Cited by 336Face recognition and analysisGenerative Adversarial Networks and Image SynthesisSpeech and Audio Processing

SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation

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Zhang, Wenxuan, Cun, Xiaodong, Wang, Xuan, Zhang, Yong, Shen, Xi, Guo, Yu, Shan, Ying, Wang, Fei·2023·2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)

Abstract

Generating talking head videos through a face image and a piece of speech audio still contains many challenges. i.e., unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly caused by learning from the coupled 2D motion fields. On the other hand, explicitly using 3D information also suffers problems of stiff expression and incoherent video. We present SadTalker, which generates 3D motion coefficients (head pose, expression) of the 3DMM from audio and implicitly modulates a novel 3D-aware face render for talking head generation. To learn the realistic motion coefficients, we explicitly model the connections between audio and different types of motion coefficients individually. Precisely, we present ExpNet to learn the accurate facial expression from audio by distilling both coefficients and 3D-rendered faces. As for the head pose, we design PoseVAE via a conditional VAE to synthesize head motion in different styles. Finally, the generated 3D motion coefficients are mapped to the unsupervised 3D keypoints space of the proposed face render to synthesize the final video. We conducted extensive experiments to demonstrate the superiority of our method in terms of motion and video quality.11The code and demo videos are available at https://sadtalker.github.io.

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  • SadTalker first extracts 3DMM coefficients from audio and then renders the face in a 3D-aware manner.

    “SadTalker [44] first extracts 3DMM coefficients from audio and then renders the face in a 3D-aware manner.”

    From MoCha: Towards Movie-Grade Talking Character Synthesis (2025) · cites this paper as [44]

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Research works printed but not linked: 6

  1. Phillip Isola, Jun-Yan Zhu, Tinghui Zhou, and Alexei A Efros. Image-to-image translation with conditional adversarial net- works. CVPR, 2017. 14
  2. Diederik P Kingma and Jimmy Ba. A method for stochastic optimization. arXiv preprint arXiv:1412.6980, 2014. 5 · arXiv
  3. Siyao Li, Yu Weijiang, Gu Tianpei, Lin Chunze, Wang Quan, Qian Chen, Loy Chen Change, and Liu Ziwei. Bailando: 3d dance generation via actor-critic gpt with choreographic memory. In CVPR, 2022. 5
  4. Yuanxun Lu, Jinxiang Chai, and Xun Cao. Live speech por- traits: real-time photorealistic talking-head animation. ACM Transactions on Graphics (TOG), 2021. 3
  5. Pingchuan Ma, Yujiang Wang, Stavros Petridis, Jie Shen, and Maja Pantic. Training strategies for improved lip-reading. In ICASSP, 2022. 13
  6. Yang Zhou, Xintong Han, Eli Shechtman, Jose Echevar- ria, Evangelos Kalogerakis, and Dingzeyu Li. Makelttalk: speaker-aware talking-head animation. ACM Transactions on Graphics (TOG), 2020. 2, 3, 5, 6, 7, 8, 12

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Authors
Zhang, W., Cun, X., Wang, X., Zhang, Y., Shen, X., Guo, Y., Shan, Y., & Wang, F.
Affiliations
  • Xi'an Jiaotong University (CN)
  • National Key Laboratory of Human-Machine Hybrid Augmented Intelligence
  • Ant Group (China) (CN)
  • Tencent (China) (CN)
Venue
2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Publisher
IEEE
Published
2023-06
Pages
8652-8661
ISSN
1063-6919 (ISSN-L)
OpenAlex
W4386072021
Cited by
336
References
50
Citations by year
2026: 86 · 2025: 131 · 2024: 105 · 2023: 14
FWCI
35.93
Type
conference paper
Language
en
Open access
Locations
  • IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
  • arXiv (Cornell University) (submittedVersion, cc-by-nc-sa)
  • arXiv (Cornell University)
Funders
National Key Research and Development Program of China (2022YFB3303800)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Face recognition and analysis
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Generative Adversarial Networks and Image Synthesis
  • Physical Sciences › Computer Science › Signal Processing › Speech and Audio Processing
Keywords
talking head generation, audio-driven face animation, facial expression synthesis, stylized animation

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