The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.
The Use of Pedestrian Modelling in Archaeology, with an Example from the Study of Cultural Learning
Abstract
In this paper I briefly review the use of computer simulation in archaeology and argue that pedestrian modelling has the potential to overcome many of the problems associated with earlier simulation studies. I then introduce the MAGICAL simulation software, which was written to facilitate the use of multiagent simulation within a geographical information system. In the final part of the paper I describe the use of MAGICAL to study the evolution of cultural learning among early hominids.
Overview
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
In the citing paper
“Furthermore, the few ABM studies around (e.g.Lake 2001; Wren et al. 2014) have mostly focused on dispersal, for example in the context of foragers looking for food or hominids moving out of Africa, rather than on the goal-oriented movement that is more commonly modelled in GIS.An exception to this is the study into army movement by Murgatroyd et al. (2012), who used computer-intensive ABM to model”
From Modelling of pathways and movement networks in archaeology: an overview of current approaches (2019) · cites this paper as Lake 2001
Citations
Cites
Cognitive maps in rats and men
Tolman, E. C. (1948) · Psychological Review · doi:10.1037/h0061626 · Cited by 6,641
Boundary Conditions for Paleolithic Social Systems: A Simulation Approach
Wobst, H. M. (1974) · American Antiquity · doi:10.2307/279579 · Cited by 401
Understanding Anasazi Culture Change Through Agent-Based Modeling
Dean, J. S., & Gumerman, G. J. (2000) · Dynamics in Human and Primate Societies · doi:10.1093/oso/9780195131673.003.0013 · Cited by 215
Research works printed but not linked: 81
- Aldenderfer M S, 1981, Simulations in Archaeology, 67
- Barrett J C, 1994, Fragments from Antiquity: An Archaeology of Social Life in Britain, 2900–1200 BC
- 10.1007/978-1-4899-0658-8 · DOI
- Black S, 1978, Simulation Studies in Archaeology, 63
- 10.1007/BF02382388 · DOI
- Boyd R, 1985, Culture and the Evolutionary Process
- 10.1016/B978-0-12-586050-5.50026-9 · DOI
- Dawkins R, 1982, The Extended Phenotype
- 10.1007/978-1-4757-0869-1 · DOI
- 10.1080/00438243.1970.9979448 · DOI
- Doran J E, 1989, Science and Archaeology, 31, 3
- Doran J E, 1997, Time, Process and Structured Transformation in Archaeology, 283
- Doran J E, 1975, Mathematics and Computers in Archaeology
- Doran J E, 1995, Artificial Societies: The Computer Simulation of Social Life, 103
- Doran J E, 1994, Simulating Societies, 195
- 10.7551/mitpress/3374.001.0001 · DOI · Paper page
- Foley R A, 1987, Another Unique Species
- Gibbon G, 1989, Explanation in Archaeology
- Gilbert N, 1995, Artificial Societies: The Computer Simulation of Social Life, 144
- Gilbert N, 1999, Simulation for the Social Scientist
- Grine F, 1981, South African Journal of Science, 77, 203
- 10.1016/B978-0-12-586050-5.50022-1 · DOI
- Harvey D, 1969, Explanation in Geography
- 10.1037/h0053609 · DOI
- 10.1515/9783111718101.401 · DOI
- 10.1006/anbe.1993.1281 · DOI
- 10.1007/978-94-009-1169-7_7 · DOI
- 10.1016/B978-0-12-586050-5.50015-4 · DOI
- 10.1017/CBO9780511558252 · DOI
- Hodder I, 1986, Reading the Past
- Hodder I, 1978, Simulation Studies in Archaeology, 97
- Hodder I, 1976, Spatial Analysis in Archaeology
- Holland J H, 1991, American Economic Review, Papers and Proceedings, 81, 365
- Hull D L, 1982, Development and Culture: Essays in Evolutionary Epistemology, 273
- Jolly C, 1970, Man, New Series, 5, 5
- 10.1146/annurev.an.14.100185.001531 · DOI
- 10.1093/oso/9780195131673.003.0012 · DOI
- 10.1007/978-1-4615-9325-6_15 · DOI
- Lake M W, 1995, Computer Simulation Modelling of Early Hominid Subsistence Activities
- 10.1093/oso/9780195131673.003.0011 · DOI
- Levison M, 1973, The Settlement of Polynesia: A Computer Simulation
- Lewin R, 1992, Complexity: Life on the Edge of Chaos
- 10.1111/j.1467-8306.1989.tb00253.x · DOI
- McGlade J, 1997, Time, Process and Structured Transformation in Archaeology, 298
- McGrew W C, 1985, Social Biology and Human Affairs, 50, 7
- 10.1017/CBO9780511565519 · DOI
- McGrew W C, 1978, Man, New Series, 13, 234
- Mark D M, 1990, Language, Cognitive Science, and Geographic Information Systems, 1
- 10.1525/aa.1983.85.3.02a00060 · DOI
- 10.1017/S0003598X00076456 · DOI
- 10.1017/CBO9780511752964 · DOI
- Mithen S J, 1994, Simulating Societies: The Computer Simulation of Social Phenomena, 165
- Mithen S J, Hunter – Gatherer Landscape Archaeology: The Southern Hebrides Mesolithic Project, 1988–98
- Odling-Smee F J, 1983, Animal Models of Human Behaviour, 135
- O'Shea J M, 1978, Simulation Studies in Archaeology, 39
- Plotkin H C, 1994, The Nature of Knowledge: Concerning Adaptations, Instinct and the Evolution of Intelligence
- Potts R, 1988, Early Hominid Activities at Olduvai
- 10.1145/37401.37406 · DOI
- 10.1525/aa.1988.90.4.02a00030 · DOI
- 10.1007/978-1-4612-3784-6_2 · DOI
- Schelhorn T, 1999, “Streets, an agent-based pedestrian model”
- 10.1080/00438243.1998.9980411 · DOI
- Stephens D W, 1986, Foraging Theory
- Thomas D H, 1972, Models in Archaeology
- Thompson J M T, 1986, Nonlinear Dynamics and Chaos: Geometrical Methods for Engineers and Scientists
- Tilley C, 1991, Scottish Archaeological Review, 8, 14
- 10.1017/S0140525X0003123X · DOI · Paper page
- van der Leeuw S E, 1997, Time, Process and Structured Transformation in Archaeology
- von Bertalanffy L, 1950, “An outline of general systems theory” British Journal of Philosophy of Science 1134–165
- Vrba E S, 1985, Ancestors: The Hard Evidence
- 10.1098/rstb.1981.0013 · DOI
- 10.1080/136588199241319 · DOI
- 10.1007/BF02403759 · DOI
- 10.1017/S0140525X0003154X · DOI
- 10.1016/S0065-3454(08)60146-1 · DOI
- 10.1086/285993 · DOI
- Zeeman E C, 1977, Readings in Catastrophe Theory
- Zimmerman L J, 1977, Prehistoric Locational Behaviour: A Computer Simulation
- Zubrow E, 1975, Prehistoric Carrying Capacity: A Model
- Zubrow E, 1981, Simulations in Archaeology, 143
- Zubrow E B W, 1990, Interpreting Space: GIS and Archaeology, 307
Cited by
Sorted by citations
Modelling of pathways and movement networks in archaeology: an overview of current approaches
Verhagen, P., Nuninger, L., & Groenhuijzen, M. R. (2019) · Computational Social Sciences · doi:10.1007/978-3-030-04576-0_11 · Cited by 117
Metadata
- Authors
- Lake, M.
- Venue
- Environment and Planning B: Planning and Design
- Publisher
- SAGE Publications
- Published
- 2001-06
- Volume
- 28
- Issue
- 3
- Pages
- 385-403
- ISSN
- 0265-8135
- 1472-3417
- Cited by
- 17
- References
- 3
- Language
- en
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review
How to cite
Cite CoChat for the checks on this page, and the paper for its own findings.
- This page
- CoChat. (2026). Citation check: The Use of Pedestrian Modelling in Archaeology, with an Example from the Study of Cultural Learning. https://app.cochat.ai/papers/10.1068/b2726
- The paper
- Lake, M. (2001). The Use of Pedestrian Modelling in Archaeology, with an Example from the Study of Cultural Learning. Environment and Planning B: Planning and Design. https://doi.org/10.1068/b2726