The Study of Games

Georges, Robert A., Avedon, Elliott M., Sutton-Smith, Brian·1975·Western Folklore

Cited by (246)

Items 201–246 of 246

  1. Gamification Service Framework and Transformative Services: Applications for Environmental, Social and Organizational Changes
    Sol Klapztein, Carla Cipolla · 2021 · Springer eBooks
  2. Education of non-students
    Eric Blanchot, Noam Ebner, Christopher Honeyman, Sanda Kaufman, Rachel Parish · 2012 · SSRN Electronic Journal
  3. 'I want to be a Game Maker' : experiences of digital game making with eleven year olds
    Leonard Busuttil · 2014
  4. Traditional children’s games in the Mediterranean: analogies
    Eliseo Andréu Cabrera · 2009 · Journal of Human Sport and Exercise
  5. SANCTUARY : asymmetric interfaces for game-based tablet learning
    Jason Haas · 2013
  6. Roguelife : digital death in videogames and its design consequences
    James Bowie. Wilson · 2019
  7. Exploring the notion of ‘Grinding’ in massively multiplayer online role playing gamer discourse: the case of Guild Wars
    Nis Bojin · 2013 · Summit (Simon Fraser University)
  8. Game Preferences of Delinquent and Non-Delinquent Boys
    Shraga Serok, Arthur Blum · 1980 · The Journal of Sociology & Social Welfare
  9. Optimal Experience: An Analysis of Flow Among Intramural Officials at the University of Tennessee, Knoxville
    Victor Alexander Martin · 2011
  10. Teaching inductively: games in the tertiary classroom
    David J. Low · 2010
  11. The effect of modernization on attitudes toward play among Filipino children of Negros, Oriental, Philippines
    Janice Ann Beran · 1976
  12. Conceptual Understanding of Multiplicative Properties Through Endogenous Digital Game Play
    André R. Denham · 2012 · ProQuest LLC eBooks
  13. Urban Playgrounds, Alternate Games— on Urban Play, ARGs, and Psychogeography
    Verena Kuni · 2011 · Springer eBooks
  14. A importância das regras e do gameplay no envolvimento do jogador de videogame
    Helia Vannucchi de Almeida Santos · 2010
  15. Children's Games
    Linda A. Hughes · 1981 · Children's Literature Association quarterly
  16. Schoolchildren's Games - Purposeless Cooperation, Competition, Bullying?
    Miroslav Klusák · 2010 · Journal of Pedagogy / Pedagogický casopis
  17. Constitutional Game - An Analytical Framework of Constitutional Law and Constitutional Politics
    Benny Y. T. Tai · 2010 · Journal of Politics and Law
  18. Religioon loopõhistes arvutimängudes: narratiivne analüüs mängu-uuringute vahendina
    Liisa Veber · 2013 · DSpace repository (University of Tartu)
  19. THE EFFECT OF THE "HAPPY HIGHWAY" GAME ON COMMUNICATION OF ELEMENTARY STUDENTS IN INITIAL GROUP COUNSELING SESSIONS
    Eileen K. Oswald · 2000
  20. Die geskiedenis van die US-dameshokkieklub: 1903-1992
    H Laubscher, FJG Van der Merwe · 2011 · South African Journal for Research in Sport Physical Education and Recreation
  21. Organic Chemistry Crossword Puzzle
    Nilgün Seçken · 2012
  22. Games Consumers Play: The Construction, Maintenance, and Defense of Elective Identity Through Play
    John Hildebrand · 2012 · Figshare
  23. Games – Refining the Model
    Pedro A. Santos · 2008
  24. Digitaalisten pelien kulttuuri
    Mikko Kamula · 2011 · UTUPub (University of Turku)
  25. Can play be defined?: Colonial and relativistic approaches to the cultural anthropology of play
    Henning Eichberg · 2015 · University of Southern Denmark Research Portal (University of Southern Denmark)
  26. Understanding Interactive Fictions as a Continuum: Reciprocity in Experimental Writing, Hypertext Fiction, and Video Games.
    Elizabeth Burgess · 2015 · Research Explorer (The University of Manchester)
  27. Game-Street: Rhetoric and Critical Play for Business Ethics Instruction
    Glen Southergill · 2010 · TigerPrints (Clemson University)
  28. Experiences of digital game making with eleven year olds
    Leonard Busuttil · 2014
  29. ENHANCING LEARNING WITH EDUCATIONAL GAMES
    Dianne C. Jones · 2003
  30. Hey, where's the monster? How a storytelling game is played in a preschool classroom
    Jeremy J. Sydik · 2016 · Lincoln (University of Nebraska)
  31. 'Worthy of a Certain Seriousness': Games, Ludic Attention, and Political Life.
    Benjamin Peterson · 2016 · Deep Blue (University of Michigan)
  32. “May the odds be ever in your favor”: Reading Shakespeare’s The Tempest through the Hunger Games
    Ambereen Dadabhoy · 2017 · The CEA critic/CEA critic
  33. You're Getting It! How Preschool Teachers and Students Experience Literacy Tabletop Games in the Classroom
    Katherine A. W Sydik · 2017 · Lincoln (University of Nebraska)
  34. The Games Economists Play
    Philipp Gerlach · 2016
  35. Playing with reality: A technocultural ethnography of pervasive gaming
    Daniel Dixon · 2018 · UWE Research Repository (UWE Bristol)
  36. Games for Growth – a Leading Question
    Lanie Melamed · 2017 · Routledge eBooks
  37. Jailangkung
    Margaret Chan · 2018 · Oxford University Press eBooks
  38. MPF Framework: An Aesthetic and Phenomenological Approach to Ludic Difficulty in Video Games
    Mateo Terrasa Torres · 2019 · Communications in computer and information science
  39. Virtual Subjectivities and the Existential Significance of Virtual Worlds
    Stefano Gualeni, Daniel Vella · 2020 · Springer eBooks
  40. Games in Early Modern Culture
    Caroline Baird · 2020 · Early modern literature in history
  41. The education of non-students
    Christopher Honeyman, Noam Ebner, Eric Blanchot, Sanda Kaufman, Richard Parish · 2013 · EngagedScholarship @ Cleveland State University (Cleveland State University)
  42. Physical Activity and Development in Kenya
    Peter Mählmann · 2016
  43. Some of My Best Dolls Are Black: Colorblind Rhetoric in Online Collecting Communities
    Rebecca West · 2014 · Loyola eCommons (Loyola University of Chicago)
  44. PELILLISTÄMINEN JA MOBIILISOVELLUKSET
    Mikael Kitola · 2013 · Jyväskylä University Digital Archive (University of Jyväskylä)
  45. Communicative Implications of the Modern Video Game: An Audience-Centered Approach
    Kyle Dudley Richards · 2010 · KU ScholarWorks (The University of Kansas)
  46. The Renaissance: The Dawn of Scientific Enquiry into Health and Fitness
    Roy Jesse Shephard · 2014 · Studies in history and philosophy of science