Cited by 80Intensive Care Unit Cognitive DisordersVirtual Reality Applications and ImpactsMusic Therapy and Health

Improving the Intensive Care Patient Experience With Virtual Reality—A Feasibility Study

Open access
Ong, Triton L., Ruppert, Matthew M., Akbar, Maisha, Rashidi, Parisa, Ozrazgat-Baslanti, Tezcan, Bihorac, Azra, Suvajdzic, Marko·2020·Critical Care Explorations

Abstract

Objectives: Patients’ stays in the ICU are often characterized by prolonged immobility, sedation, disrupted sleep, and extended periods of pain, which put ICU patients at greater risk for ICU-acquired weakness and delirium-related mortality. The aim of this study was to evaluate the feasibility and efficacy of using meditative virtual reality to improve the hospital experience of ICU patients. Design: Final report of prospective observational trial. Setting: Surgical and trauma ICUs of the University of Florida Health, an academic hospital. Patients: Fifty-nine nonintubated adult ICU patients without delirium at recruitment. Interventions: Patients were exposed to sessions of commercially available meditative virtual reality applications focused on calmness and relaxation, performed once daily for up to 7 days. Measurements and Main Results: Outcome measures included pain level, pain medication administration, anxiety, depression, sleep quality, heart rate, respiratory rate, blood pressure, delirium status, and patient ratings of the virtual reality system. Comparisons were made using paired t tests and mixed models. The virtual reality meditative intervention improved patients’ ICU experience with reduced levels of anxiety and depression; however, there was no evidence that virtual reality had significant effects on physiologic measures, pain, or sleep. Conclusions: The use of meditative virtual reality technology in the ICU was easily implemented and well-received by patients.

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Integrity signals

Registry

Crossref · 10.1097/cce.0000000000000122

Cites

18 of 18 references verified0 citation errors · 0 not checkable

Statistics

Claims the paper makes

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Claims other papers make about this one

Each is checked against this paper’s own text: does it say what the citing paper says it does?

Self-check

Percentages, sums and reported differences re-computed from the paper’s own numbers.

The self-check needs the paper’s full text.

Cites

Flagged first, then by citations

Research works printed but not linked: 3

  1. [9]Gigante MA Jones H Earnshaw R Virtual Reality Systems. 1993 First Edition, London, United Kingdom: Academic Press
  2. [10]Stetz MAJMC Ries RI Folen R Brahnam S Jain L Virtual reality supporting psychological health. Advanced Computational Intelligence Paradigms in Healthcare 6. 2011, Berlin, Germany: Springer 13– 29
  3. [20]Villani D Preziosa A Riva G Coping with stress using virtual reality: A new perspective. Annual Review of CyberTherapy and Telemedicine. 2006; 4: 25– 32

Cited by

Sorted by citations

Authors
Ong, T. L., Ruppert, M. M., Akbar, M., Rashidi, P., Ozrazgat-Baslanti, T., Bihorac, A., & Suvajdzic, M.
Affiliations
  • University of Florida (US)
  • University of Florida Health (US)
  • ), University of Florida, Gainesville, FL.
  • Digital Worlds Institute, University of Florida, Gainesville, FL.
Corresponding author
Bihorac, Azra
Venue
Critical Care Explorations
Published
2020-06
Volume
2
Issue
6
Pages
e0122
ISSN
2639-8028 (ISSN-L)
OpenAlex
W3035103126
Cited by
80
References
18
Citations by year
2026: 12 · 2025: 21 · 2024: 9 · 2023: 16 · 2022: 8 · 2021: 12 · 2020: 2
FWCI
6.03
Type
journal article
Language
en
Open access
Locations
  • Critical Care Explorations (publishedVersion, cc-by-nc-nd)
  • PubMed Central (publishedVersion, cc-by-nc-nd)
  • PubMed (publishedVersion)
Funders
  • National Science Foundation (1750192)
  • University of Florida (UL1TR000064, R01 GM110240, P50 GM-111152)
  • National Institutes of Health (UL1TR001427, UL1TR000064, TR000064)
  • National Institute of General Medical Sciences (GM-111152, P50GM111152, R01GM110240)
  • National Institute of Biomedical Imaging and Bioengineering (R21EB027344)
  • National Center for Advancing Translational Sciences (TR000064)
Topics
  • Health Sciences › Medicine › Critical Care and Intensive Care Medicine › Intensive Care Unit Cognitive Disorders
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
  • Social Sciences › Psychology › Social Psychology › Music Therapy and Health
Keywords
virtual reality, intensive care unit patients, patient experience, anxiety, depression, sleep quality, pain, delirium, ICU-acquired weakness, sedation, feasibility, relaxation

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review