson · 2019
- Exploring the notion of ‘Grinding’ in massively multiplayer online role playing gamer discourse: the case of Guild WarsNis Bojin · 2013 · Summit (Simon Fraser University)
- Game Preferences of Delinquent and Non-Delinquent BoysShraga Serok, Arthur Blum · 1980 · The Journal of Sociology & Social Welfare
- Optimal Experience: An Analysis of Flow Among Intramural Officials at the University of Tennessee, KnoxvilleVictor Alexander Martin · 2011
- Teaching inductively: games in the tertiary classroomDavid J. Low · 2010
- The effect of modernization on attitudes toward play among Filipino children of Negros, Oriental, PhilippinesJanice Ann Beran · 1976
- Conceptual Understanding of Multiplicative Properties Through Endogenous Digital Game PlayAndré R. Denham · 2012 · ProQuest LLC eBooks
- Urban Playgrounds, Alternate Games— on Urban Play, ARGs, and PsychogeographyVerena Kuni · 2011 · Springer eBooks
- A importância das regras e do gameplay no envolvimento do jogador de videogameHelia Vannucchi de Almeida Santos · 2010
- Children's GamesLinda A. Hughes · 1981 · Children's Literature Association quarterly
- Schoolchildren's Games - Purposeless Cooperation, Competition, Bullying?Miroslav Klusák · 2010 · Journal of Pedagogy / Pedagogický casopis
- Constitutional Game - An Analytical Framework of Constitutional Law and Constitutional PoliticsBenny Y. T. Tai · 2010 · Journal of Politics and Law
- Religioon loopõhistes arvutimängudes: narratiivne analüüs mängu-uuringute vahendinaLiisa Veber · 2013 · DSpace repository (University of Tartu)
- THE EFFECT OF THE "HAPPY HIGHWAY" GAME ON COMMUNICATION OF ELEMENTARY STUDENTS IN INITIAL GROUP COUNSELING SESSIONSEileen K. Oswald · 2000
- Die geskiedenis van die US-dameshokkieklub: 1903-1992H Laubscher, FJG Van der Merwe · 2011 · South African Journal for Research in Sport Physical Education and Recreation
- Organic Chemistry Crossword PuzzleNilgün Seçken · 2012
- Games Consumers Play: The Construction, Maintenance, and Defense of Elective Identity Through PlayJohn Hildebrand · 2012 · Figshare
- Games – Refining the ModelPedro A. Santos · 2008
- Digitaalisten pelien kulttuuriMikko Kamula · 2011 · UTUPub (University of Turku)
- Can play be defined?: Colonial and relativistic approaches to the cultural anthropology of playHenning Eichberg · 2015 · University of Southern Denmark Research Portal (University of Southern Denmark)
- Understanding Interactive Fictions as a Continuum: Reciprocity in Experimental Writing, Hypertext Fiction, and Video Games.Elizabeth Burgess · 2015 · Research Explorer (The University of Manchester)
- Game-Street: Rhetoric and Critical Play for Business Ethics InstructionGlen Southergill · 2010 · TigerPrints (Clemson University)
- Experiences of digital game making with eleven year oldsLeonard Busuttil · 2014
- ENHANCING LEARNING WITH EDUCATIONAL GAMESDianne C. Jones · 2003
- Hey, where's the monster? How a storytelling game is played in a preschool classroomJeremy J. Sydik · 2016 · Lincoln (University of Nebraska)
- 'Worthy of a Certain Seriousness': Games, Ludic Attention, and Political Life.Benjamin Peterson · 2016 · Deep Blue (University of Michigan)
- “May the odds be ever in your favor”: Reading Shakespeare’s The Tempest through the Hunger GamesAmbereen Dadabhoy · 2017 · The CEA critic/CEA critic
- You're Getting It! How Preschool Teachers and Students Experience Literacy Tabletop Games in the ClassroomKatherine A. W Sydik · 2017 · Lincoln (University of Nebraska)
- The Games Economists PlayPhilipp Gerlach · 2016
- Playing with reality: A technocultural ethnography of pervasive gamingDaniel Dixon · 2018 · UWE Research Repository (UWE Bristol)
- Games for Growth – a Leading QuestionLanie Melamed · 2017 · Routledge eBooks
- JailangkungMargaret Chan · 2018 · Oxford University Press eBooks
- MPF Framework: An Aesthetic and Phenomenological Approach to Ludic Difficulty in Video GamesMateo Terrasa Torres · 2019 · Communications in computer and information science
- Virtual Subjectivities and the Existential Significance of Virtual WorldsStefano Gualeni, Daniel Vella · 2020 · Springer eBooks
- Games in Early Modern CultureCaroline Baird · 2020 · Early modern literature in history
- The education of non-studentsChristopher Honeyman, Noam Ebner, Eric Blanchot, Sanda Kaufman, Richard Parish · 2013 · EngagedScholarship @ Cleveland State University (Cleveland State University)
- Physical Activity and Development in KenyaPeter Mählmann · 2016
- Some of My Best Dolls Are Black: Colorblind Rhetoric in Online Collecting CommunitiesRebecca West · 2014 · Loyola eCommons (Loyola University of Chicago)
- PELILLISTÄMINEN JA MOBIILISOVELLUKSETMikael Kitola · 2013 · Jyväskylä University Digital Archive (University of Jyväskylä)
- Communicative Implications of the Modern Video Game: An Audience-Centered ApproachKyle Dudley Richards · 2010 · KU ScholarWorks (The University of Kansas)
- The Renaissance: The Dawn of Scientific Enquiry into Health and FitnessRoy Jesse Shephard · 2014 · Studies in history and philosophy of science