The DOI matches its Crossref record; 57 of the 58 references it cites were found in a registry or an index.
Social Virtual Reality: Neurodivergence and Inclusivity in the Metaverse
Open accessAbstract
Whereas traditional teaching environments encourage lively and engaged interaction and reward extrovert qualities, introverts, and others with symptoms that make social engagement difficult, such as autism spectrum disorder (ASD), are often disadvantaged. This population is often more engaged in quieter, low-key learning environments and often does not speak up and answer questions in traditional lecture-style classes. These individuals are often passed over in school and later in their careers for not speaking up and are assumed to not be as competent as their gregarious and outgoing colleagues. With the rise of the metaverse and democratization of virtual reality (VR) technology, post-secondary education is especially poised to capitalize on the immersive learning environments social VR provides and prepare students for the future of work, where virtual collaboration will be key. This study seeks to reconsider the role of VR and the metaverse for introverts and those with ASD. The metaverse has the potential to continue the social and workplace changes already accelerated by the pandemic and open new avenues for communication and collaboration for a more inclusive audience and tomorrow.
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“This is also true for neurodivergent or disabled children, as the metaverse holds potential for inclusivity, allowing children with disabilities to participate in activities that might be challenging in the physical world (Hutson, 2022).”
From Virtual Reality Risks for Children in the Metaverse: An Examination through Criminological Perspectives (2026) · cites this paper as Hutson, 2022
Citations
Cites
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Virtual Reality Job Interview Training in Adults with Autism Spectrum Disorder
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Cited by
Sorted by citations
The Metaverse: A new digital frontier for consumer behavior
Hadi, R., Melumad, S., & Park, E. S. (2023) · Journal of Consumer Psychology · doi:10.1002/jcpy.1356 · Cited by 472
Al-Ghaili, A. M., Kasim, H., Al‐Hada, N. M., Hassan, Z., Othman, M., Hussain, T. J., Kasmani, R. M., & Shayea, I. A. M. (2022) · IEEE Access · doi:10.1109/access.2022.3225638 · Cited by 191
Advances in Metaverse Investigation: Streams of Research and Future Agenda
Trunfio, M., & Rossi, S. (2022) · Virtual Worlds · doi:10.3390/virtualworlds1020007 · Cited by 106
Al-Sharafi, M. A., Al‐Emran, M., Al-Qaysi, N., Iranmanesh, M., & Ibrahim, N. (2023) · International Journal of Human-Computer Interaction · doi:10.1080/10447318.2023.2260984 · Cited by 97
Metaverse applications in education: a systematic review and a cost-benefit analysis
Camilleri, M. A. (2023) · Interactive Technology and Smart Education · doi:10.1108/itse-01-2023-0017 · Cited by 105
Metadata
- Authors
- Hutson, J.
- Affiliations
- Lindenwood University (US)
- Corresponding author
- Hutson, James
- ORCID
- Hutson, James
- Venue
- Societies
- Publisher
- MDPI AG
- Published
- 2022-07-07
- Volume
- 12
- Issue
- 4
- Pages
- 102
- ISSN
- 2075-4698 (ISSN-L)
- OpenAlex
- W4284713669
- Cited by
- 107
- References
- 58
- Citations by year
- 2026: 6 · 2025: 18 · 2024: 22 · 2023: 54 · 2022: 7
- FWCI
- 12.48
- Type
- journal article
- Language
- en
- Open access
- gold
- doi.org
- Licence
- Locations
- Societies (publishedVersion, cc-by)
- RePEc: Research Papers in Economics (submittedVersion)
- DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Social Sciences › Education › Educational Technology in Learning
- Social Sciences › Education › Education and Learning Interventions
- Keywords
- social virtual reality, metaverse, neurodivergence, autism spectrum disorder, introversion, inclusivity, immersive learning, postsecondary education, remote collaboration, workplace communication
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