The DOI matches its Crossref record; 33 of the 33 references it cites were found in a registry or an index.
Learning in serious virtual worlds: Evaluation of learning effectiveness and appeal to students in the E-Junior project
Open accessAbstract
The objective of this study is to present and to evaluate the E-Junior application: a serious virtual world (SVW) for teaching children natural science and ecology. E-Junior was designed according to pedagogical theories and curricular objectives to help children learn about the Mediterranean Sea and its environmental issues while playing. In this study, we present data about the E-Junior evaluation. A class in a serious virtual world (virtual group) was compared with a traditional type of class (traditional group) that contained identical learning objectives and contents but lacked a gaming aspect. Data collection consisted of quantitative and qualitative measures on a sample of 48 children. With regards to learning effectiveness, the results showed that the serious virtual world does not present statistically significant differences with the traditional type of class. However, students from the virtual group reported enjoying the class more, being more engaged, and having greater intentions to participate than students from the traditional group. The plausible explanation for this can be found in the qualitative data. The implications of these results and improvement proposals are also discussed in this work.
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A meta-analysis of the cognitive and motivational effects of serious games.
Wouters, P., van Nimwegen, C., van Oostendorp, H., & van der Spek, E. D. (2013) · Journal of Educational Psychology · doi:10.1037/a0031311 · Cited by 1,864
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Gameplay Engagement and Learning in Game-Based Learning: A Systematic Review
Abdul Jabbar, A. I., & Felicia, P. (2015) · Review of Educational Research · doi:10.3102/0034654315577210 · Cited by 576
A meta-analysis of the impact of technology on learning effectiveness of elementary students
Chauhan, S. (2017) · Computers & Education · doi:10.1016/j.compedu.2016.11.005 · Cited by 395
Ronimus, M., Kujala, J., Tolvanen, A., & Lyytinen, H. (2014) · Computers & Education · doi:10.1016/j.compedu.2013.10.008 · Cited by 203
Metadata
- Authors
- Wrzesien, M., & Alcañiz Raya, M.
- Venue
- Computers & Education
- Publisher
- Elsevier BV
- Published
- 2010-08
- Volume
- 55
- Issue
- 1
- Pages
- 178-187
- ISSN
- 0360-1315 (ISSN-L)
- OpenAlex
- W2062406846
- Cited by
- 300
- References
- 33
- FWCI
- 33.64
- Type
- journal article
- Language
- en
- Open access
- green
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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