Cited by 14Digital Media and Visual ArtUsability and User Interface DesignInnovative Human-Technology Interaction

Interactive Design for New Media and the Web

Iuppa, Nick·2001·Routledge eBooks

Abstract

In an age where digital technology makes just about anything possible, Interactive Design for New Media and the Web demonstrates how to realize that promise through the creation of outstanding interactive programs. This hands-on, practical book examines the ever-expanding capabilities of all forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to deliver the required message or story with this technology. Interactive Design for New Media and the Web covers the technology as well as the tools and practices of interactive design, including the creation of site maps and flow charts, and the writing of design documents. It examines the latest interactive features of DVD, as well as the newest techniques and technologies for other forms of digital presentation. New design templates, 3D graphics and animation, polling and use of cookies, distance learning, html, and intranet learning games are among the topics covered in this book. Examples and case studies demonstrate the broad range of applications from websites to CD-ROM games to successful web commerce sites, including the capacity for user participation in e-commerce.The companion Website shows numerous examples discussed in the text of all types of programs and their applications.

Integrity signals

Registry

Crossref · 10.4324/9780080508979

Cites

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Recomputing p-values needs the paper’s full text.

Claims the paper makes

This paper’s full text isn’t openly available, so its claims and self-check weren’t run. The registry and citation checks still apply.

Claims other papers make about this one

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  • E-learning courses typically have a series of lessons that present content, test comprehension, and provide remedial loops and conditional branching.

    “These typically have a series of lessons that present the content, test for comprehension, and provide remedial loops and other conditional branching [28].”

    From The Information Architecture of Behavior Change Websites (2005) · cites this paper as [28]

  • The linear model of the tunnel is familiar because it is consistent with the manner in which content is presented in movies, textbook narratives, academic classes, and multiple clinical sessions.

    “The linear model is familiar because it is consistent with the manner in which content is presented in movies [28,32], textbook narratives [26], academic classes, and multiple clinical sessions.”

    From The Information Architecture of Behavior Change Websites (2005) · cites this paper as [28]

Cited by

Sorted by citations

Authors
Iuppa, N.
Corresponding author
Iuppa, Nick
Venue
Routledge eBooks
Publisher
Routledge
Published
2001-09-07
OpenAlex
W641020989
Cited by
14
References
0
Citations by year
2025: 1 · 2017: 2 · 2015: 1 · 2014: 1
FWCI
1.62
Type
book
Language
en
Open access
closed
Locations
  • Routledge eBooks (publishedVersion)
  • International Linear Collider (submittedVersion)
Topics
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Digital Media and Visual Art
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
Keywords
interactive design, new media, web design, user interface design, digital presentations, site mapping, flowcharts, design documents, 3D graphics, animation, polling, cookies, distance education, HTML, e-commerce, user participation

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