The DOI matches its Crossref record; 11 of the 11 references it cites were found in a registry or an index.
A Review of Metaverse’s Definitions, Architecture, Applications, Challenges, Issues, Solutions, and Future Trends
Open accessAbstract
Metaverse is a vision enabling to constitute an environment in which someone could see real and virtualized worlds. The Metaverse is a product (or something similar as we do not yet know its final form) of such technologies. In this circumstance, when applications that utilize the Metaverse are used, there seem to be no transportation charges, and there is no cap on amounts of individuals, users, players, learners, or trainee who can take part. Hence, and due to such a feature, the Metaverse has attracted various researchers from different fields where it has been exploited by them to contribute to those fields and research areas. As for example, it is possible to teach various target audiences by offering different events and classes from any location in the globe. In order for a participant to utilize the Metaverse, there are necessary conditions to be considered as well as other settings to be initialized. In line of this, virtual reality, augmented reality, availability of required sensors, smart glasses, headsets, and few others are considered some examples of such conditions and settings that the Metaverse requires. Despite the advantages that Metaverse offers us, there are a number of considerations that must be taken into account while developing it by interested researchers. One of these concerns is the Metaverse privacy regarding the participants (represented as avatars inside the Metaverse environment). Another issue is that since the Metaverse is still in its early stages, many attempts have to be made from interested researchers who engage to develop it to enhancing it. This review aims to survey related articles that concern the Metaverse and its development providing a review of the chronological stages throughout the history of the development of Metaverse. It aims also to list a number of recent technological advances allowing the Metaverse. Besides, Metaverse’s definitions, properties, and architecture, and applications have been discussed and listed in this review. The novelty of this article is that it has suggested a framework to a number of issues that are still paid attention for potential solutions by researchers aiming to contribute to researchers and designers to consider such an issue and its corresponding solution for future research works and enhancement. Challenges faced by researchers and other relevant concerned issues related to Metaverse have been in detail discussed and highlighted. Besides, future trends have been clarified.
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Cites
The PRISMA 2020 statement: an updated guideline for reporting systematic reviews
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The role of telehealth during COVID-19 outbreak: a systematic review based on current evidence
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Educational Applications of Metaverse: Possibilities and Limitations
Kye, B., Han, N., Kim, E., Park, Y., & Jo, S. (2021) · Journal of Educational Evaluation for Health Professions · doi:10.3352/jeehp.2021.18.32 · Cited by 1,076
Advertising in the metaverse: Research agenda
Kim, J. (2021) · Journal of Interactive Advertising · doi:10.1080/15252019.2021.2001273 · Cited by 645 · cited 1×
“These ideas are still in the process of quickly developing, and there is no widespread agreement over what Web 3.0 as well as the Metaverse will ultimately include [101].”
BackgroundInfluentialAdvanced social engineering attacks
Krombholz, K., Hobel, H., Huber, M., & Weippl, E. (2015) · Journal of Information Security and Applications · doi:10.1016/j.jisa.2014.09.005 · Cited by 575 · cited 1×
“These recordings might be kept in remote data storage facilities, accessed by humans, or evaluated by computers for a variety of reasons, depending on the situation [126].”
BackgroundDevelopment of a problem-based learning model via a virtual learning environment
Phungsuk, R., Viriyavejakul, C., & Ratanaolarn, T. (2017) · Kasetsart Journal of Social Sciences · doi:10.1016/j.kjss.2017.01.001 · Cited by 246
Social Virtual Reality: Neurodivergence and Inclusivity in the Metaverse
Hutson, J. (2022) · Societies · doi:10.3390/soc12040102 · Cited by 107
Cited by
Creating safe environments for children: prevention of trauma in the Extended Verse
Jane Patel, N. (2025) · Empathic Computing · doi:10.70401/ec.2025.0003 · Cited by 4
Metadata
- Authors
- Al-Ghaili, A. M., Kasim, H., Al-Hada, N. M., Hassan, Z. B., Othman, M., Tharik, J. H., Kasmani, R. M., & Shayea, I.
- Venue
- IEEE Access
- Published
- 2022
- Volume
- 10
- Pages
- 125835-125866
- ISSN
- 2169-3536 (ISSN-L)
- OpenAlex
- W4312949427
- Cited by
- 170
- References
- 11
- FWCI
- 18.35
- Type
- journal article
- Language
- en
- Open access
- gold
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- Al-Ghaili, A. M., Kasim, H., Al-Hada, N. M., Hassan, Z. B., Othman, M., Tharik, J. H., Kasmani, R. M., & Shayea, I. (2022). A Review of Metaverse’s Definitions, Architecture, Applications, Challenges, Issues, Solutions, and Future Trends. IEEE Access. https://doi.org/10.1109/access.2022.3225638
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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