An audio-based 3d spatial guidance ar system for blind users.
Open accessAbstract
Augmented reality (AR) has great potential for blind users because it enables a range of applications that provide audio information about specific locations or directions in the user’s environment. For instance, the CamIO (“Camera Input-Output”) AR app makes physical objects (such as documents, maps, devices and 3D models) accessible to blind and visually impaired persons by providing real-time audio feedback in response to the location on an object that the user is touching (using an inexpensive stylus). An important feature needed by blind users of AR apps such as CamIO is a 3D spatial guidance feature that provides real-time audio feedback to help the user find a desired location on an object. We have devised a simple audio interface to provide verbal guidance towards a target of interest in 3D. The experiment we report with blind participants using this guidance interface demonstrates the feasibility of the approach and its benefit for helping users find locations of interest.
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Users revealed dissatisfaction with the repetitive and potentially irritating nature of using voice-based feedback.
“However, users revealed dissatisfaction with the repetitive and potentially irritating nature of using voice-based feedback (22, 24, 35, 38, 39).”
From SONOICE! a Sonar–Voice dynamic user interface for assisting individuals with blindness and visual impairment in pinpointing elements in 2D tactile readers (2024) · cites this paper as [24]
In Results and Discussion, P3 reported frustration with lagging voice feedback and said the speed of repetitive speech made her feel rushed. The paper does not report that users generally found voice feedback irritating; the same section says all three interviewees acknowledged its benefits. Page numbers are not available in the supplied passages. (LLM, conf=0.84)
Experimental — accuracy not yet measuredPeople with blindness or visual impairment have highlighted the need for an assistive interface to pinpoint elements on tactile surfaces.
“People with BVI have highlighted the need for an assistive interface to pinpoint elements on tactile surfaces (9, 20–24).”
From SONOICE! a Sonar–Voice dynamic user interface for assisting individuals with blindness and visual impairment in pinpointing elements in 2D tactile readers (2024) · cites this paper as [24]
Voice guidance helps people with blindness or visual impairment pinpoint and target elements effectively.
“Previous research has shown that voice guidance helps BVI people pinpoint and target elements effectively.”
From SONOICE! a Sonar–Voice dynamic user interface for assisting individuals with blindness and visual impairment in pinpointing elements in 2D tactile readers (2024) · cites this paper as [24]
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Cites
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Non-visual access to an interactive 3d map.
Coughlan, J. M., Biggs, B., & Shen, H. (2022) · Lecture Notes in Computer Science · doi:10.1007/978-3-031-08648-9_29 · Cited by 8 · see citing works
Self-citationRamôa, G., Schmidt, V., Schwarz, T., Stiefelhagen, R., & König, P. (2024) · Frontiers in Rehabilitation Sciences · doi:10.3389/fresc.2024.1368983 · Cited by 5 · see citing works
- Authors
- Coughlan, J. M., Biggs, B., Rivière, M.-A., & Shen, H.
- Affiliations
- Smith-Kettlewell Eye Research Institute (US)
- Corresponding author
- Coughlan, James M.
- Venue
- Lecture Notes in Computer Science
- Publisher
- Springer International Publishing
- Published
- 2020
- Volume
- 12376
- Pages
- 475-484
- ISSN
- 0302-9743 (ISSN-L)
- 1611-3349
- PMC
- PMC7676634
- OpenAlex
- W3084702265
- Semantic Scholar
- 06fb3afa9e2b18b58286830dfd3d78ea829a4b3f
- Cited by
- 14
- References
- 11
- Citations by year
- 2026: 1 · 2025: 3 · 2024: 3 · 2023: 4 · 2022: 2 · 2021: 1
- FWCI
- 2.28
- Type
- conference paper
- Language
- en
- Open access
- green
- www.ncbi.nlm.nih.gov
- Locations
- Lecture notes in computer science (publishedVersion)
- PubMed (publishedVersion)
- PubMed Central (acceptedVersion)
- Funders
- National Eye Institute (R01EY025332)
- Topics
- Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
- Health Sciences › Health Professions › Occupational Therapy › Assistive Technology in Communication and Mobility
- Keywords
- augmented reality, blind users, visually impaired users, audio feedback, verbal guidance, audio interface, location finding, touch interaction, accessibility
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