Young, R. Michael
North Carolina State University
5 papers on CoChat
Most cited papers
- Verified
Narrative Planning: Balancing Plot and Character
Riedl, M. O., & Young, R. M. (2010) · Journal of Artificial Intelligence Research
Artificial Intelligence in GamesAI-based Problem Solving and Planning
Cited by 522
- Verified
Annie: Automated Generation of Adaptive Learner Guidance for Fun Serious Games
Thomas, J. M., & Young, R. M. (2010) · IEEE Transactions on Learning Technologies
Intelligent Tutoring Systems and Adaptive LearningEducational Games and Gamification
Cited by 48
- Verified
Proactive Mediation in Plan-Based Narrative Environments
Harris, J., & Young, R. M. (2009) · IEEE Transactions on Computational Intelligence and AI in Games
Artificial Intelligence in GamesAI-based Problem Solving and Planning
Cited by 29
- Verified · note
Integrating plan-based behavior generation with game environments
Young, R. M., & Riedl, M. O. (2005) · Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Artificial Intelligence in GamesAI-based Problem Solving and Planning
Cited by 21
- Verified
Intentionality and Conflict in The Best Laid Plans Interactive Narrative Virtual Environment
Ware, S. G., & Young, R. M. (2016) · IEEE Transactions on Computational Intelligence and AI in Games
Artificial Intelligence in GamesAI-based Problem Solving and Planning
Cited by 19
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