Czarnecki, Wojciech M.
Google DeepMind (United Kingdom)
9 papers on CoChatORCID 0000-0002-2641-9542
Most cited papers
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Grandmaster level in StarCraft II using multi-agent reinforcement learning
Vinyals, O., Babuschkin, I., Czarnecki, W. M., Mathieu, M., Dudzik, A., Chung, J., Choi, D. H., Powell, R., Ewalds, T., Georgiev, P., et al. (2019) · Nature
Artificial Intelligence in GamesReinforcement Learning in Robotics
Cited by 3,455
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Human-level performance in 3D multiplayer games with population-based reinforcement learning
Jaderberg, M., Czarnecki, W. M., Dunning, I., Marris, L., Lever, G., Castañeda, A. G., Beattie, C., Rabinowitz, N. C., Morcos, A. S., Ruderman, A., et al. (2019) · Science
Artificial Intelligence in GamesReinforcement Learning in Robotics
Cited by 662
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Population Based Training of Neural Networks
Jaderberg, M., Dalibard, V., Osindero, S., Czarnecki, W. M., Donahue, J., Razavi, A., Vinyals, O., Green, T., Dunning, I., Simonyan, K., et al. (2017) · arXiv
Machine Learning and Data ClassificationStochastic Gradient Optimization Techniques
Cited by 284
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From motor control to team play in simulated humanoid football
Liu, S., Lever, G., Wang, Z., Merel, J., Eslami, S. M. A., Hennes, D., Czarnecki, W. M., Tassa, Y., Omidshafiei, S., Abdolmaleki, A., et al. (2022) · Science Robotics
Reinforcement Learning in RoboticsHuman Motion and Animation
Cited by 88
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Open-ended Learning in Symmetric Zero-sum Games
Balduzzi, D., Garnelo, M., Bachrach, Y., Czarnecki, W. M., Perolat, J., Jaderberg, M., & Graepel, T. (2019) · arXiv
Artificial Intelligence in GamesEvolutionary Algorithms and Applications
Cited by 88
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Kickstarting Deep Reinforcement Learning
Schmitt, S., Hudson, J. J., Zidek, A., Osindero, S., Doersch, C., Czarnecki, W. M., Leibo, J. Z., Kuttler, H., Zisserman, A., Simonyan, K., et al. (2018) · arXiv
Reinforcement Learning in RoboticsDomain Adaptation and Few-Shot Learning
Cited by 67
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Open-Ended Learning Leads to Generally Capable Agents
Open Ended Learning Team, Stooke, A., Mahajan, A., Barros, C., Deck, C., Bauer, J., Sygnowski, J., Trebacz, M., Jaderberg, M., Mathieu, M., et al. (2021) · arXiv
Reinforcement Learning in RoboticsArtificial Intelligence in Games
Cited by 56
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A study on the plasticity of neural networks
Berariu, T., Czarnecki, W., De, S., Bornschein, J., Smith, S., Pascanu, R., & Clopath, C. (2021) · arXiv
Domain Adaptation and Few-Shot LearningNeural Networks and Applications
Cited by 3
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Pick Your Battles: Interaction Graphs as Population-Level Objectives for Strategic Diversity
Garnelo, M., Czarnecki, W. M., Liu, S., Tirumala, D., Oh, J., Gidel, G., van Hasselt, H., & Balduzzi, D. (2021) · arXiv
Artificial Intelligence in GamesEvolutionary Algorithms and Applications
Cited by 3
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